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but Comfy is important for everday hunts.
^ what level of comfy and how it keeps you alive in your hunts is just as important as your damage skills. not to mention keeping you a happy hunter.
like having earplugs on Greatsword, as it opens up so many chances to get some free charge attacks off.
personally i have been running pretty non meta sets. keeping it really comfy with Evade Extender and Evasion maxed out. when i have these 2 skills maxed out on my build i can usually just drop Healthboost cause it makes it so easy to not get hit. roll through roars, tremor, roll into and past attacks.
When you don't care much about meta , you can come up with large variety of practical and meme builds .
the effects of dps in mhw is slightly different from the usual damage sponge enemies you tend to see in mmos because although they are tanky the monster's do flinch, trip, get tired, and so on, in response to being damaged. this creates a positive feedback loop where the more damage you do the more the monster stays still to let you do more damage. this lets even small changes to your dps to change fights from " F U kushala" to oh kushala only flew around for about 1 min total in a hunt since it kept getting knocked over repeatedly from taking just enough damage to its head right when it got back up.
Right now I use brach helm and body, alatreon hand, and MR kulve waist and legs for my Swagaxe build. It got agitator 7, peak performance 3, crit eye 7, power prolonger 3, health boost 3, evade extender 2, attack 5, wex 3, crit boost 3.
Very comfy and hit very hard.
As for whether or not you (or any other player) should be following the meta, well, that's up to you. If you get a similar level of enjoyment as I do out of min-maxing your setup, then go for it. But don't let anybody tell you that you're a bad player for choosing not to do so. The whole point of a game like this is self expression through the game mechanics; the meta is there for those who want to push their numbers to the best they can be, and can safely be ignored by anybody who doesn't feel the same way.
In the end, the only thing that matters is that you can finish hunts without carting. How you choose to do that is up to you.
Part of why Masters touch is so good overall is that the armor pieces you will generally use to get it are also really good in terms of efficiency and comfort. So you can get what is one of the best set bonuses in the game while having enough slots and useful skills baked into the armor that you have the flexibility to include the skills you want otherwise.
Alot of the more interesting set bonuses that could yield more varied builds and playstyles are still relegated to low and mid tier armor sets with terrible skills and terrible slots. So you really need a plan for how you build in order to use them effectively and they are decidedly less comfy than what you can do with a "meta" build.
Also for most weapons never needing to sharpen yields greater overall damage output over the course of a hunt than not having it, even if you can get higher numbers without it. Which makes Masters touch an incredibly comfy set bonus while also generally outperforming more strict builds in terms of performance.
However, this is not gonna be possible for the majority of us so unless you have the skills to match, honestly, I think what works for the speed runners are not necessarily going to work for you.
I rather use my own armor set than the meta since it is what works for me and have the skills I like (Divine Blessing and Free Meal).
https://steamcommunity.com/sharedfiles/filedetails/?id=2186352394
Sure, it is not gonna do as great damage but honestly speaking, I am not trying to create records either so that few minutes extra isn't gonna affect me.
If however, you plan to speed run then yeah, meta is extremely important.
However, I like to take pure DPS sets, and take out skills I dont personally like, and slot in my own to better suit my weapon.
For dedicated/hardcore players, quite.