Monster Hunter: World

Monster Hunter: World

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Stein Oct 7, 2020 @ 7:11am
Is Slicing ammo viable?
i saw threads a few months ago they nerfed the ammo
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Showing 1-15 of 29 comments
Faust Wither Oct 7, 2020 @ 7:17am 
new fatalis gun has rapid slice ammo, last time i test with full fatalis set it can do 300 damage before reloading.
Greb Oct 7, 2020 @ 8:29am 
Shame about the high recoil on the Fatalis LBG though. I still don't think Slicing ammo is viable, but it makes for an interesting change of pace.
Xilo The Odd Oct 7, 2020 @ 10:50am 
i mean with true shot up on fatty armor,you could maybe run recoil and evade reload and spam it all to hell.
Emerald Lance Oct 7, 2020 @ 11:06am 
Nerf or no, slicing ammo is my go-to standard ammo. Of course I will switch to something else in the moment if the situation calls for it (like switching to spread if I happen to be close to the monster, etc) but for general combat I always use slicing.
Xilo The Odd Oct 7, 2020 @ 11:19am 
Originally posted by Emerald Lance:
Nerf or no, slicing ammo is my go-to standard ammo. Of course I will switch to something else in the moment if the situation calls for it (like switching to spread if I happen to be close to the monster, etc) but for general combat I always use slicing.
for the fatalis fight in general its a good way to keep damage on the face since his head takes more slash damage than shot.
Wiergate Oct 7, 2020 @ 3:01pm 
Originally posted by Emerald Lance:
Nerf or no, slicing ammo is my go-to standard ammo. Of course I will switch to something else in the moment if the situation calls for it (like switching to spread if I happen to be close to the monster, etc) but for general combat I always use slicing.

I just...why?
I mean, a Max Might/Agitator build for RFN2 out-damages the sticky spam that's so popular, it's that good. You can build for enough affinity that you don't need to tenderize, which before the new skill dropped was a pretty big deal. If you have the Support you don't even need spare shot unless you want it.
Slicing does...well, what, exactly?
Not trying to be unpleasant, I'm genuinely curious.
J.M. Oct 7, 2020 @ 4:50pm 
Well my fatalis LBG slicing ammo build can deal about 190 damage on the training pole with one bullet. However, the mobility is so poor because of the recoil. I hunted a teo and I had to re-stock and it took me about 12 minutes. So I'd say it is viable but not strong.
Emerald Lance Oct 7, 2020 @ 5:03pm 
Originally posted by Wiergate:
Originally posted by Emerald Lance:
Nerf or no, slicing ammo is my go-to standard ammo. Of course I will switch to something else in the moment if the situation calls for it (like switching to spread if I happen to be close to the monster, etc) but for general combat I always use slicing.

I just...why?
I mean, a Max Might/Agitator build for RFN2 out-damages the sticky spam that's so popular, it's that good. You can build for enough affinity that you don't need to tenderize, which before the new skill dropped was a pretty big deal. If you have the Support you don't even need spare shot unless you want it.
Slicing does...well, what, exactly?
Not trying to be unpleasant, I'm genuinely curious.
It's a good all-rounder that ignores armor and can cut tails. Each shot does mutliple ticks of damage, and each tick is 15+. With true spare shot and some recoil and reload mods, it's also easy to spam.
Greb Oct 7, 2020 @ 5:06pm 
I don't think recoil mods effect Slicing Ammo on the Fatalis LBG, at least, I had a quick look and it wasn't even listed under the ammo it effected...it's there for reload speed, three of those makes it fast to reload, but not for recoil.

LBGs aren't really my thing though so I could have just simply overlooked it I guess. For me, the recoil makes it pretty annoying to use, even though it's rapid fire Slicing and I've always loved that ammo for some reason, probably because of its original incarnation being so good.
J.M. Oct 7, 2020 @ 5:08pm 
Originally posted by Greb:
I don't think recoil mods effect Slicing Ammo on the Fatalis LBG, at least, I had a quick look and it wasn't even listed under the ammo it effected...it's there for reload speed, three of those makes it fast to reload, but not for recoil.

LBGs aren't really my thing though so I could have just simply overlooked it I guess. For me, the recoil makes it pretty annoying to use, even though it's rapid fire Slicing and I've always loved that ammo for some reason, probably because of its original incarnation being so good.
Recoil mod doesn't affect fatalis LBG on slicing ammo.
Greb Oct 7, 2020 @ 5:23pm 
Originally posted by SuckSmurfing:
Recoil mod doesn't affect fatalis LBG on slicing ammo.
Yeah, thought so. The recoil alone makes me want to reach for the Styx LBG instead for slicing with, even though the raw of Fatalis would likely be much more ideal not to mention the rapid fire nature of the shots anyway.

