Monster Hunter: World

Monster Hunter: World

View Stats:
Witch ~ Oct 10, 2020 @ 11:12pm
is insect glaive good against fatalis?
Just asking
< >
Showing 1-15 of 19 comments
Xilo The Odd Oct 10, 2020 @ 11:20pm 
i've seen it used fairly effectively. the status clouds for para can be handy as are the heal clouds.

i'd only go airborne to dodge and maneuver to a better place for head hits though. once your in phase 2 or 3, going for the mount is paramount.
Greb Oct 10, 2020 @ 11:20pm 
Maelynx was really good with it, at least!

It's also probably good for keeping damage on his head while he's reared up or flying, and you can use the vault to get clear of the breath attacks which kill so many others, even going so far as launching yourself out of the fire breath attack and then floating over it and performing that downwards heavy spin right on top of his head, which can knock him out of the move and potentially save your team mates.

I can't really speak for how the Glaive has changed in Iceborne, I think they made the Kinsect itself a lot more badass and capable of fighting for you, right? I just remember my experience with the Glaive in HR and it wasn't a bad weapon, certainly no slouch in DPS if you use the right combos while grounded.

I imagine the mobility will let you keep on Fatalis' head more than other players who are stuck running around his huge backside and tail everytime he turns around to spray flame everywhere, too. Now you have the Shaver Jewel to tenderise in a single clutch attack as well, I imagine it's actually an extremely fun weapon to use at this point.

Also it's probably the only melee weapon in the game with any chance at all at breaking his wings, not that anyone really cares about that much anyway lol. I've only seen those break when there's Bowgun users in my group, or someone gets creative with the weapon emplacements.
Last edited by Greb; Oct 10, 2020 @ 11:23pm
tag545 Oct 10, 2020 @ 11:46pm 
its a good counter to fatalis's attacks. shields can block his more devastating moves but are at the mercy of his ai if he catches you in a fireball spam. insect glaive can jump over most of his attacks (his charge hits above his actual body) while still being mobile.

the one weakpoint to insect glaive is keeping up your buffs. hitting his head can get annoying and can cause a cart if you forget the whole dragon trying to kill you thing while trying to get that red buff.

other than that just try to stick to the ground off to his sides ready to jump away whenever he goes for his point blank slow burn. aerial could potentially get the job done but again that charge can catch you out of the air and in general focusing on his chest does more damage. also staying still keeps him predictable. he is more likely to spam the same 2-3 easy to dodge attacks if you stick to him vs jumping around all over the place.
McREEEEEE Oct 11, 2020 @ 12:03am 
Tbh I think shield weapons are better.

This fight is kinda meh. Sometimes you're at the mercy of Fatalis' AI. If it chooses to spam the V shape flamethrower or fireball you can pretty much do nothing but dodge. With shield you can mitigate that. I have fights where Fatalis back away and spam the move 3 4 times in a row. Non shield weapons would def cart

Also, this thing input reads like crazy. Playing slow weapons you can often spot it time its charge fireball frame perfect to hit you in animation lock.

Obviously you can go the speedrun route and follow exactly what ppl do. But to have a spontaneous fight, I think shield weapons are a bit better. Since they let you look pass the bull.♥♥♥♥♥ choices the AI makes sometimes
David Hashougeki Oct 11, 2020 @ 12:26am 
Originally posted by McREEEEEE:
Tbh I think shield weapons are better.

This fight is kinda meh. Sometimes you're at the mercy of Fatalis' AI. If it chooses to spam the V shape flamethrower or fireball you can pretty much do nothing but dodge. With shield you can mitigate that. I have fights where Fatalis back away and spam the move 3 4 times in a row. Non shield weapons would def cart

Also, this thing input reads like crazy. Playing slow weapons you can often spot it time its charge fireball frame perfect to hit you in animation lock.

Obviously you can go the speedrun route and follow exactly what ppl do. But to have a spontaneous fight, I think shield weapons are a bit better. Since they let you look pass the bull.♥♥♥♥♥ choices the AI makes sometimes

Its cone flame attack is one of the best openings for attacking its head.
In fact, even the multiple fireball spam is very decent for getting decent damage on its chest.

I also would not agree with your argument regarding the mitigation of Fatalis' AI by means of using a shield. Exactly when using a shield you are dependent on its RNG in order to survive. By the very definition of dodging you will never be at its, as you've described it, mercy since on paper you will never die. When blocking, however, an unlucky spam will cost you once in a while your life.

