Monster Hunter: World

Monster Hunter: World

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Skyman100 Oct 28, 2020 @ 11:45pm
Why would they stop working on this game?
This is not just the most popular Monster Hunter game but the most popular Capcom game of all time. It actually baffles me that they intend for this to be the final update ever. Not only from a player perspective but from a business perspective it makes no sense to drop work on your best title. Are they really dropping just for Rise coming to the switch which will have a fraction of the audience?
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Showing 1-15 of 37 comments
Kawalorn Oct 28, 2020 @ 11:50pm 
They're dropping it so the team can start making the game for next generation consoles.

If I remember correctly, MHW sold 15 milion copies, while Iceborne sold 5 milion. It's only to be expected that the next expansion would sell even less. It's better to try and refresh that with a whole new title.
~KeNnEtH~ Oct 28, 2020 @ 11:53pm 
This is how they have operated since the beginning.

1 game, 1 expansion.

They are not making games with service models.

Every game had something unique to it.

Rise brings with it verticality and Iceborne brought the clutch claw. Earlier games brought Prowler mode, Hunter Arts, Underwater combat, etc.

World brought along lots of QOL improvements and the plan was always support World and Iceborne each for a year and move on.

They delivered and this is the end.

They are not milking the same game till it is dry before moving on to the next concept.
Skyman100 Oct 28, 2020 @ 11:56pm 
Originally posted by ~KeNnEtH~:
This is how they have operated since the beginning.

1 game, 1 expansion.

They are not making games with service models.

Every game had something unique to it.

Rise brings with it verticality and Iceborne brought the clutch claw. Earlier games brought Prowler mode, Hunter Arts, Underwater combat, etc.

World brought along lots of QOL improvements and the plan was always support World and Iceborne each for a year and move on.

They delivered and this is the end.

They are not milking the same game till it is dry before moving on to the next concept.
If they made another expansion and it was even half as good as iceborn I would not call that milking it. It would only be milking it if the content was subpar and it was filled with microtransactions
JebKerman Oct 28, 2020 @ 11:57pm 
... to make the next game?
JPM岩 Oct 29, 2020 @ 12:02am 
Theyre putting their time and resources to making something bigger and better, MH6.
~KeNnEtH~ Oct 29, 2020 @ 12:11am 
Originally posted by Skyman100:
If they made another expansion and it was even half as good as iceborn I would not call that milking it. It would only be milking it if the content was subpar and it was filled with microtransactions
Iceborne added new moves for all 14 weapons centered around the clutch claw, balanced certain skills (eg. Weakness Exploit, Maximum Might, etc), a bunch of new monsters, G rank, lvl 4 gems and an OP weapon and armor set via Fatalis.

There is nothing much they can add further without destroying the balance especially when they will need something to top Fatalis set.

In World, we had the Drachen set which was outclassed in Iceborne since Iceborne gave the Master Rank (G Rank in the other games) which is the tradition that all expansions followed.

Unless you are thinking of a Master Master rank or something, it is simply just gonna be adding more monsters and newer areas but with nothing conceptually new (eg. Hunter arts, prowler mode, underwater combat, clutch claw moves, wirebug moves, etc) if they don't want to mess up the experience of those with just World and just World and Iceborne. So, the more they milk the same game, the less creative they can get simply due to considerations with the concepts the base game introduced.

Ultimately, if you just want more monsters to fight and new equipment to get, you can get all those in the other MH games (old and new).
heronumber00 Oct 29, 2020 @ 12:38am 
Originally posted by Skyman100:
It actually baffles me that they intend for this to be the final update ever. Not only from a player perspective but from a business perspective it makes no sense to drop work on your best title. Are they really dropping just for Rise coming to the switch which will have a fraction of the audience?
Actually, it makes perfect sense for the business, and it's totally normal in the gaming industry.
Every game, doesn't matter how good or popular it is, have to come to an end at one point. And MHW life cycle is similar to previous entries of its series, isn't it?

Not only that the company has to stop to work on their other games, NOT JUST MH Rise, (remember, Capcom owns many HUGE IPs, like: Resident Evil, Devil May Cry, Street Fighter, etc.)
But that also allow the game company to take a break from this game, and later they can come back to come up with new ideas, build new stuff for the new MHW game.
sorrow Oct 29, 2020 @ 12:53am 
Originally posted by Kawalorn:
They're dropping it so the team can start making the game for next generation consoles.

