Monster Hunter: World

Monster Hunter: World

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Is attack augment worth it?
Ok, so I know elemental greatsword isn't very good but I'm doing it because I can. I'm using an Alatraon greatsword, full Safi armor, and I have a health augment. I was thinking of putting on an attack augment as well, but the difference is so small. Does is actually make a difference, or is it so insignificant it could be negated by rounding?
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Showing 1-12 of 12 comments
JamesFace Jul 30, 2020 @ 5:35pm 
if you are going elemental, isn't it best to boost your element as much as possible? I mean, I know GS is typically a raw weapon but still - if you are basing your build around an elemental playstyle it makes more sense to buff it as much as possible, especially if you are using safi armor.

Edit: btw i'm not suggesting remove health augment - that is up to you. I personally prefer to keep it for comfort in most of my builds.
Last edited by JamesFace; Jul 30, 2020 @ 6:50pm
Emerald Lance Jul 30, 2020 @ 5:38pm 
It may make a tiny difference. But nit nearly as much as a health regen augment or an affinity augment. As James said, elemental is also a good choice. But basically, once attack get to be almost or above four digits, it sort of plateaus. If you want more damage then go with either affinity or elemental.
Personally I use health regen, that i way i can be agressive.

Oh like my tackle that move and recover my hp, and let me hit that big number to regen is back even more (don't forget your medicene deco) boom. Constant in your face great sword
mewlynx Jul 30, 2020 @ 5:43pm 
Honestly, not really. I much prefer health + affinity + element/status up but if I'm already at 100% affinity I might throw it on just because. Like you said, the difference is probably small enough it's inconsequential.
Loxly Jul 30, 2020 @ 5:45pm 
It's either health regen + attack boost or health regen + elemental. It's not hard to get 100% affinity on tenderized part, so long as you have the proper build
Polaris Jul 30, 2020 @ 5:54pm 
It's not bad, bit if your going attack augment, go all attack augment, and it has its place, since it boosts the base attack of your weapon, the raw you add gets multiplied by crit boost ect. Unlike other buffs.

But if you can't avoid every attack, or heal fast enough from say Safi jiva armor, you have to spend time healing, where health augment allows you to heal while being aggressive, so it can indirectly boost your damage output, by decreasing downtime, and can make skills like peak performance very valuable, as it's easy to stay at full health, but this wouldn't be useful in the theoreticaly perfect hunt.


Affinity is a good choice, especially if you don't want to tenderize, you can often use affinity augments crit eye and Safi armor and agitator to reach 100% affinity without tenderizing

But if your running gunlance or sticky ammo, where crits Don't matter as much if at all, attack augment is still a good option
Last edited by Polaris; Jul 30, 2020 @ 5:55pm
Sacred Heart Jul 30, 2020 @ 5:56pm 
Not really, it's almost always best to go regen or elemental depending on your weapon/build.
♋Phenex Jul 30, 2020 @ 6:03pm 
For attack/raw heavy weapons or builds yes. You can get 1 health augment and an attack augment and still hit 100% affinity from armour skills.

For elemental builds, you would go elemental augment and health augment or full elemental augment.

With alatreon GS, probably go 2 ele augment 1 health.
Shinshe Jul 30, 2020 @ 8:59pm 
any elemental weapon your first aim is to boost the element the attack wont make huge difference as the multiplayer that applies raw to elemental is very small % so go for elemental dmg only if you had enough space add attack if not no need.
JPM岩 Jul 31, 2020 @ 8:11am 
If youre going for element, youd want to go for element aug, not attak. However, I'd recommend using attack aug not element aug for GS.
ColonelBaker Jul 31, 2020 @ 10:18am 
I would use a different GS. I don't even know if this would out perform the brachy GS to a monster that's weak to dragon. The elemental damage from GS is really bad. For GS I would augment for health first (unless you're going for Resentment), then Attack. Element on a GS is a wasted augment.,
Senpai Jul 31, 2020 @ 11:05am 
Originally posted by JPM岩:
If youre going for element, youd want to go for element aug, not attak. However, I'd recommend using attack aug not element aug for GS.

This. GS should always go for attack instead of element, because of the way math is done for its moves. Elemental augs don't give a significant boost to your charged attacks like attack augs do.

Yes, elemental damage also gets boosted with your TCS, but if you consider the massive motion values GS gets, along with the sharpness multiplier for raw, the generally higher HZVs for raw, and your run-of-the-mill meta skills like Crit Boost and Agitator which don't boost your elemental attacks at all, it's not as optimal.

Edit: Actually, upon checking kiranico for the elemental multipliers, it's probably better to spam Leaping Wide Slash III than TCS if you want to run element, because of the x3.50 multiplier compared to what TCS Power has (x1.80) :yukkuri_m:
Last edited by Senpai; Jul 31, 2020 @ 11:15am
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Date Posted: Jul 30, 2020 @ 5:30pm
Posts: 12