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It may allow potato PC users to run the game since Denuvo is supposed to take up resource.
We celebrate that the game no longer has a remote kill switch and can be played indefinitely for years to come. Servers may go offline, but the game would remain playable.
Denuvo requires a server to authenticate and allow the game to launch. When their servers go down, if this game is no longer actively supported, there's a chance it and other denuvo based games could become forever unplayable.
No way will they allow pirates to lower sales.
Denuvo is not a problem since 2017, version 4 and earlier of Denuvo made a great use of performance, but after version 5 it stopped being a problem.
To be precise, I can assure that the performance with a version without Denuvo was much worse than expected while with the version with Denuvo the game starts instantly and run very smooth. The same thing happen with other games like Dying Light, Serious Sam 3, etc... With or Without Denuvo (Buy games, they are updated and they fix performance failures. Except PayDay 2, this one goes worse the more it is updated xD)
It seems that the roles have been changed.
That is not true. There are many games that closed their online services and even then it is possible to continue playing online. For example Borderlands and all the games that used GameSpy stopped having online support and nevertheless you can continue playing with friends if you use a VPN connection. In the case of MHW, if you don't have an online connection you can play in single player. Anyway, people who don't want to buy have managed to play online, so if Capcom closes the MHW online service we will have alternatives to play it online. The games with Denuvo that stop having service are updated to apply a patch that allows you to continue using without checking the online service.
In many games that no longer have online service I use Hamachi, as is Borderlands. I have Killing Floor 2 and to play online you have to use an official server, you can not create your own local server, that means that when Tripware removes the support it will end playing online for all and know this game doesn't use Denuvo. Unless the company releases a patch to create local server it will not be possible to play online or with VPN. I have God Eater 2, it has Denuvo but even if I don't have an internet connection I can create a LAN game and play with those that are connected in the same network.
So, the fact of not being able to play because the game uses Denuvo is not true, everything depends on the game and what the company does with its game. Everything depends on Capcom if they decide to do an update that allows to create a local server or leave it as it is now and only allow to play offline.
Anyway when this happens in a game is after more than 10 years (usually) and the number of players is lower, a very low percentage, plus there will already be 1 or 2 games better and new with online service. So when MHW stop having online service you will surely have already taken out another MH much better and with online, which you will surely buy.
I remember when I bought Gran Turismo 5, I played online and when they launched Gran Turismo 6, there was no way to find players, people changed to GT6, which is why they announced the end of online service in GT5, the same happened with GT Sport which I leave GT6 without players and why the end of the online service was announced for March of this year.
You can always play (either with VPN or solo). The only games that you should worry about are ONLY ONLINE, games like NFS World, once the online service is finished there is no way to play either online or offline.
1) The data we have tell us piracy doesn't really affects sells. If you think about it, it has sense, people pirate a game because economic reasons or because is not interesed enough in the game, DRM and Anti-tampering does not change neither of those situations.
2) The game is already pirated.
3) The multiplayer is heavy in this game so that's enough to incentivize to buy the original game.
Denuvo is crapware, ok I'm agree, but let's be fair: in this game it doesn't have an impact on how resource hungry it is. If you are experiencing stuttering and screen tearing it has nothing to do with Denuvo. The impact of Denuvo here should be really minimal. The game is really CPU hungry but for other reasons.
It is a great game with good content and no lootboxes and crappy monetization. If you are really interested on it, just buy it. To me it seems a bit stupid not buying it just because it has Denuvo and I'm really no fond of that crap software either.
Why? Is it pride?
What is wrong with Capcom trying to protects one of its core series?
Whether if you like Denuvo or hate it..
Stopping yourself like that is ludicrous.
You're misunderstanding. I'm not talking about the game servers run by capcom/valve matchmatching going offline. I was talking about the Denuvo servers going offline. If a game is not in active development, there is a high likelyhood it would never see a patch. The longer it takes after release, the less likely it is that a game will receive a patch to remove Denuvo.
Every game with Denuvo relies on their server to be up, it's a third party outside of the game. If a connection cannot be made, the game exe remains encrypted and unable to launch. This would lock out every denuvo game after only a few weeks.
An unpatched, or older and now abandoned game with denuvo has a kill switch that will effect every legitimate owner.
Monster Hunter World will not be supported by capcom forever, but I'd like to be able to come back in 5 or 10 years from now and know that I can still launch the game without having to download a cracked copy. It shouldn't be up to the game crackers to keep a legitimately purchased product working after a support period is done.
Actually until World, Monster hunter was a niche game definitely not one of Capcoms core.