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I agree that I don't get why they had to make Perfect Rush be the absolute best. If it was the go-to for Elemental and they made Falling Bash as a whole better for Raw it'd be fine because to get max damage for Falling Bash you need immaculate timing and positioning, but no, it's Perfect Rush every day all day.
Atleast Perfect Rush is fun because haha big numbers
Really what they should do is buff the ele/status values on the Y moves, buff the sword/shield combo(end of the Y combo list) motion values so it's not literally the worst move the weapon has, buff the raw on the B moves especially the shield bashes, and nerf perfect rush by about ~20% raw. Perfect rush would still be objectively the highest DPS combo if you matched element correctly but at least then you would have a reason to use something else.
Monster Hunter has always been good with this generally, with each weapons move being at least situationally useful and not degenerating into 'spam your strongest attack non stop' which SnS has now unfortunatly fallen into.
Perfect rush still requires commitment, while the other moves are a lot more flexible.
but in all seriousness, yeah PR takes positioning and timing, its not something you can spam like a ZSD from an axe.