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Hahahaha nice!
Also the only area you should be hitting is the chest area with melee weapon. You can literally reach that area with any weapon.
Great run! Really well done man!
That's true. If you have a reasonable end-game build and a weapon with high KO values you can just keep knocking him to the floor. If you use the slugger perk he tends to remain downed for a very large amount of time. I have no idea why Savage Deviljho has this weakness when compared to other monsters, but it is pretty hilarious to watch.
Also, there isn't really a "safe distance" seeing as he can leap nearly across the entire zone, pinning you, and nomming away (which really hurts, range doesn't get physical damage resistance) but even with ranged weapon elemental resistence that breath hits like a truck, and has more range then most ranged options, besides maybe Pierce ammo
But, I think that's the point, they wanted to instill the fear of deviljhoe into the playerbase, not that I like it...but I guess that was the point...
I think the one aspect I think is pretty cool, even if it caught me off guard and was super frustrating at first, is the fact that he seems to get more agrressive, and actually harder as he gets close to dying (if nothing else, he seems to use those breath weapons more)
...as for you people complaining, try fighting this bastard with a Hunting Horn. Then you shall know paaaaain. Hammers have that...clawshot spinning bludgeon attack, pretty sure the ranged weapons have ways to apply KO damage to the head, but a HH? The swings are just a hair too short to hit his head from the ground including the Iceborne 4th note attack, meaning your only options to apply KO damage is to get on a ledge and apply bagpipes directly to forehead. And or clawshot onto the head directly in an attempt to soften it. Usually putting yourself in the path of a breath attack as a result. Or teeth. Lots of teeth. ><
This is the move where he rears up before slamming his face into the ground, weaving side to side as he slides forward, if you hit him during this time, he will be sent reeling, giving you a really long opening to wail on him, my advice, if you can't reach his head, go for a leg (try and tenderize, use a temporal mantle if needed) once he counters, hit him and punish him, you.may even be able to chain that into a K.O.
While the videi was for base devil jhoe,nit should still work with Savage,
Look up grifter on YouTube, he does content for hunting horn, specifically look up the "deviljho slap" he goes over it pretty well
im a lance main, and im gonna agree with this one
Training Area
Special Arenas
gameplay footage on YT.
Imagine if you spent as much time using those above resources as you did complaining in the forum about nonexistent problems and inventing new terms"Anti-Melee" What? lmaoo.
the design of some of these monsters is just so comically bad, how on earth are you suppose to make this a comfortable fight with melee weapons that don't have evasion and speed
what a complete joke
I've beaten Gold Rathian several times and I main both GS and SA. She isn't anti-melee in the slightest and many people mentioned in this thread that anti-melee monsters do not exist and every monster can be beaten with any weapon.
With GS, try to stay to the side of the tip of her tail when she's airborne and hit it with a single hit. She leaves her tail open to attack almost all the time and once you sever the tail she becomes a lot easier. You can then use the clutch claw to soften her head and then knock her out of her hellfire mode. She won't stay airborne for extended amounts of time like Silver Rathalos does so you have a lot more opportunities to hit her. I'd recommend first trying to beat her with the GS as the SA is a more complex weapon and it requires a bit more knowledge about a particular monster's moveset to be effective.
GS has quite a lot of evasion with it's shoulderbash ability so time that well if needed! I wouldn't recommend using it against her tail swipes, but it works wonders when she's on the ground.
But unless you pick Ruiner or Silverlos I can't agree with you.