To answer OP's question:
As an IG main I can tell you that the weapon is very decent against fatalis. Nice mid-heavy swings for making the tight openings count, nice mobility to practically never get hit, and the ability to air dodge the cone flame which ideally leads to a downthrust combo against its head.


StarExile Oct 11, 2020 @ 12:37am 
From my experience, IG is the Second best weapon after Switch Axe in this fight.
Last edited by StarExile; Oct 11, 2020 @ 12:39am
Mikko Oct 11, 2020 @ 12:45am 
Originally posted by Greb:
Maelynx was really good with it, at least!

It's also probably good for keeping damage on his head while he's reared up or flying, and you can use the vault to get clear of the breath attacks which kill so many others, even going so far as launching yourself out of the fire breath attack and then floating over it and performing that downwards heavy spin right on top of his head, which can knock him out of the move and potentially save your team mates.

I can't really speak for how the Glaive has changed in Iceborne, I think they made the Kinsect itself a lot more badass and capable of fighting for you, right? I just remember my experience with the Glaive in HR and it wasn't a bad weapon, certainly no slouch in DPS if you use the right combos while grounded.

I imagine the mobility will let you keep on Fatalis' head more than other players who are stuck running around his huge backside and tail everytime he turns around to spray flame everywhere, too. Now you have the Shaver Jewel to tenderise in a single clutch attack as well, I imagine it's actually an extremely fun weapon to use at this point.

Also it's probably the only melee weapon in the game with any chance at all at breaking his wings, not that anyone really cares about that much anyway lol. I've only seen those break when there's Bowgun users in my group, or someone gets creative with the weapon emplacements.
Sure he is.
mewlynx Oct 11, 2020 @ 1:33am 
Glaive does pretty well with its low commitment attacks. You can headsnipe Fatalis when he's on his belly fairly easily, and if you're good at aiming the descending thrust, you can get some nice hits in on his head. The only major thing I can think of that can be problematic is just that his head is usually pretty high up and moving. If you like slow kinsects, consider passing unless you enjoy spending 30 seconds trying to get red extract.
Last edited by mewlynx; Oct 11, 2020 @ 1:34am
Polaris Oct 11, 2020 @ 1:42am 
Originally posted by Roosxkie:
Originally posted by Greb:
Maelynx was really good with it, at least!

It's also probably good for keeping damage on his head while he's reared up or flying, and you can use the vault to get clear of the breath attacks which kill so many others, even going so far as launching yourself out of the fire breath attack and then floating over it and performing that downwards heavy spin right on top of his head, which can knock him out of the move and potentially save your team mates.

I can't really speak for how the Glaive has changed in Iceborne, I think they made the Kinsect itself a lot more badass and capable of fighting for you, right? I just remember my experience with the Glaive in HR and it wasn't a bad weapon, certainly no slouch in DPS if you use the right combos while grounded.

I imagine the mobility will let you keep on Fatalis' head more than other players who are stuck running around his huge backside and tail everytime he turns around to spray flame everywhere, too. Now you have the Shaver Jewel to tenderise in a single clutch attack as well, I imagine it's actually an extremely fun weapon to use at this point.

Also it's probably the only melee weapon in the game with any chance at all at breaking his wings, not that anyone really cares about that much anyway lol. I've only seen those break when there's Bowgun users in my group, or someone gets creative with the weapon emplacements.
Sure he is.

Really is though :) me greb and maelynx were in A group together, we managed to break the head in the first phase 3 times (out of our 15+ runs edited for clarity), I think we succeeded in every run....there may have been a fail in there somewhere, but there were at least 15 hunts together, and j don't remember failing, greb was in hammer, maelynx was on glaive, I was on HBG, and our last was on lBG

I did a duo with maelynx once too, we got the head break in the first area again, and took it out without to much trouble, from what I can tell, insect glaive does a great job in this fight :)
Last edited by Polaris; Oct 11, 2020 @ 2:23am
StarExile Oct 11, 2020 @ 2:16am 
Originally posted by Polaris:
Originally posted by Roosxkie:
Sure he is.

