Monster Hunter: World

Monster Hunter: World

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Saber Maw II or Viper's Venom I for Progression CB?
Hi I guess, I need your opinions on something because I'm a little lost with regards to choosing my progression CB. Currently my target is actually Dear Rosetta from the Rathian Tree, but given that I'm not yet on the part of the story where I can farm mats for this, I am looking at other temporary options before going through the story.

The ones I am looking at are:
- Saber Maw II from the Great Jagras tree, because of higher raw and better decoration slot, and I have level 3 tenderize as well as elementless jewels to complement it.)
- and Viper's Venom I from the Viper Tobi tree, because of high poison which I think is pretty good.

To be honest I think both options are good, but I don't know which one has the edge. If it were up to you guys, which Charge Blade would you choose for progression?
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Showing 1-14 of 14 comments
Popcorn Sep 29, 2021 @ 10:03pm 
Question: what monster are you at?
Originally posted by Popcorn:
Question: what monster are you at?

Nargacuga and Glavenus part of the story.
AKYM | Sep 29, 2021 @ 10:16pm 
Saber Maw cause:
1: impact phial take [100% weapon raw att + 50% other source att boost ],
so the higher raw the better

2: all status are worth-less to be prioritize, and poison is especially useless
Last edited by AKYM |; Sep 29, 2021 @ 10:16pm
Popcorn Sep 29, 2021 @ 10:18pm 
Originally posted by A.:
Originally posted by Popcorn:
Question: what monster are you at?

Nargacuga and Glavenus part of the story.
Mmm, kk, I was going to say Acidic, but thats just a little further in.
Poison might be good, but I haven't played CB for a while and I already had the max version of Rathian CB.
Poison was always good iirc
Nero_003 Sep 29, 2021 @ 10:25pm 
Im not really an expert, but Im using Chrome Fortress II with a bit thunder attack skill, since narga have 3 stars weakness for thunder, but if you choose to stick with those option, than I might like to go with saber maw II because of decos, but just be cautious, you need more handicraft so you dont have to sharpen your weapon every minutes

And If you consider my option, Aim for the head and tail, thats the weakest parts with thunder element
Last edited by Nero_003; Sep 29, 2021 @ 10:29pm
Okay I see two different answers here, haha. I was afraid of this ._.
  • I also think raw damage is important, and Saber's Maw II also has more jewel slots which is always good.
  • I love poison btw, just that I'm not sure if Viper's Venom I deals better DPS than Saber's Maw II overall because the poison stat on Viper's Venom I is high despite lower damage per hit. The big reason why I'm building the max version of Rathian CB is because it's poison and impact.
That being said, this is why I'm very conflicted on which CB to choose from for progression.
Last edited by 对不起我只会说英语; Sep 29, 2021 @ 10:28pm
Originally posted by Nero_003:
Im not really an expert, but Im using Chrome Fortress II with a bit thunder attack skill, since narga have 3 stars weakness for thunder, but if you choose to stick with those option, than I might like to go with saber maw II because of decos, but just be cautious, you need more handicraft so you dont have to sharpen your weapon every minutes

Hi bro, thanks for the suggestion!

But I've already considered this and I don't have the option of unlocking the element right now. Plus I think this option is more worth it after upgrading to Chrome Fortress III if I had the mats.

So like in the future, the question I'd prolly be asking is Chrome Fortress III vs Dear Rosetta or something (though at this point, I think Dear Rosetta would be my choice).
That being said, overall 2 people already voted for Saber Maw II and I'm still conflicted, but I guess I can't go wrong with choosing either Saber Maw II, or Viper's Venom, I or even Chrome Fortress II if I had the element unlocked..... I just... can't make up my mind, lol.
Nero_003 Sep 29, 2021 @ 10:45pm 
Originally posted by A.:
That being said, overall 2 people already voted for Saber Maw II and I'm still conflicted, but I guess I can't go wrong with choosing either Saber Maw II, or Viper's Venom, I or even Chrome Fortress II if I had the element unlocked..... I just... can't make up my mind, lol.
dont worry bro, this game is about having fun experimenting your gear, try to make a decent build for monster you want to hunt, and go for it, its not like if you fail means the end of the world game LOL
Popcorn Sep 29, 2021 @ 11:00pm 
Originally posted by A.:
That being said, overall 2 people already voted for Saber Maw II and I'm still conflicted, but I guess I can't go wrong with choosing either Saber Maw II, or Viper's Venom, I or even Chrome Fortress II if I had the element unlocked..... I just... can't make up my mind, lol.
Meh, go with Saber Maw. As I said, I haven't played CB for a long time and when I did, I already had the endgame Rathian CB.
Otherwise, test it out is what I would say.
You get a hunt in AND you get to see which one is best (ofc, on the same monster that is)
Last edited by Popcorn; Sep 29, 2021 @ 11:01pm
AKYM | Sep 29, 2021 @ 11:03pm 
Good thing you asked, cause
You fall into one of the common traps of mis-understanding the stats means.

