Monster Hunter: World

Monster Hunter: World

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Kak Jun 10, 2020 @ 7:11am
Tips for Shara Ishvalda? (solo)
I utterly wiped the floor with Ruiner Nerg which I wasn't expecting at all, so I went into Shara Ishvalda feeling pretty good about the whole thing. I was using a Switch Axe and phase 1 was a bit of a joke. Its attacks are way too slow and the SA has great reach to hit its underbelly.

But phase 2 and 3 kick my ass. The nuke attack is fine but its one-shot death lasers and, more annoyingly, those single tiny laser blasts that knock you and hit for a bit too much damage always screw me over. It seems that most of the fight is spent just dodge-rolling away from the constant laser spam, and its especially annoying when I spend a couple of minutes trying to set up a wall-bang into an environmental hazard only for it to use a death laser on the wall and ruin it.

Any tips? I don't want to cheese it with an SOS call so solo advice would be nice.

Thanks!
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Showing 1-15 of 15 comments
Kawalorn Jun 10, 2020 @ 7:20am 
It seems pretty defenseless when you attack it's back legs. Keep softening them up and just stick to attacking there.
Kak Jun 10, 2020 @ 7:24am 
Originally posted by Kawalorn:
It seems pretty defenseless when you attack it's back legs. Keep softening them up and just stick to attacking there.

That might be a good plan. I spent a lot of my first try attempting to break its head so whenever it did its big attacks I was too close for comfort.

I'll admit, I often forget softening parts is even a thing, so I'll keep that in mind when I try again.
Papah Jun 10, 2020 @ 7:27am 
Upgrade your armor, the beams never one shot me even without health boost. Stay away from rocksteady mantle tho, it's a trap. I used temporal and assassin mantle for ultra instinct and faster run. Don't bother with wall-bang, instead use bounce bomb, lure Shara close to it, and bounce bomb the boulder. And if you were being hit too much, steadfast 3 is not so bad to use. Rear portion of its body is the safest place to hit.

Or switch to braindead sticky LBG with 3 zorah armor, aim for the head and stay safe from distance. At least with it you can sever the crown easily and carve it for the tenderplates.
ArchfiendZero Jun 10, 2020 @ 7:37am 
Just one thing: get the mirewalker skill (or whatever the skill is to make you easily traverse water) it will make his final phase a bit bearable, as he likes to make the ground into sand and you will be impaired mobility wise.

Get farcasters as well, he has a lot of wind up for his attacks, so if you are one hit away from dying with no escape, POP THAT SUCKA AND FLY TO THE SKIES... back to camp.
Kak Jun 10, 2020 @ 7:48am 
Originally posted by Panglima Matahari:
Upgrade your armor, the beams never one shot me even without health boost. Stay away from rocksteady mantle tho, it's a trap. I used temporal and assassin mantle for ultra instinct and faster run. Don't bother with wall-bang, instead use bounce bomb, lure Shara close to it, and bounce bomb the boulder. And if you were being hit too much, steadfast 3 is not so bad to use. Rear portion of its body is the safest place to hit.

Or switch to braindead sticky LBG with 3 zorah armor, aim for the head and stay safe from distance. At least with it you can sever the crown easily and carve it for the tenderplates.

I guess one-shot isn't entirely accurate. I have Vitality +3 with Glavenus amour so I can usually take one or two attacks before I desperately need to heal, but it's getting combo'd into oblivion that carts me. I've worked stun immunity into my limited decoration slots so I should be more prepared on that front.

And good point with the Rocksteady mantle. I used to be all about those easy wall-bangs, but after monsters like Shara and Namielle nuking me from full health because of Rocksteady I might just ditch it for something else.

Originally posted by TheEffOh:
Just one thing: get the mirewalker skill (or whatever the skill is to make you easily traverse water) it will make his final phase a bit bearable, as he likes to make the ground into sand and you will be impaired mobility wise.

Get farcasters as well, he has a lot of wind up for his attacks, so if you are one hit away from dying with no escape, POP THAT SUCKA AND FLY TO THE SKIES... back to camp.

Yeah, I usually have Mirewalker on but when I went to fight Ruiner Nerg I took it off and really regretted it against Shara.

