Monster Hunter: World

Monster Hunter: World

View Stats:
TheVanwulf Jul 9, 2020 @ 9:21am
Alatreon and why it's not worth your time
Please read the entire post, I'm talking about the rewards. I'm only mentioning difficulty for context.

Fight in a Nutshell: Deal consistently high amounts of elemental damage, while breaking parts, causing flinches and (if your lucky) a wall-bang. Doesn't sound too hard, right? Well, there's a time limit, and if you spend too much time healing, you'll be melted by the Nova. Oh, don't forget your Astera Jerky and Health Booster or you'll still cart. This is assuming you're working with a coordinated team and not just random hunters. Good luck with randoms!

Then, your reward's are weapons that are roughly the same compared to their Kjarr equivalents, and an armor set with a set bonus that is basically useless. Mostly because you NEED a pretty good elemental build just to beat it in the first place.

So, why fight Alatreon? Probably, just for the experience. It's a hard fight and it feels great to get a bunch of randoms to work together and strategize. I just don't think it's a fight worth doing more than once. What are your thoughts?
Last edited by TheVanwulf; Jul 9, 2020 @ 11:05am
< >
Showing 1-15 of 91 comments
Juliane_L Jul 9, 2020 @ 9:31am 
i love fighting him with my DBs. really enjoyable fight, maybe my favorite in the game.
the weapons looks super cool, and that armor will definitely fit into some mixed sets (that chest looks amazing)
astranabeat Jul 9, 2020 @ 9:31am 
Solo is doable but dps element check need to be lower for MP.
UrEk Jul 9, 2020 @ 9:31am 
I think this fight is super bs. This is essentially a DPS check on the head of a monster. To bad this bastard is super mobile and with a lot of weapons you simply don't stand a chance hitting that specific part. Plus it flies around a lot, plus a bunch of AOEs attacks that simply crippled your already limited mobility. Plus even with a good team, the amount of damage you need to inflict on those horns seems to be absurd and it's almost never enough.

I don't think it feels great as you said, it feels like ♥♥♥♥♥ to get a bunch of randoms because you cannot strategise properly with randoms and you cannot really work together.

Nobody wants an easy game, but ever since Iceborne came out, this inflation in stupid ways of adding difficulty is super frustrating (please see Rajang).

I was really looking forward to playing this update, honestly I am already fed up and annoyed.
TormentedSalad Jul 9, 2020 @ 9:44am 
Originally posted by UrEk:
I think this fight is super bs. This is essentially a DPS check on the head of a monster. To bad this bastard is super mobile and with a lot of weapons you simply don't stand a chance hitting that specific part. Plus it flies around a lot, plus a bunch of AOEs attacks that simply crippled your already limited mobility. Plus even with a good team, the amount of damage you need to inflict on those horns seems to be absurd and it's almost never enough.

I don't think it feels great as you said, it feels like ♥♥♥♥♥ to get a bunch of randoms because you cannot strategise properly with randoms and you cannot really work together.

Nobody wants an easy game, but ever since Iceborne came out, this inflation in stupid ways of adding difficulty is super frustrating (please see Rajang).

I was really looking forward to playing this update, honestly I am already fed up and annoyed.
Just hit his legs ??? its not that complicated
TheVanwulf Jul 9, 2020 @ 9:53am 
Originally posted by UrEk:
I think this fight is super bs. This is essentially a DPS check on the head of a monster. To bad this bastard is super mobile and with a lot of weapons you simply don't stand a chance hitting that specific part. Plus it flies around a lot, plus a bunch of AOEs attacks that simply crippled your already limited mobility. Plus even with a good team, the amount of damage you need to inflict on those horns seems to be absurd and it's almost never enough.

I don't think it feels great as you said, it feels like ♥♥♥♥♥ to get a bunch of randoms because you cannot strategise properly with randoms and you cannot really work together.

Nobody wants an easy game, but ever since Iceborne came out, this inflation in stupid ways of adding difficulty is super frustrating (please see Rajang).

I was really looking forward to playing this update, honestly I am already fed up and annoyed.

Damaging the horns, even with randoms, seemed to break them fairly easily. BUT, as you said, the elemental damage needed to trigger the "survivable" Nova definitely needs to be adjusted. I get Capcom wanting to create an Elder Dragon fight that requires you to come prepared, but the game is also about skill and hunting how YOU want to hunt. I shouldn't be forced to build a particular Meta Set w/ a Specific item loadout and abandon anyone not doing the same.
Zplayer96 Jul 9, 2020 @ 9:55am 
My thoughts are GIT GUD!
i got my butt handed to me more than 10 times and i only beat him like 3 times but i got better with each failure, i do admit that his armor and some of his weapons are a disappointment i expected something WAY better from a black dragon but other than that just fight him, its a new monster so why not do what monster hunter players do and just.. fight monsters.
TheVanwulf Jul 9, 2020 @ 10:03am 
Originally posted by Zplayer96:
My thoughts are GIT GUD!
i got my butt handed to me more than 10 times and i only beat him like 3 times but i got better with each failure, i do admit that his armor and some of his weapons are a disappointment i expected something WAY better from a black dragon but other than that just fight him, its a new monster so why not do what monster hunter players do and just.. fight monsters.

