Monster Hunter: World

Monster Hunter: World

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Seba Dec 16, 2018 @ 6:34am
Question about coating.
Hi, new player here. I just downed my first Anjanath (felt like doing O&S for the first time, except this took like 300% more time). I used the Tobi Kadachi bow with both Power and Paralysis coatings. Basically unloaded the coatings right from the start and then used a mix of regular arrows and close range coating.

Is it ok to do this? Coatings only made up for like 1/8 of the fight so I'm not sure if I used them correctly (especially paralysis, I don't even know what it's supposed to do). Any tips there?

I'm thinking about farming Anjanath for crafting before moving on with the story but it seems I'm dealing really low damage to it.
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Showing 1-11 of 11 comments
dyne2alex Dec 16, 2018 @ 6:38am 
close range is always better than no coatings at all. no penalties for long range, just a buff to short range dps.

for status coatings, the charge lvl is the most important. Since you only get like 20 status coatings, I'd proly suggest charging them all to max before shooting to get any procs.

also, no real need to farm stuff early in the game (low rank) unless you need it for a weapon upgrade. In terms of armor, you can easily get by with stuff like bone helm and body and some other skills you might want even if their rarity is low. That said, I do kinda like the 3 piece anja bonus for a bow so maybe you'd want it.

also if you haven't already, I'd suggest you watch a youtube viideo explaining the basics of the weapon. Monster hunter weapons have quite a lot of depth so until you get a good hang of the mechanics, it can feel like you're hitting with a wet noodle most of the time ;p
Last edited by dyne2alex; Dec 16, 2018 @ 6:43am
Seba Dec 16, 2018 @ 6:54am 
Originally posted by dyne2alex:
close range is always better than no coatings at all. no penalties for long range, just a buff to short range dps.

for status coatings, the charge lvl is the most important. Since you only get like 20 status coatings, I'd proly suggest charging them all to max before shooting to get any procs.

also, no real need to farm stuff early in the game (low rank) unless you need it for a weapon upgrade. In terms of armor, you can easily get by with stuff like bone helm and body and some other skills you might want even if their rarity is low.

What do you mean by charging the coatings?
dyne2alex Dec 16, 2018 @ 6:57am 
Originally posted by Seba:
Originally posted by dyne2alex:
close range is always better than no coatings at all. no penalties for long range, just a buff to short range dps.

for status coatings, the charge lvl is the most important. Since you only get like 20 status coatings, I'd proly suggest charging them all to max before shooting to get any procs.

also, no real need to farm stuff early in the game (low rank) unless you need it for a weapon upgrade. In terms of armor, you can easily get by with stuff like bone helm and body and some other skills you might want even if their rarity is low.

What do you mean by charging the coatings?


llike I said, you probably want to watch a video explaining these things as it's a bit harder to explain with just words, but basicallly one of the main mechanics of the bow is the charge lvl of an attack.

By default you have three lvls of charge. If you shoot three times in sucesssion, the 1st shot is charge lvl 1, 2nd shot charge lvl 2, 3rd shot charge lvl 3, then repeat. 1st charge lvl has the lowest damage bonus while the 3rd charge lvl has the most damage bonus.

You can also reach a higher lvl charge by holding down the firing button. When you see yourself glowiing, that's you going up a charge lvl from before. So 2 glowy pulses and you're at max charge.

https://www.youtube.com/watch?v=NBi-hw4edbc
Seba Dec 16, 2018 @ 7:13am 
Originally posted by dyne2alex:
Originally posted by Seba:

What do you mean by charging the coatings?


llike I said, you probably want to watch a video explaining these things as it's a bit harder to explain with just words, but basicallly one of the main mechanics of the bow is the charge lvl of an attack.

By default you have three lvls of charge. If you shoot three times in sucesssion, the 1st shot is charge lvl 1, 2nd shot charge lvl 2, 3rd shot charge lvl 3, then repeat. 1st charge lvl has the lowest damage bonus while the 3rd charge lvl has the most damage bonus.

