Monster Hunter: World

Monster Hunter: World

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Mr Jt (Gog is king) 2020 年 9 月 25 日 下午 1:05
Switch the new focus
So it seems the nintendo switch is the new focus for the franchise does anyone looking forward to both games?
最后由 Mr Jt (Gog is king) 编辑于; 2020 年 9 月 25 日 下午 1:09
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正在显示第 76 - 90 条,共 94 条留言
Endarion 2020 年 9 月 27 日 上午 3:44 
引用自 Flip_Light
Honestly as "cool" as the traversal mechanics are, I'm not entirely sold on the idea of using a little bug to propel yourself around. The claw makes sense because you're literally using the monster as leverage, but the tiny little blue orb moving an entire hunter? Ehh...

for what litle realism count in MH lol

hunters themself already use absurdly unwieldable weapons

a little bug lifting a hunter is in fact almost more realistic as many existing bugs can lift things way heavyer than themself
最后由 Endarion 编辑于; 2020 年 9 月 27 日 上午 3:44
Hunting Doska 2020 年 9 月 27 日 上午 4:01 
引用自 Flip_Light
引用自 Namless
Can't wait for Rise.
World is my least (by far) favorite MH game.

I really don't get how anyone can say this unless they just like clunky games. I've played every mh game to date and World's gamefeel is the best in the series.

World changed many things that were core of mh experience for many. The main thing for me is art, sfx and music. Can't stand looking at this game, and b-52 theme (+new narga is cool) is the only one i really like. Which is weird, since all of the composers are the same.

As for the gameplay, it has heavily shifted towards more agression and reflex-based gameplay over the positioning. It is hardly seen in the base game - only in AT Nergi fight, but people say that in iceborne, especially with Rajang, it is seen clearly. Item restock killed most of resource management and war of attririon/some parts of risk/reward. This addition also changed how fights work - in this game (at least in the base one. Couldn't play much iceborne when it released and now have no mood for it) you can cart only when monster OHKO you or stuns and kills afterwards (and there are stuns like every 4 hits.). I am almost sure that this is to balance out lack of attrition and more fluid hunter moveset. The armor skill system makes every armor set the same unless you are doing some meta or want to counter AT monster since you can simply add any decos you like to any set. And many more slight yet impactful changes. I'm more than fine with world as a game in terms of gameplay, but i can see why people can prefer the older titles.

Though rise seems to fix every non-gameplay problem i had with world. 10/10. Would buy switch for it.
最后由 Hunting Doska 编辑于; 2020 年 9 月 27 日 上午 4:03
Mr Jt (Gog is king) 2020 年 9 月 27 日 上午 4:09 
The switch pro is rumored to be a 4k console and if that is true the focus will definetly be the switch because all games get released there
Endarion 2020 年 9 月 27 日 上午 4:18 
引用自 Jt
The switch pro is rumored to be a 4k console and if that is true the focus will definetly be the switch because all games get released there

it's obviusly not a 4k console
at best it will be compatible with 4k tv via upscaling
Flip_Light (已封禁) 2020 年 9 月 27 日 下午 4:42 
引用自 Hunting Doska
引用自 Flip_Light

I really don't get how anyone can say this unless they just like clunky games. I've played every mh game to date and World's gamefeel is the best in the series.

World changed many things that were core of mh experience for many. The main thing for me is art, sfx and music. Can't stand looking at this game, and b-52 theme (+new narga is cool) is the only one i really like. Which is weird, since all of the composers are the same.

As for the gameplay, it has heavily shifted towards more agression and reflex-based gameplay over the positioning. It is hardly seen in the base game - only in AT Nergi fight, but people say that in iceborne, especially with Rajang, it is seen clearly. Item restock killed most of resource management and war of attririon/some parts of risk/reward. This addition also changed how fights work - in this game (at least in the base one. Couldn't play much iceborne when it released and now have no mood for it) you can cart only when monster OHKO you or stuns and kills afterwards (and there are stuns like every 4 hits.). I am almost sure that this is to balance out lack of attrition and more fluid hunter moveset. The armor skill system makes every armor set the same unless you are doing some meta or want to counter AT monster since you can simply add any decos you like to any set. And many more slight yet impactful changes. I'm more than fine with world as a game in terms of gameplay, but i can see why people can prefer the older titles.

