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True Element Acceleration, Critical Element, Constitution, Stamina Surge, Evade Window and [optionally] Evade Distance.
Silver Rathalos would probably be pretty good as well, for True Critical Element. You wouldn't need a Kjárr bow either, but you would require more decorations and charms to get your stamina skills.
Kjarr is the fast and easy way to get crit ele in some form and leaves your set to be open to anything. i myself would probably do that + 3 alatreon and 2 Nam y for all the consitution and evasion bonuses.
https://mhwbowbuilds.wordpress.com/14-00/
Kjarr elemental bow for everything else.
Armor is as follow:
- For every Kjarr elemental bow - Full Safi set.(Alfa chest and 4 beta pieces)
- For Alatreon Dragon - 4 Silver Rathalos pieces (beta)+ Escadora Sheat Alfa
- For Safi Thunder - 4 Silver Rathalos pieces (beta) + 1 Kirin armguard Beta
- For Blast - Ragin Brachy helm and Faulds + 3 Safi pieces (alfa chest)
Keep in mind, bow in MR is quite jewels dependent: on the other hand, once filled correctly, these setups hit monsters like a ton of bricks
"Safi Bolt is more skewed towards raw favoured matchups such as Tigrex and Legiana (pretty much everything thunder weak is raw skewed).
And Taroth Arrow Thunder is dominant in the thunder favoured matchups such as Nagracuga.
Kjarr Spark with its terrible stats is worse overall, but it earns a unique place in the meta game for it’s para coatings.
However, the Safi Velk + Safi Thunder Bow set up with para coating will still be best if you manage to maintain high coalesence uptime." Also elemental V is way larger than whatever you can get from armor skills.
but my thinking here was simply Ranged gets a better bonus from crit ele and true crit element, so the end question would be, would true crit ele be worth it over having normal crit ele but an extra elemental V?
though when AT velk drops, i think that will have a much more obvious answer.
That, and If I may offer 50 cents on the matter, Safi Thunder is a solid, generalist option, thanks mainly to the dedicated Kirin armguard: it is somewhat rare to find good synergy for elemental damage already built in your armour. And if you want more utility, is always possible to add paracoat/sleepcoat gems. “High coalescence uptime” is great on paper, but imo, considering how usually I play bows, is difficult to maintain during a hunt.
Finally, regarding Crit Ele vs True Crit Ele on bows, the modifiers are 1.35 vs 1.55, respectively. So, I would say True Crit Ele is simply better.
OFC, we must consider the build overall, not simply TCE vs CE in a vacuum: how many slots TCE frees in a build, which I can use to add further damage vs simple CE (or viceversa)?
It's worth adding here that as well as the terrible slots on Silverlos letting Safi fit in far more comfort there is also the +150 element and 40% affinity from Safi which frees up still more slots.
So with Safi you have a higher number due to the +150 element with a lower multiplier but the multipliers are 1.35 for crit element vs 1.55 for true crit element. So it's only 0.2 difference which isn't enough to offset the massive +150 to the base number.
Note this is only for thunder and dragon as all other elements use safi.
Make your build on here and post it please. It will make it easier to compare.
https://honeyhunterworld.com/mhwbi/?2017,265,251,272,246,249,48,def:1;elem:3-;;;;-el6;el5;el5;el5;el5,0,0,35,0,0,90,90,0,30,0,0,371,379,0,235,30,0,83,58,0,4:0:0:0:0:0:0