If I remember correctly, MHW sold 15 milion copies, while Iceborne sold 5 milion. It's only to be expected that the next expansion would sell even less. It's better to try and refresh that with a whole new title.

make sense, they working a new MH on Switch
River Victor Oct 29, 2020 @ 1:14am 
MH is not a free to play game. You paid to get the contents. Despite having paid DLCs as cosmetics, none of the DLCs except Iceborne have any importance to the gameplay whatsoever. Only so many will buy them and things will taper out in popularity. So after a while, after the devs keeps delivering you fantastic contents, what you've paid the dev run out and they don't owe you anything anymore. So they move on. You still have the game plus gigantamount of contents and get to keep it, and they don't owe you anything and would rather make games that make another round of money.
Last edited by River Victor; Oct 29, 2020 @ 1:28am
pRaX Oct 29, 2020 @ 1:27am 
I hope MHW2 comes with a less crappy UI and navigation (a special PC UI would be even better).
And hopefully a much better way and seamless way of playing Co-Op (the cutscene bs for example).
Less loading screens would be great too (meaning an actual open world for at least the story campaign. the instanced cities/villages I can accept).
That's pretty much all I'd want from the next game.

I can live with everything else.
Last edited by pRaX; Oct 29, 2020 @ 1:28am
~KeNnEtH~ Oct 29, 2020 @ 1:57am 
Originally posted by pRaX:
I hope MHW2 comes with a less crappy UI and navigation (a special PC UI would be even better).
And hopefully a much better way and seamless way of playing Co-Op (the cutscene bs for example).
Less loading screens would be great too (meaning an actual open world for at least the story campaign. the instanced cities/villages I can accept).
That's pretty much all I'd want from the next game.

I can live with everything else.
They are making cutscenes skippable in MH Rise and if it is well received there, it is likely future games will be like that.

Whether we will even get another PC instalment in future and how soon is not known as far as I am aware.

They were quite apprehensive about releasing MHW on PC afterall and while the great sales figures should have given them confidence that they can succeed in PC and global space, PC does come with issues of ease of piracy/hacks, large combinations of hardware and OS to test/support with regards to compatibility, and their key market (Japan) still largely go for handhelds for gaming due to the busy work-life culture there.

So, let's just hope the next one will come on PC and not be a console-exclusive or Japan-only like in the past.
Last edited by ~KeNnEtH~; Oct 29, 2020 @ 2:10am
Kawalorn Oct 29, 2020 @ 2:16am 
Originally posted by sorrow:
Originally posted by Kawalorn:
They're dropping it so the team can start making the game for next generation consoles.

If I remember correctly, MHW sold 15 milion copies, while Iceborne sold 5 milion. It's only to be expected that the next expansion would sell even less. It's better to try and refresh that with a whole new title.

make sense, they working a new MH on Switch
Capcom has 2 MH teams. The one that worked on Iceborne is not the one making Switch one. Iceborne team is most likely making one for PS5, XBSX and PC.
Last edited by Kawalorn; Oct 29, 2020 @ 2:17am
Windzor Oct 29, 2020 @ 2:44am 
Originally posted by Kawalorn:
Originally posted by sorrow:

make sense, they working a new MH on Switch
Capcom has 2 MH teams. The one that worked on Iceborne is not the one making Switch one. Iceborne team is most likely making one for PS5, XBSX and PC.
I wonder which team is making MH Stories 2, probably the Rise team, right? It's supposed to be coming out a few months after Rise, so they must be being developed concurrently. So I guess one team is doing Rise and MHS2, and the other is doing the next gen MH.
pRaX Oct 29, 2020 @ 3:50am 
Originally posted by ~KeNnEtH~:
Originally posted by pRaX:
I hope MHW2 comes with a less crappy UI and navigation (a special PC UI would be even better).
And hopefully a much better way and seamless way of playing Co-Op (the cutscene bs for example).
Less loading screens would be great too (meaning an actual open world for at least the story campaign. the instanced cities/villages I can accept).
That's pretty much all I'd want from the next game.

I can live with everything else.
They are making cutscenes skippable in MH Rise and if it is well received there, it is likely future games will be like that.

Whether we will even get another PC instalment in future and how soon is not known as far as I am aware.

They were quite apprehensive about releasing MHW on PC afterall and while the great sales figures should have given them confidence that they can succeed in PC and global space, PC does come with issues of ease of piracy/hacks, large combinations of hardware and OS to test/support with regards to compatibility, and their key market (Japan) still largely go for handhelds for gaming due to the busy work-life culture there.

So, let's just hope the next one will come on PC and not be a console-exclusive or Japan-only like in the past.

Well, it would have to be a Sony exclusive then because everything XBox is gonna be PC aswell. So there is that. And it's still Capcom... they are making money on PC... good money. Not just with MHW lmao.

No hope needed in that regard.
Last edited by pRaX; Oct 29, 2020 @ 3:52am
Noma Oct 29, 2020 @ 4:08am 
Originally posted by Skyman100:
This is not just the most popular Monster Hunter game but the most popular Capcom game of all time. It actually baffles me that they intend for this to be the final update ever. Not only from a player perspective but from a business perspective it makes no sense to drop work on your best title. Are they really dropping just for Rise coming to the switch which will have a fraction of the audience?
Haven't you already made the same thread before, where people explained that your "business perspective" doesn't make sense ? No need to keep at it, reality is not going to change.
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Date Posted: Oct 28, 2020 @ 11:45pm
Posts: 37