Maybe it wasn't clearly stated, so my apologies. My main point is that the effort of defeating Alatreon isn't sufficiently rewarded for a hunter to "GIT GUD". The mission has been made as something you do once for bragging rights, and only continue doing until it gets boring.
Last edited by TheVanwulf; Jul 9, 2020 @ 10:04am
Preacher JLU Jul 9, 2020 @ 10:03am 
I use SA, it is my main and I just cannot do enough damage going solo. He is all over the map and I have to constantly chase him and you can only knock him down once and then you are screwed the rest of the fight. Yeah, not fun and I as well was looking forward to this monster but I have fought him about 20 times with randoms and solo and have not even got close to killing him. I am a season hunter and know how to play my hunter but this isn't about really being good it's just a gimmick monster and it isn't worth it.
Nerevar Jul 9, 2020 @ 10:09am 
imo whats more interresting than alatreon in this update is that we get to fight TEMPERED furious rajang soon which is our new best deco event quest comeing up probaly during the festival which finally brings astral melding tickets into the game. these can only meld into high tier r11 and r12 decos. so they are flat out superior to sealed festyones by default.

question is how many you get per capture.
Last edited by Nerevar; Jul 9, 2020 @ 10:09am
TheVanwulf Jul 9, 2020 @ 10:09am 
Originally posted by MrFourTwenty:
I use SA, it is my main and I just cannot do enough damage going solo. He is all over the map and I have to constantly chase him and you can only knock him down once and then you are screwed the rest of the fight. Yeah, not fun and I as well was looking forward to this monster but I have fought him about 20 times with randoms and solo and have not even got close to killing him. I am a season hunter and know how to play my hunter but this isn't about really being good it's just a gimmick monster and it isn't worth it.

As someone who has been playing since the original release back on PS2, I agree with your assessment.
Saber Jul 9, 2020 @ 10:12am 
Originally posted by MrFourTwenty:
I use SA, it is my main and I just cannot do enough damage going solo. He is all over the map and I have to constantly chase him and you can only knock him down once and then you are screwed the rest of the fight. Yeah, not fun and I as well was looking forward to this monster but I have fought him about 20 times with randoms and solo and have not even got close to killing him. I am a season hunter and know how to play my hunter but this isn't about really being good it's just a gimmick monster and it isn't worth it.
It's not a gimmick, it's your weapon that's the problem. You can't bring any weapon against any weapon and expect consistent performance, like DB into a Rathalos hunt.

If you're really a seasoned hunter, then you'd know to switch your weapons to fit the monster.
TheVanwulf Jul 9, 2020 @ 10:13am 
Originally posted by Nerevar:
imo whats more interresting than alatreon in this update is that we get to fight TEMPERED furious rajang soon which is our new best deco event quest comeing up probaly during the festival which finally brings astral melding tickets into the game. these can only meld into high tier r11 and r12 decos. so they are flat out superior to sealed festyones by default.

question is how many you get per capture.

Given the previous event quests, I'd probably expect between 1 to 3 tickets. Hopefully low drop rate decorations (Ex: Guard up and Bow Charge Plus) get added to the pool of possible drops. I'm not holding my breath, though.
Preacher JLU Jul 9, 2020 @ 10:14am 
Originally posted by Gen:
Originally posted by MrFourTwenty:
I use SA, it is my main and I just cannot do enough damage going solo. He is all over the map and I have to constantly chase him and you can only knock him down once and then you are screwed the rest of the fight. Yeah, not fun and I as well was looking forward to this monster but I have fought him about 20 times with randoms and solo and have not even got close to killing him. I am a season hunter and know how to play my hunter but this isn't about really being good it's just a gimmick monster and it isn't worth it.
It's not a gimmick, it's your weapon that's the problem. You can't bring any weapon against any weapon and expect consistent performance, like DB into a Rathalos hunt.

If you're really a seasoned hunter, then you'd know to switch your weapons to fit the monster.
I have beat everything in the game solo with my SA so sorry you are wrong.
LeggoMyEggo Jul 9, 2020 @ 10:14am 
Originally posted by MrFourTwenty:
I use SA, it is my main and I just cannot do enough damage going solo. He is all over the map and I have to constantly chase him and you can only knock him down once and then you are screwed the rest of the fight. Yeah, not fun and I as well was looking forward to this monster but I have fought him about 20 times with randoms and solo and have not even got close to killing him. I am a season hunter and know how to play my hunter but this isn't about really being good it's just a gimmick monster and it isn't worth it.
Same. Been playing since 4U and never really had trouble with hunts up until these DPS checks came into play. Coming from a GL main, this fight is ridiculous with how immobile my weap is and that's not even considering the fact that my main source of damage isn't effective because it isn't elemental.
Saber Jul 9, 2020 @ 10:16am 
Originally posted by MrFourTwenty:
Originally posted by Gen:
It's not a gimmick, it's your weapon that's the problem. You can't bring any weapon against any weapon and expect consistent performance, like DB into a Rathalos hunt.

If you're really a seasoned hunter, then you'd know to switch your weapons to fit the monster.
I have beat everything in the game solo with my SA so sorry you are wrong.
But not something you struggle against.

Yet you refuse to try to adapt, instead whining to others.
< >
Showing 1-15 of 91 comments
Per page: 1530 50

Date Posted: Jul 9, 2020 @ 9:21am
Posts: 91