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LBG and HBG uses it too, but they're kind of in the eh zone
I believe it applies to Insect Glaive too.
True yes, a given monster has at least 1 element and 1 ailment showing at 3* in the book from the scientist
Ailments are a bit different. Monsters build up more resistance to them the more they proc so their effectiveness is limited and you will only get a few procs of a give Ailment before a monster is dead. Which means you should never really focus on Ailments. However, they can be a nice side effect to a Raw focused weapon. As for what Ailment, Blast is generally the go-to since is does okay damage and part damage. Poison is second best, as it does okay damage but no part damage and must finish the DoT before buildup can start again. Para and Sleep have some niche use but they are purely crowd control and do no damage.
TL;DR: A Raw focused weapon with Blast or Poison is generally the go-to for general purpose. Element focused builds require more effort and resources.
I took the habits of checkings elements and ailments resistance before each and every hunt. I will keep doing that and build up an arsenal covering the 5 elements. Add a bit of ailments if I have left over mats.