I've never actually used Farcasters so I'll have to look into those.
StarNinja Jun 10, 2020 @ 1:14pm 
1.The skill vitality lv 3 Prevents a lot of carts consider that a long with your palicos revive in case you get cornerd

2. Along with timing you getting up when you have low health its better to wait to make sure when you get up that you will be safe to heal considering when you're lying on the ground you're invunarable

Fregi Jun 10, 2020 @ 1:31pm 
Use the mirewalker skill, or eat for felyne cleats. (Trailblazer food group, needs 2 ingredients)
Shara is very weak to ice, and you should try tenderizing the head in phase 1. The faster you complete phase 1, the more you have to spare on phase 2.

Always use health boost 3 for fights you're struggling with. 50 health may not seem like much, but it WILL save you. It's one of the highest value defensive skills in the entire game.
Senpai Jun 10, 2020 @ 1:39pm 
1. Mirewalker 1 helps you move through the sand. Won't save you from the quakes though maybe Tremor Res can help?
2. Stun Res 3 to prevent those sand explosion -> stun -> death laser combos
3. Bring vigorwasp kitty for extra revive
4. Back legs are usually the safe spot, though it's really easy to snipe his head once you get his moves down
5. If you keep carting and just want an easier time with him, run Fortify
6. When he gathers his wings together to do that charged up death beam, move to his belly/hindlegs as he starts the attack, the beam pushes him back, but he won't travel enough to hit you, so you can just attack from that position
7. He's immune to sleep, but you can stun, para or poison him. I save ailments for the second phase
8. Watch the ground when Shara attacks. If there's sand in the vicinity, you'll get caught in the quakes and get hit if you're not careful
9. When he does his nova, use farcaster or hug the walls. He can follow up with his laser after, so make sure you're moving when the attack ends

Hope it helps.
Zhou Yu Jun 10, 2020 @ 1:45pm 
Try to stay on the outside and just behind Shara because he like to attack directly underneath himself and his “wings” will swipe anything on the direct sides of him. Also avoid standing in front of him or towards the front on the sides as those are both easy ways to get hit by the lasers. Maybe give your palico the shield as well to draw more aggro away from you. I would also advise using a more mobile weapon, as most of Shara’s gimmicks revolve around shutting down mobility or punishing slow players.
Tregrenos Jun 10, 2020 @ 3:28pm 
In the final phase Shara has pretty low health. It's probably only noticeable once you've beaten it and trying for the plates on a double head break though as that part can take a chunk of its health along with it.

Shara was my first roadblock. I'd leveled through Iceborne in my endgame HR Gunlance set, so Sharas sudden attacks hit pretty damn hard. I switched to a Crit Draw Greatsword build I had for some hit and run tactics. Tried SoS, but those joining several times were as bad as I was at the time. Went at it solo with what I'd learned and finally beat it by focusing on the back legs and weakening whenever needed.
mewlynx Jun 10, 2020 @ 3:46pm 
Memorize the laser patterns. The only reason Shara is hard is because of how punishing his lasers are with their high stun and damage, so just learn to recognize what he's doing and where you have to run to not get hit and that's a huge chunk of the fight out of the way.
Polaris Jun 10, 2020 @ 9:39pm 
It's also fairly vulnerable to poison, bring some poison smoke bombs to get at least 1 proc, and you can always restock at camp to squeeze in another.

Also, the tail is hardly ever part of an attack, unless it charges, so you can stab into that with your switchaxe to get that explosion off :D
Talinthis Jun 10, 2020 @ 11:09pm 
can just bonk it in the face and front legs with blunt ice kinsect, takes about 20 mins and you will always break the head. make sure to power it up with monster slinger ammo. quite safe and you dont have to worry about much.
Fear dot Com Jun 11, 2020 @ 12:59am 
My first time fighting it I just tenderized its legs and went all out with the hammer (yes, death by Achilles heel :P). Keep in mind I failed miserably for like 3 days straight :P. Best thing I can say is just stick to its rear, and towards the home stretch be prepared for Farcasters when it does its ultimate attack (you don't need it, but it makes life easier if you can't get to the other side in time and you don't waste a life). When you get more comfortable fighting it you can start relaxing and even go for breaking its head. Once you get to the point where you can craft Nergigante gear I'd say it's the moment Shara hunts feel more lenient and go for ballsy attacks for materials..which I'm basing on my own personal weenie skills at this game :P.
Sir Ansbach Jun 11, 2020 @ 1:04am 
I used Tigrex Free Meal + Earplugs + stun res to beat it for the first time solo. pretty easy when you can chug max potion almost infinitely after taking his nukes lol. He's kinda a pain to deal with as I main Dual Blades the basic strategy I used is to always try to avoid his sand, run near his legs and attack there.
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Date Posted: Jun 10, 2020 @ 7:11am
Posts: 15