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Yeah, unfortunately user tags can be whatever they decide to meme that day.
This game is a "boss hunter," where you run through an area trying to locate and destroy bosses. It's also a looter game, where you complete tasks to get better gear, and then use that better gear to complete harder tasks. Most of your time will be spent doing quests, where you hunt down a specific monster.
There are five areas in the base game, and two are added in the Iceborne expansion. They are fairly organic-looking areas, but you can't really explore to your hearts content like in a true open-world.
In all honesty, it's just called Monster Hunter World for a few reasons:
1. It is actually the fifth game of the main series of Monster Hunter, but numbers will scare off new players, as they would have seen the 5 and been worried that they have to play 4 other games. Removing the number seems to have worked, as Monster Hunter World is the most popular game that the franchise has ever seen.
2. This game takes place in an area of the Monster Hunter world known as the "New World," which is representative of this being the first Monster Hunter to use a new engine.
https://www.youtube.com/watch?v=r6LIxeWJku0
where do you even see "open world" ?
NEXT!
(Lemmie know if this sarcasm is sinking in whoever I was just talking to.)
Small, detailed areas all distinct to one another (in most cases, I guess) making up a large map. It's not a crappy open world game like MGSV or Ghost Recon Wildlands with basically nothing in it between a few detailed locations and copy pasted outposts, it's more contained, smaller and focused. A sandbox, or maybe very loosely could be considered an "interconnected, hub based open world game" or whatever.
You can't walk from one map to the next, although you can just take a wingdrake if you're not in a quest and locked to a region. Loading screens ahoy, of course.
You could also consider it to be a game that takes place across six large maps. They're big enough that you can take the time to explore them, small enough that travelling from one side to the next isn't a pain in theass and detailed enough that each small section of a particular map is distinct from the next, to a point.
There's also a bunch of HQ areas to hang out in between missions, for what it's worth. It's not an MMO, but it does contain certain similarities in that regard, but on a much smaller scale (sessions are only 16 players big, but hunting parties can only be 4 players big)
I meant the Steam tag/flag things.