Rally is though :) me greb and maelynx were in A group together, we managed to break the head in the first phase 3 times, I think we succeeded in every run....there may have been a fail in there somewhere, but there were at least 15 hunts together, and j don't remember failing, greb was in hammer, maelynx was on glaive, I was on HBG, and our last was on lBG

I did a duo with maelynx once too, we got the head break in the first area again, and took it out without to much trouble, from what I can tell, insect glaive does a great job in this fight :)

Wow, head breaked 3 times out of 2, trully a master hunter :praisesun:
Polaris Oct 11, 2020 @ 2:22am 
Originally posted by StarExile:
Originally posted by Polaris:

Rally is though :) me greb and maelynx were in A group together, we managed to break the head in the first phase 3 times, I think we succeeded in every run....there may have been a fail in there somewhere, but there were at least 15 hunts together, and j don't remember failing, greb was in hammer, maelynx was on glaive, I was on HBG, and our last was on lBG

I did a duo with maelynx once too, we got the head break in the first area again, and took it out without to much trouble, from what I can tell, insect glaive does a great job in this fight :)

Wow, head breaked 3 times out of 2, trully a master hunter :praisesun:

3 times in our 15+ runs, not 3 times in the first phase
EastCLiff Oct 11, 2020 @ 2:28am 
Nope, IG is good against all Iceborn monsters. It is one of the best weapon in the game for its agile movesets. It had various defects before and problems that making hunter tiresome using it but almost everything can be overcome or fixed through updates.
Last edited by EastCLiff; Oct 11, 2020 @ 2:29am
McREEEEEE Oct 11, 2020 @ 5:39am 
Originally posted by Johnny Lawrence:
Originally posted by McREEEEEE:
Tbh I think shield weapons are better.

This fight is kinda meh. Sometimes you're at the mercy of Fatalis' AI. If it chooses to spam the V shape flamethrower or fireball you can pretty much do nothing but dodge. With shield you can mitigate that. I have fights where Fatalis back away and spam the move 3 4 times in a row. Non shield weapons would def cart

Also, this thing input reads like crazy. Playing slow weapons you can often spot it time its charge fireball frame perfect to hit you in animation lock.

Obviously you can go the speedrun route and follow exactly what ppl do. But to have a spontaneous fight, I think shield weapons are a bit better. Since they let you look pass the bull.♥♥♥♥♥ choices the AI makes sometimes

Its cone flame attack is one of the best openings for attacking its head.
In fact, even the multiple fireball spam is very decent for getting decent damage on its chest.

I also would not agree with your argument regarding the mitigation of Fatalis' AI by means of using a shield. Exactly when using a shield you are dependent on its RNG in order to survive. By the very definition of dodging you will never be at its, as you've described it, mercy since on paper you will never die. When blocking, however, an unlucky spam will cost you once in a while your life.

To answer OP's question:
As an IG main I can tell you that the weapon is very decent against fatalis. Nice mid-heavy swings for making the tight openings count, nice mobility to practically never get hit, and the ability to air dodge the cone flame which ideally leads to a downthrust combo against its head.

Across my 30 hunts of Fatalis, sometimes it will bombard one player with AoE. At that point the only way to survive is to have a shield. Superman dive wont help you since you'd run out of stamina.

The moveset of Fatalis has a 100% win condition for the monster (if it chooses to use it). If it disengages far enough and chooses to spam the V shape flamethrower, you'll die. The area it covers is too large if enough distance is between you and the monster. And for some reason I see this very often
Jimmy James Oct 11, 2020 @ 12:41pm 
Originally posted by EastCLiff:
Nope, IG is good against all Iceborn monsters. It is one of the best weapon in the game for its agile movesets. It had various defects before and problems that making hunter tiresome using it but almost everything can be overcome or fixed through updates.

Did they do anything with the clutch claw aiming? If I remember right you had to hold the aim mode button then hold a second button to aim the claw.

I loved the IG but hated this aspect of the claw since i felt like a lot more iceborne monsters needed to be softened up
Inanegrain62 Oct 11, 2020 @ 12:45pm 
Originally posted by Jimmy James:

Did they do anything with the clutch claw aiming? If I remember right you had to hold the aim mode button then hold a second button to aim the claw.

I loved the IG but hated this aspect of the claw since i felt like a lot more iceborne monsters needed to be softened up

shaver deco, bandaid, can be made to use a free slot thanks to fatalis set.
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Oct 10, 2020 @ 11:12pm
Posts: 19