You can also reach a higher lvl charge by holding down the firing button. When you see yourself glowiing, that's you going up a charge lvl from before. So 2 glowy pulses and you're at max charge.

https://www.youtube.com/watch?v=NBi-hw4edbc

Ohh, charging the shot yeah. I've gone through a couple of videos and mechanically I think I got how the weapon works. It's coating/status aplication I'm not too familiar with yet.
dyne2alex Dec 16, 2018 @ 7:15am 
Originally posted by Seba:
Originally posted by dyne2alex:


llike I said, you probably want to watch a video explaining these things as it's a bit harder to explain with just words, but basicallly one of the main mechanics of the bow is the charge lvl of an attack.

By default you have three lvls of charge. If you shoot three times in sucesssion, the 1st shot is charge lvl 1, 2nd shot charge lvl 2, 3rd shot charge lvl 3, then repeat. 1st charge lvl has the lowest damage bonus while the 3rd charge lvl has the most damage bonus.

You can also reach a higher lvl charge by holding down the firing button. When you see yourself glowiing, that's you going up a charge lvl from before. So 2 glowy pulses and you're at max charge.

https://www.youtube.com/watch?v=NBi-hw4edbc

Ohh, charging the shot yeah. I've gone through a couple of videos and mechanically I think I got how the weapon works. It's coating/status aplication I'm not too familiar with yet.

you'll get used to it over time. Personally I'd recommend not bothering with status coatings till you're in high rank, simply to make things easier to get used to the basics.

I like to charge one level then do the bow dodge to instantly get to max charge for the status shots. Eats a lot of stamina tho even with that.
Last edited by dyne2alex; Dec 16, 2018 @ 7:15am
Going with power coatings as much as you can is indeed the way to go. Once you run out of them (including the ones you can craft) make sure to switch to close range coatings to still get some form of damage buff.
About status coatings, you can globally skip blast/poison (you will likely do more damage simply with your elemental damage) and use para/sleep when you want to stop the monster for a while. Keep in mind that if you're playing in multiplayer there's a high chance your sleep status will be wasted by people randomly waking up the monster.
Eventually you should also start running the bow with the element the specific monster you're fighting is weak against - in the case of Anja it would be a water bow.
Seamus Dec 16, 2018 @ 8:40am 
Originally posted by Moonmadness:
Once you run out of them (including the ones you can craft) make sure to switch to close range coatings to still get some form of damage buff.
This, but don't forget, you can go back to camp and go into the tent to restock your items. Including potions and coatings.
Nine Dec 16, 2018 @ 8:44am 
Originally posted by dyne2alex:
close range is always better than no coatings at all. no penalties for long range, just a buff to short range dps.

Close range coating reduces the effect range of arrows, so yes it has a penalty for long range. It is true that you should use it regardless of that penalty though.
Originally posted by Seamus:
Originally posted by Moonmadness:
Once you run out of them (including the ones you can craft) make sure to switch to close range coatings to still get some form of damage buff.
This, but don't forget, you can go back to camp and go into the tent to restock your items. Including potions and coatings.
^ and if you want to do that, make sure to always have a farcaster in your item loadout to be able to restock even when monsters are still aggroing you. A must imho for every weapon but especially for ranged.
Last edited by Stationary Traveller; Dec 16, 2018 @ 8:45am
Seamus Dec 16, 2018 @ 8:53am 
Originally posted by Moonmadness:
Originally posted by Seamus:
This, but don't forget, you can go back to camp and go into the tent to restock your items. Including potions and coatings.
^ and if you want to do that, make sure to always have a farcaster in your item loadout to be able to restock even when monsters are still aggroing you. A must imho for every weapon but especially for ranged.
More people need to take advantage of farcasters. Too often there's a moment where someone could farcaster out to avoid a cart and they just stand there trying to heal instead.
Venusgate Dec 16, 2018 @ 4:56pm 
I usually save power coating for when a monster enrages or when an affinity booster is down. In the case of Anja, when his dorsal flaps are raised, his weakpoint area increases, so using the power coatings when you have a higher chance to hit a weakpoint increases your overall damage.

As for status coatings, I only use enough for the first ailment proc, unless I know a second teammate is using a weapon to contribute to the same ailment.
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Date Posted: Dec 16, 2018 @ 6:34am
Posts: 11