First of all the poison: the effect is so minor that is generally worthless.
For most monsters is did about ~20 per second for ~20s, so for every poison you get about 4 or 500 'free damage' off.
Yet the issue is you didnt get it for free when you prioritize the status effect, you gave up the base raw attack input in exchange of extra poison damage.

The hidden problem behind the scene is all status effect have a decay timer on top of a pro chance system: for every hit of melee weapon it have a ~33% chance to apply 100% of the status, (so for example Rosetta will have 390/3=130 poison in theory); decay timer is just for every 5 second the status build-up go down a bit.

For example the,the Gold Rath and Raging Brach weapon being the BiS weapon for their patch version, had very little to do with their poison and blast, you can make them 100 and the top raw att + sharp + crit+ slot still make'em BiS.
Last edited by AKYM |; Sep 29, 2021 @ 11:03pm
AKYM | Sep 29, 2021 @ 11:25pm 
The second and more common thing is the free element/elemental damage.

The element damage is a on-hit damage type in general, for most weapons it dont make up to run free element when you can just pick and build with a elemental weapon.
For Charge Blade it become a easier binary choice because how the phial system force it into a impact phial with a low raw physical attack.
You can simply go practice field, put on and off free element to see how 500 element to make "huge different" per attack on a 30 E-HZV target. (or a 4 stars element weakness if you only read in-game note)

Now again, since impact only take raw attack for phial damage, and power element only take the element stat for phial damage, your free element will always ended up into some weird chimera build that can be out damage easily.
Originally posted by Nero_003:
dont worry bro, this game is about having fun experimenting your gear, try to make a decent build for monster you want to hunt, and go for it, its not like if you fail means the end of the world game LOL

I agree, which is why I love it so much. If I get bored with CB I bet I'll enjoy trying out other things as well. Someone once said that "if you fail, it's just a stupid game anyway". Like, there was a time in HR when I chose Anjanath waist armor over Dodogama just for the looks XD (I didn't have layered armor back then to cover my ugly looking mixed set).

Originally posted by Popcorn:
Meh, go with Saber Maw. As I said, I haven't played CB for a long time and when I did, I already had the endgame Rathian CB.
Otherwise, test it out is what I would say.
You get a hunt in AND you get to see which one is best (ofc, on the same monster that is)

Alright, Saber Maw II it is, AKYM's explanation below your post sorta closed the deal by adding technical stuff that makes sense. Just know that I still respect your opinion on the Viper's Venom I and I'm still maxing out my Rathian CB until I find replacement. It's still good stuff 😁Thank for the response!


Originally posted by AKYM |:
Good thing you asked, cause
You fall into one of the common traps of mis-understanding the stats means.

First of all the poison: the effect is so minor that is generally worthless.
For most monsters is did about ~20 per second for ~20s, so for every poison you get about 4 or 500 'free damage' off.
Yet the issue is you didnt get it for free when you prioritize the status effect, you gave up the base raw attack input in exchange of extra poison damage.

The hidden problem behind the scene is all status effect have a decay timer on top of a pro chance system: for every hit of melee weapon it have a ~33% chance to apply 100% of the status, (so for example Rosetta will have 390/3=130 poison in theory); decay timer is just for every 5 second the status build-up go down a bit.

For example the,the Gold Rath and Raging Brach weapon being the BiS weapon for their patch version, had very little to do with their poison and blast, you can make them 100 and the top raw att + sharp + crit+ slot still make'em BiS.

And thanks to you too buddy. I don't really pay much attention to these things. I just thought that the poison damage makes up for the lack of raw. There are things I do know like crit being good for Savage Axe but doesn't matter for SAED, Impact Phials being generally better because of flexibility, but yeah, they're pretty common knowledge I think.

Overall I just prefer better potential higher DPS, and perhaps I'll take a little more care now when a weapon sacrifices a lot of raw for poison with this information. Cheers!
Originally posted by AKYM |:
The second and more common thing is the free element/elemental damage.

The element damage is a on-hit damage type in general, for most weapons it dont make up to run free element when you can just pick and build with a elemental weapon.
For Charge Blade it become a easier binary choice because how the phial system force it into a impact phial with a low raw physical attack.
You can simply go practice field, put on and off free element to see how 500 element to make "huge different" per attack on a 30 E-HZV target. (or a 4 stars element weakness if you only read in-game note)

Now again, since impact only take raw attack for phial damage, and power element only take the element stat for phial damage, your free element will always ended up into some weird chimera build that can be out damage easily.

Ah well I generally like to threat free element as just a bonus when I have a free element skill. I think I normally go with elementless decoration to boost the damage.
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Date Posted: Sep 29, 2021 @ 9:57pm
Posts: 14