Though rise seems to fix every non-gameplay problem i had with world. 10/10. Would buy switch for it.


MH games have always been heavily reflex based AND positioning based. You have i-frames to use ON REACTION and that's always been the case - in fact even MORE so in previous games.

Also, item restock is in rise. It's a permanent addition to the franchise. We don't know about the armor skill system but rise looks like it's predominantly taking from world over other MH games.
引用自 Jt
There is also mh stories
Chill dude, MH Stories is a spin off game. And Switch is the focus for Rise because it was developed by the Portable Team. They'll still be developing multiplatform MH games with the Main Team.
He seems pretty chill to me.
Hunting Doska 2020 年 9 月 27 日 下午 5:36 
引用自 Flip_Light
MH games have always been heavily reflex based AND positioning based. You have i-frames to use ON REACTION and that's always been the case - in fact even MORE so in previous games.

Also, item restock is in rise. It's a permanent addition to the franchise. We don't know about the armor skill system but rise looks like it's predominantly taking from world over other MH games.
never they were much more reflex based than positioning based before. More i-frames isn't the only characteristic of that. Monster AI, opening windows, how often you take stuns, ability to do frame cancels and how combos and recovery frames work all affect it as well. Regardless, this and the fact that item restock is here to stay doesn't negate the fact that many players felt alienated due to the largest changes of the core gameplay since the very first (at least portable) game. And it is okay if other people prefered entirely different mechanics.
Flip_Light (已封禁) 2020 年 9 月 27 日 下午 9:37 
引用自 Hunting Doska
引用自 Flip_Light
MH games have always been heavily reflex based AND positioning based. You have i-frames to use ON REACTION and that's always been the case - in fact even MORE so in previous games.

Also, item restock is in rise. It's a permanent addition to the franchise. We don't know about the armor skill system but rise looks like it's predominantly taking from world over other MH games.
never they were much more reflex based than positioning based before. More i-frames isn't the only characteristic of that. Monster AI, opening windows, how often you take stuns, ability to do frame cancels and how combos and recovery frames work all affect it as well. Regardless, this and the fact that item restock is here to stay doesn't negate the fact that many players felt alienated due to the largest changes of the core gameplay since the very first (at least portable) game. And it is okay if other people prefered entirely different mechanics.

This literally isn't true though. Anyone complaining about these specific things is OBJECTIVELY incorrect. In fact positioning is even more important in world because some attacks CAN'T be i-framed through. This isn't a dig at you just to be clear, but anyone using this as a reason for why they "dislike world" is...♥♥♥♥♥♥♥ stupid.

Every single endgame monster in G, GU, 4, 4U had huge, sweeping attacks that could knock out 3-4 hunters if they weren't paying attention and oftentimes they only way to avoid them was either to A)dive or B) EVADE using your i-frame.

Here's a list of examples from both mainline AND spinoff games where huge attacks were designed to be i-framed through.

https://www.youtube.com/watch?v=o_MXp8fyrv8

https://www.youtube.com/watch?v=_ioXuTuAk10

https://www.youtube.com/watch?v=w60R-sspSZ0

https://www.youtube.com/watch?v=UohiZYJ5XFw

ALL of these monsters have huge, sweeping attacks that are oftentimes BEST to i-frame through, which is reflex and timing based. These are also all "Endgame" monsters, but even monsters like the great jaggi have tailswipes that are oftentimes best I-FRAMED through instead of just "outpositioning."

