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Inb4 4U big ♥♥♥♥♥ come in and defend the trashiness of 4U's end game
But in all seriousness it's not all bad if u hunt more 140s, like teo, shagaru, gore, jho, stygian zino, etc
If only Capcom implemented more monster skeletons for insectoids(would be nightmare fuel with (MHW graphics) and so on.
I'd say MHW is my go to, but the previous games are just as good in their own way. I'd still love to see a generations ultimate PC release though.
Otherwise no. Not even close.
but after iceborne it is going to be undisputed imo.
i believe we will be getting at least 15 more monster with more coming as a free dlc later, reasons i believe so it is because when iceborne come out in fall it will be almost 2 years since mhw was released in january 2018, so plenty of time to be adding monsters and subspecies, and base MHW by comparison was developed for around 3 years.
we will be fighting current monster in their master rank form(except maybe behemoth and leshens) so potentially 45+ monsters to hunt in the expansion, much lower compared to the likes of MHGU sure. but the QOL and even more coming to iceborne as promised by capcom and much better graphic give them the edge over other MH IMO
But each in the series had a good thing going.
MH1 was the original and set the stage for the series. Plus while I never had a chance to use online back then, it had Fatalis and Lao Shan Lung as online only fights which I imagine back then felt EPIC.
Freedom Unite / Portable 2nd G had difficult gameplay combined with some questionable hitboxes (like Plessy stepping out of it entirely as it broke physics /reality). Also the introduction of Lavasioth and Hypnocatrice from Frontier caused a rift that for a long time stood and denied us more Frontier monsters despite that seemed to be Capcoms plan originally (Frontier players / devs complained about Unite/2ndG getting monsters they had to pay to play and fight, which caused a rift for years).
MH3/3U was a good step forward with true online play, and Loc Lac is to date (minus anything Frontier has) the best looking online Hub with a small city to explore and personal rooms to decorate. Also introducing a lot of fun monsters including Agnaktor, Alatreon, Barroth, Gobul, Qurupeco, Jhen Mohran, and of course... everyones favorite quest invader and pickle, Deviljho himself!
4U was just great giving us the insect glaive, Gogmazios, an interesting slight sub-division of Fatalis with Crimson Fatalis being considered "super hot" due to the new heated up mechanics it had and the wing heat buffet that was just lethal as hell. Also the Guild Quest system was a psuedo version of what Frontier has with Conquest War. Some of the Guild Quest fights got quite challenging but fun at 140.
Gen/GenU gave some minor Frontier mechanics (more of these / their monsters pleaasseee!) and a good story. Hunter Arts while a tad too anime on some of them added some flavor along with hunting styles to maybe be expanded on in the future.
Stories expanded on the MH universe with giving (while anime looking which is a depart from the series norm) the often old asked question of "why can we not tame these and ride them" an answer finally with the Riders. Seriously I want a second Stories game...with more monsties to ride, more elder dragons, more everything! I've even watched a good chunk of the anime thanks to youtube uploaders!... though no more Navirou.... pls no more teamwork makes the dreamwork...
And Frontier, well ... Frontier is either set at the Great Dragon War or a second version of it. Because on top of the insanity of many of it's monsters have creatures that literally came from the Dragon War such as the 6 horned Black Flame wielding Black Fatalis. Or monsters like Dhisufiroa which controls the elements itself (or 3 rather and affects weather) and seems to call down friggin meteors in the background. Also while never before mentioned in lore the G Crimson of Frontier basically reignites a dead volcano and the White Fatalis G combines Dragon and Lightning Element and gains a friggin laser beam.
Also Frontier monsters like Raviente (move over Dalamadur, Raviente is far more epic and has a roar on a completely different scale), Duremudira (super poison blight on a new scale!), Black Rathian / White Rathalos (super brutal versions, especially Rathian), Odibatorasu, a lightning blue Tigrex, a White Nargacuga known as "peerless" or something that is just super super fast and brutal as a group wiper, along with Espinas... and much more, make Frontier wanted by a lot of the west. Also Tonfa's...nuff said.
One last note on Frontier... their real game begins AFTER HR999, so in other words they have a LOT of super end-game content.
But MHW is it's own beast and it's own advancement. Quality of life changes like graphics, textures, models, rigs, animations have all dramatically improved, environments being one giant level instead of broken up by loading screens both add and subtract from established formulas. No more darting out of an area to heal and rebuff but instead you have to run far enough away now (like on many cinematics over the years) to make the monster lose interest.
Slingers, Mantles, and other such tools making sense for a hunter to pack more than just armor and potions, at the very least mantles like Ghilie seem common sense for stalking prey in a hostile environment.
Also lastly, sales... While each game starting from Tri really put MH on the map (thank you Nintendo for advertising MH to the West! Even if the commercials were cheesy!) causing each next released outside Japan to sell better than the previous. 4U really got some sales and Gen was not too bad either...but MHW going back to consoles and also branching to PC, thus increasing the graphics from the old era look we were used to, while retaining gameplay and making some much needed tech advancements, has caused this series to become Capcoms best seller of all time. MHW has blown away all their sales dreams as they seriously thought it wouldn't do good...
Keep that in mind, they seriously thought World wouldn't be as good a seller as compared to the handheld tradition that was most of the games... and yet this level of polish is what we still got from something they expected to not do well... now seeing that listening to their fans worldwide causes this level of sales to happen means MH is solidified for many future releases to the world.
So is MHW the best? No... the true answer, while a bit of a copout, is, all of them are the best. Each one adapted on the previous iteration. Each one changed a little something and made things better. Each one gained more fans. Each one created new memories for us (depending on where you started as a fan). Each one was an entirely new experience.
All MH games are the best as all change something core and fundamental or take the series in a new direction. Iceborne looks promising by the name alone and return of some much beloved monsters (can't wait for MHW High Def Nargacuga!!!!), and while for some MHW is considered too easy (compared to like... Gen U's G Rank Deviants), with this formula rolling forward we're likely gonna be in some very brutal risks in the future games of the series.
That said... wtb more Frontier Monsters please (at least for HR999 so those who grind that high have something else to do other than await the next game).
Either way, I can't wait.
P.S. I didn't think this would become as long as it did.
Fluidity and Gameplay + Progress, yeah, it's amazing. Though I still wish hunter arts would be a thing and elder melder wouldn't be the pile of ♥♥♥♥ it is.
And yes you read that right: AT Xeno is like all the newer monsters probably will be (at least in damage, not in HP). That thing is undouptly G-Rank level... or what ever Capcom calls the new Rank in this Generation.
Ice borne will not make it the undisputed best at all.
Tempereds will still be a bad difficulty increase, and the way a lot of the game works compared to old games still feels not great.
45 is the lowest any game has had since 4. 4U had over 70, gen had nearly 90 if I recall right.
MHGU has the more monster than 4U but it is the worse game of the two.
i'm sure when it's all said and done iceborne quality and QOL>MH4U and MHGU quantity
But lets take a look at the things iceborne will have to do to even come close:
Weapon and armor designs
Difficulty
Content(not timed stuff like AT's either)
It has to touch on those, and hard to even come close.
Other things to note:
LBG has no internal ammo, which was silly to remove.
Scout flies will still be awful.
Lack of cool cut scenes like 4U had
Lack of tons of variety like GU had(styles and arts really hammer this in), not a huge deal though
And these are just the issues off the top of my head. 4U will likely remain my favorite regardless of what iceborne throws in, because it is just an overall solid game with solid progression, and a lot of cool stuff to it. Quality of life changes do not inherently make a better game.