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Don't know on what definition of meta you're arguing since there's mutliple and various opinions, but there is never only 1 true non-meme set per monster. Now if we're talking HBG, Bow, GS and co., the biggest balancing issues, of course it's all the same. Because those weapons can actually be played 100% as the theory suggests, since they can stunlock any monster into oblivion. That's why every speedrun for every quest has a billion HBG at the top, all within a few seconds of each other because they're nearly 100% perfect.
Some exceptions apply, Earplugs 5 on GS and HBG were used on Kulve and Ruiner, but that is because of the inherently overtuned weapons just exploiting even more openings.
A meme set per definition is something that stacks useless skills for the sake of it, or uses 16 Attack Boost decos because why not?
Most players cannot make use of hyper optimized sets, let alone take those to multiplayer. That is precisely why everyone abuses stickies, it does not require any effort period. So every sticky abuser you encounter, you see someone who has given up on improving and chose the easy way out.
Every other weapon, even HBG you could argue that routing a run requires effort, even when it's only triggering Heroics and counting damage with Spread 3.
To quote Vegeta from DBZA, "You're either perfect or you're NOT me. There's no grey area."
https://coub.com/view/erd2m
If you just go 100% crit and 140% crit damage, you're still within roughly 20% of the damage output of hyper optimized sets, assuming you can keep up sharpness which is not an issue. You could run a meme set with only that and MT being your offensive repertoire and outdamage another player using a set with more attack skills than yours, but is unable to use it well.
The closest to what you're looking for (apart from HBG) would be the standard SnS perfect rush set. There's some skill involved and an actual skill ceiling present, but it shreds every monster as if it were a melee HBG.
Even if you only use broken builds I'm sure there's 1 particular build you'd use more often than not.
Still, there's switching between Spread and Pierce so that's not it according to your definition of single best set, but going from that I don't think there even is such a thing.
You're right that any speedrunner would not use an objectively worse set, and if there were an ultimate all-encompassing set then everyone would use it (Raging/Teo).
But speedrunners are firstly a fraction of the playerbase and secondly not equal. There is a constant contest to improve times by imrpoving themselves or their approaches, something that is never touched upon by 99% of players.
What is this discussion's goal anyway, I've lost track.
https://steamcommunity.com/app/582010/discussions/0/2441461920663761091/
Nerevar had stated "Nice meme build!" and it got me thinking on this subject. Was curious as to why we even have a "meta" category when there must be at least 1 build out there that's so broken that it makes all other "meta" no better than a "meme" build. At that point, what is "meta" other than another word for "not quite good enough to be the best"?
In the end, player skill is the key and there is no one true set that is always the best, the game is at least balanced a bit I guess.
It's key for most builds, but typically people associate "cheesing" with a strategy that allows you to bypass difficulty and skill to achieve victory anyways. Sticky ammo suits this description perfectly. It requires no skill and turns any fight into a pushover.
I use mostly hbg and insect glaive, and I use different builds for different monsters, most often switching resists, antiblast for raging brachy, thunder resist for arch tempered namielle etc.
Make a build you enjoy, and modify it for the monster, maybe you want earplugs 5 on seething bazel, but you won't need those on lavasioth, so slot in more defense for damage.
My rule of thumb, if a monster carts me more then once in a fight, I slot in more defense, if I only cart once, or I don't cart at all, I slot in more damage (I play solo mostly though, for multiplayer I would shoot for no carts at all)
honestly this,in MHW MP setting as long as you dont cart because of some stupid ♥♥♥♥,carting twice,or rage quit because of someone/themself got carted early and the party finish the quest its good enough for me
The typical user will not have the skill to use speedrunner meta builds in most cases making the general use meta set more efficient because it prevents dying while also having high damage output.
https://steamcommunity.com/sharedfiles/filedetails/?id=2124917442