If they're using the "well positioning was more important in old games" argument...no, it's just incorrect. They are objectively wrong. If anything it's actually more important in WORLD as some attacks literally CANNOT be i-framed through, even with evade+
Niks (GER) 2020 年 9 月 27 日 下午 11:40 
Not interested in 30fps switch quality:mhwgood:
Sclurp 2020 年 9 月 28 日 上午 9:45 
引用自 ニクラス
Not interested in 30fps switch quality:mhwgood:

Guess you'll just need to wait for the next MH game on PC then. See you in 2 years
Flip_Light (已封禁) 2020 年 9 月 28 日 下午 2:17 
引用自 TheDeadYoshi
引用自 ニクラス
Not interested in 30fps switch quality:mhwgood:

Guess you'll just need to wait for the next MH game on PC then. See you in 2 years

These responses are so annoying. You realize we here on pc can just emulate the game almost on release right?

The issue is a lot of people (like myself) want to actually purchase special editions of the game or want to be able to play online with friends easier.

I don't get why players don't understand the disappointment. I'm still getting the game myself, but yeah lol
最后由 Flip_Light 编辑于; 2020 年 9 月 28 日 下午 2:19
Endarion 2020 年 9 月 28 日 下午 2:24 
引用自 Flip_Light
引用自 TheDeadYoshi

Guess you'll just need to wait for the next MH game on PC then. See you in 2 years

These responses are so annoying. You realize we here on pc can just emulate the game almost on release right?

The issue is a lot of people (like myself) want to actually purchase special editions of the game or want to be able to play online with friends easier.

I don't get why players don't understand the disappointment.

why should we understand the disappointments of pirates? (yes running a game you didn't buy on emulators is still piracy)
Flip_Light (已封禁) 2020 年 9 月 28 日 下午 2:30 
引用自 OutSeal
引用自 Flip_Light

These responses are so annoying. You realize we here on pc can just emulate the game almost on release right?

The issue is a lot of people (like myself) want to actually purchase special editions of the game or want to be able to play online with friends easier.

I don't get why players don't understand the disappointment.

why should we understand the disappointments of pirates? (yes running a game you didn't buy on emulators is still piracy)

You can literally buy the switch files via digital download and dump the files if you have a modded switch. It's not hard, and it's completely legal.

最后由 Flip_Light 编辑于; 2020 年 9 月 28 日 下午 2:31
Hunting Doska 2020 年 9 月 28 日 下午 4:01 
引用自 OutSeal
引用自 Flip_Light

These responses are so annoying. You realize we here on pc can just emulate the game almost on release right?

The issue is a lot of people (like myself) want to actually purchase special editions of the game or want to be able to play online with friends easier.

I don't get why players don't understand the disappointment.

why should we understand the disappointments of pirates? (yes running a game you didn't buy on emulators is still piracy)

I myself is mostly fine since i love portable consoles (alright, 3ds is the one i tolarate) and now there would be an actual reason to buy switch.
However, as for those who dissapointed
If capcom releases Rise for PC (as there are many Vita, ps2 and some psp ports on pc that are still coming out), there would be no reasons for pirates to pirate/emulate this game in order to play it. Buying whole console, let alone console you don't like, for one game is not something everyone wants to do.
Flip_Light (已封禁) 2020 年 9 月 28 日 下午 4:34 
引用自 Hunting Doska
引用自 OutSeal

why should we understand the disappointments of pirates? (yes running a game you didn't buy on emulators is still piracy)

I myself is mostly fine since i love portable consoles (alright, 3ds is the one i tolarate) and now there would be an actual reason to buy switch.
However, as for those who dissapointed
If capcom releases Rise for PC (as there are many Vita, ps2 and some psp ports on pc that are still coming out), there would be no reasons for pirates to pirate/emulate this game in order to play it. Buying whole console, let alone console you don't like, for one game is not something everyone wants to do.

Not to mention again, the completely legal process of finding someone to dump your game's files for you or doing it yourself. It's how I've been playing mhxx xD
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发帖日期: 2020 年 9 月 25 日 下午 1:05
回复数: 94