Just so annoying, for a final weapon it would have been nice if we got a speedy slip and slide LBG with high capacity Slicing with a fast reload and low recoil, I mean c'mon Capcom we already have brokedick Spread 3 shotguns with shields on them and endless Sticky spam not to mention some pretty comfortable RFN2 LBGs just like back in vanilla with that Taroth "Support" LBG too...Slicing deserves some love after being slaughtered in the first patch, reviving it in the last major update seems like a nice send off to the poor thing, lol.
Emerald Lance Oct 7, 2020 @ 6:14pm 
I'm using the Fatalis HBG lately, and I find it works real nice with slicing. With two recoil mods, two reload mods, and a shield, I've found that it can fire while moving and reloads quickly, as well as having an auto-guard. It almost is as mobile as a LBG. Consider giving it some glances.

EDIT: Also, assuming transcendence is active, true spare shot makes it very easy to spam the 4 round clip for a long time.
Last edited by Emerald Lance; Oct 7, 2020 @ 6:15pm
Seamus Oct 7, 2020 @ 6:28pm 
Or you could use an ammo that's actually viable.

Slicing hasn't been a viable option since before the PC launch of the base game. It was great at first on consoles. Then capcom nerfed the crap out of it.
Wiergate Oct 8, 2020 @ 3:40am 
Originally posted by Emerald Lance:
Originally posted by Wiergate:

I just...why?
I mean, a Max Might/Agitator build for RFN2 out-damages the sticky spam that's so popular, it's that good. You can build for enough affinity that you don't need to tenderize, which before the new skill dropped was a pretty big deal. If you have the Support you don't even need spare shot unless you want it.
Slicing does...well, what, exactly?
Not trying to be unpleasant, I'm genuinely curious.
It's a good all-rounder that ignores armor and can cut tails. Each shot does mutliple ticks of damage, and each tick is 15+. With true spare shot and some recoil and reload mods, it's also easy to spam.

It's not nearly as spammable as RFN2 which gets 8 in the mag without even going full Free Element and does 150-180 on an untenderized weakzone with Recoil +1, has a much higher ammo pool and a fast reload on the Support.
Max Might Secret kicks in quickly, letting you dodge if you have to. And with Agitator active and tenderizing finally not being quite so godawful thanks to the Shaver jewel, RFN2 will be doing much more than that - not to mention how how much better all of this becomes with four pieces Fatalis plus (for instance) Kulve Alpha leggings.
For DPS the two don't compare.

And since you mentioned the Vor Buster, yeah - it's busted good and even outperforms the Burstcannon. For Spread 3.

I mean, if you like Slicing go nuts and have fun, it's your game to enjoy as you like.
Telling people it's actually better than the alternatives isn't really doing them any favors though.
Last edited by Wiergate; Oct 8, 2020 @ 3:41am
Xilo The Odd Oct 8, 2020 @ 2:24pm 
Originally posted by Emerald Lance:
Originally posted by Wiergate:

I just...why?
I mean, a Max Might/Agitator build for RFN2 out-damages the sticky spam that's so popular, it's that good. You can build for enough affinity that you don't need to tenderize, which before the new skill dropped was a pretty big deal. If you have the Support you don't even need spare shot unless you want it.
Slicing does...well, what, exactly?
Not trying to be unpleasant, I'm genuinely curious.
It's a good all-rounder that ignores armor and can cut tails. Each shot does mutliple ticks of damage, and each tick is 15+. With true spare shot and some recoil and reload mods, it's also easy to spam.
it doesnt ignore armor... thats sticky ammo.

Slicing is the Slash damage type melee uses for non hammer and HH types. so you can shoot that at spots where your bullet damage is low, but blade damage would be high. like say, fatalis's face, who has a 44 hit zone for bullets, Slicing, is no longer bullet past the initial hit so it'll do some part damage and probably more than simply firing a spread or pierce shot at it.

yes... i know of the 4 man BG run that used pierce and spread spam to end fatalis in 6 mins or so. but i mean for an uncoordinated mix group of randoms it'll still do some solid damage when no one is hitting the face, making every second count towards his horn break.

and in your normal hunts, great for helping with tail cuts and wing breaks on certain monsters.
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Date Posted: Oct 7, 2020 @ 7:11am
Posts: 29