Monster Hunter: World

Monster Hunter: World

View Stats:
Guizin Nov 30, 2020 @ 4:19am
What to do if caught in Velkhana icy breath/ice crystals?
Whenever my character gets hit, he gets all stiff and moves very slowly. What should I do? I can't roll, can't use items, I just have to sit there, wait, and pray velk won't hit me again because the next hit will certainly kill me. Is there any skills that lets me do something about this?
< >
Showing 1-15 of 28 comments
Popcorn Nov 30, 2020 @ 4:20am 
Ice mantle
Idk about cold proof and ice resistance
Last edited by Popcorn; Nov 30, 2020 @ 4:20am
Juliane_L Nov 30, 2020 @ 4:35am 
use clutch claw as soon as velk start the animation.
if you get caught, move away from Velk, the hitbox is so small it never hits me if i do that.

also if the next hit "certainly kill you" then there is a huge problem. basic Velk shouldn't do more than 20% of your HP in a hit. around 30-50% for a tempered one.
Inanegrain62 Nov 30, 2020 @ 4:39am 
Originally posted by Guizin:
Whenever my character gets hit, he gets all stiff and moves very slowly.

The only attack velk does that has such an effect would be the part where they freeze the ground.

It's a small, aoe radius that can be avoided by moving out and away from it. Heck, you don't even need to move away that far, just let it spew it for a few moments and move back in to be safe.

Getting caught by that should not be killing you unless you're ranged.
kampfer91 Nov 30, 2020 @ 4:49am 
That move is a bane for lance / gunlance though .
Guizin Nov 30, 2020 @ 4:51am 
Originally posted by Juliane_L:
use clutch claw as soon as velk start the animation.
if you get caught, move away from Velk, the hitbox is so small it never hits me if i do that.

also if the next hit "certainly kill you" then there is a huge problem. basic Velk shouldn't do more than 20% of your HP in a hit. around 30-50% for a tempered one.
it's at velk
Guizin Nov 30, 2020 @ 4:52am 
Originally posted by Popcorn:
Ice mantle
Idk about cold proof and ice resistance
oh yeah, iceproof mantle. i'll try that. also going to be useful for frostfang barioth, since it has a similar attack.
Tregrenos Nov 30, 2020 @ 5:09am 
Try to catch a snowflake on your tongue. :steammocking:
Juliane_L Nov 30, 2020 @ 5:11am 
Originally posted by Guizin:
Originally posted by Juliane_L:
use clutch claw as soon as velk start the animation.
if you get caught, move away from Velk, the hitbox is so small it never hits me if i do that.

also if the next hit "certainly kill you" then there is a huge problem. basic Velk shouldn't do more than 20% of your HP in a hit. around 30-50% for a tempered one.
it's at velk

oh yeah. still applies, nevergot hit by at velk using that method.
but you still shouldn't take more than 60% of your HP.
do you use health boost? and how much defense do you have?
Guizin Nov 30, 2020 @ 5:16am 
Originally posted by Juliane_L:
Originally posted by Guizin:
it's at velk

oh yeah. still applies, nevergot hit by at velk using that method.
but you still shouldn't take more than 60% of your HP.
do you use health boost? and how much defense do you have?
i use the fatalis armor for max health and defense. 1097 def
Inanegrain62 Nov 30, 2020 @ 5:23am 
Originally posted by Guizin:
it's at velk

very important part that would be very helpful to people answering.

shouldn't 1 shot you unless you're ranged. At least from experience, I get to live with 10-20% health as melee.

I don't eat veggies or use ice res decos anymore, having 4 ice ele res, things that would kill me are things that I shouldn't be being hit by, unless it's an intentional trade which are usually falling ice with rocksteady on.


Inanegrain62 Nov 30, 2020 @ 5:25am 
Originally posted by Guizin:
i use the fatalis armor for max health and defense. 1097 def
is this bow?
Guizin Nov 30, 2020 @ 5:35am 
Originally posted by Inanegrain62:
Originally posted by Guizin:
i use the fatalis armor for max health and defense. 1097 def
is this bow?

No, I'm using SnS. But I don't think I made myself clear. Velkhana has several attacks that severely limits your mobility. You can't run, roll or consume items. It takes too long to get free. I want to know if there is a skill that would prevent this from happening, or at least let me get free faster.
Inanegrain62 Nov 30, 2020 @ 5:54am 
Originally posted by Guizin:

No, I'm using SnS. But I don't think I made myself clear. Velkhana has several attacks that severely limits your mobility. You can't run, roll or consume items. It takes too long to get free. I want to know if there is a skill that would prevent this from happening, or at least let me get free faster.


Originally posted by Inanegrain62:
Originally posted by Guizin:
Whenever my character gets hit, he gets all stiff and moves very slowly.

The only attack velk does that has such an effect would be the part where they freeze the ground.

It's a small, aoe radius that can be avoided by moving out and away from it. Heck, you don't even need to move away that far, just let it spew it for a few moments and move back in to be safe.

Getting caught by that should not be killing you unless you're ranged.
You're gonna have to be more specific, this is the only move I know capable of doing so and it's a window to do damage. This is the only attack capable of doing what you've described to me.

Getting hit by this should and usually is a guaranteed punish by velkhana.

Solutions are to get hit, or the methods mentioned by others such as ice mantle for a single attack that you're trying to power through and having velkhana be forcibly interrupted by sleep, paralysis or damage by other sources not by you since you're pinned.
Last edited by Inanegrain62; Nov 30, 2020 @ 5:59am
JebKerman Nov 30, 2020 @ 5:57am 
Originally posted by Guizin:
Originally posted by Inanegrain62:
is this bow?

No, I'm using SnS. But I don't think I made myself clear. Velkhana has several attacks that severely limits your mobility. You can't run, roll or consume items. It takes too long to get free. I want to know if there is a skill that would prevent this from happening, or at least let me get free faster.
Only 2 attacks, as far as I'm aware.
1. When it makes a frosty patch in front of it. If someone gets caught in it it slowly follows up with a special tail stab.
2. The initial 360(?) beam sweep that leads into the 5(?) ice pillar rings.

I don't believe there is an armour skill or mantle that can help with the sticky ice. You've just got to learn the telegraph and react accordingly.

For 1: Get away from Velkhana's head, I suspect for a short weapon like SnS evading towards it's tail would be the shortest path out of the area of effect, but 1 evade in pretty much any direction should be enough to at least stumble out of it if not avoid it entirely. Potentially clutching to it might also work.

For 2: Just sheathe and dive if at medium-to-long range, you can also hug (or clutch to) Velkhana's body if you're close.
Last edited by JebKerman; Nov 30, 2020 @ 6:00am
Guizin Nov 30, 2020 @ 6:00am 
nevermind, apparently the rocksteady mantle was causing the issue
< >
Showing 1-15 of 28 comments
Per page: 1530 50

Date Posted: Nov 30, 2020 @ 4:19am
Posts: 28