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Nargacuga and Glavenus part of the story.
1: impact phial take [100% weapon raw att + 50% other source att boost ],
so the higher raw the better
2: all status are worth-less to be prioritize, and poison is especially useless
Poison might be good, but I haven't played CB for a while and I already had the max version of Rathian CB.
Poison was always good iirc
And If you consider my option, Aim for the head and tail, thats the weakest parts with thunder element
- I also think raw damage is important, and Saber's Maw II also has more jewel slots which is always good.
- I love poison btw, just that I'm not sure if Viper's Venom I deals better DPS than Saber's Maw II overall because the poison stat on Viper's Venom I is high despite lower damage per hit. The big reason why I'm building the max version of Rathian CB is because it's poison and impact.
That being said, this is why I'm very conflicted on which CB to choose from for progression.Hi bro, thanks for the suggestion!
But I've already considered this and I don't have the option of unlocking the element right now. Plus I think this option is more worth it after upgrading to Chrome Fortress III if I had the mats.
So like in the future, the question I'd prolly be asking is Chrome Fortress III vs Dear Rosetta or something (though at this point, I think Dear Rosetta would be my choice).
Otherwise, test it out is what I would say.
You get a hunt in AND you get to see which one is best (ofc, on the same monster that is)
You fall into one of the common traps of mis-understanding the stats means.
First of all the poison: the effect is so minor that is generally worthless.
For most monsters is did about ~20 per second for ~20s, so for every poison you get about 4 or 500 'free damage' off.
Yet the issue is you didnt get it for free when you prioritize the status effect, you gave up the base raw attack input in exchange of extra poison damage.
The hidden problem behind the scene is all status effect have a decay timer on top of a pro chance system: for every hit of melee weapon it have a ~33% chance to apply 100% of the status, (so for example Rosetta will have 390/3=130 poison in theory); decay timer is just for every 5 second the status build-up go down a bit.
For example the,the Gold Rath and Raging Brach weapon being the BiS weapon for their patch version, had very little to do with their poison and blast, you can make them 100 and the top raw att + sharp + crit+ slot still make'em BiS.
The element damage is a on-hit damage type in general, for most weapons it dont make up to run free element when you can just pick and build with a elemental weapon.
For Charge Blade it become a easier binary choice because how the phial system force it into a impact phial with a low raw physical attack.
You can simply go practice field, put on and off free element to see how 500 element to make "huge different" per attack on a 30 E-HZV target. (or a 4 stars element weakness if you only read in-game note)
Now again, since impact only take raw attack for phial damage, and power element only take the element stat for phial damage, your free element will always ended up into some weird chimera build that can be out damage easily.
I agree, which is why I love it so much. If I get bored with CB I bet I'll enjoy trying out other things as well. Someone once said that "if you fail, it's just a stupid game anyway". Like, there was a time in HR when I chose Anjanath waist armor over Dodogama just for the looks XD (I didn't have layered armor back then to cover my ugly looking mixed set).
Alright, Saber Maw II it is, AKYM's explanation below your post sorta closed the deal by adding technical stuff that makes sense. Just know that I still respect your opinion on the Viper's Venom I and I'm still maxing out my Rathian CB until I find replacement. It's still good stuff 😁Thank for the response!
And thanks to you too buddy. I don't really pay much attention to these things. I just thought that the poison damage makes up for the lack of raw. There are things I do know like crit being good for Savage Axe but doesn't matter for SAED, Impact Phials being generally better because of flexibility, but yeah, they're pretty common knowledge I think.
Overall I just prefer better potential higher DPS, and perhaps I'll take a little more care now when a weapon sacrifices a lot of raw for poison with this information. Cheers!
Ah well I generally like to threat free element as just a bonus when I have a free element skill. I think I normally go with elementless decoration to boost the damage.