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I'm also a huge fan of layered armor and pendants in this game. In these regards, AT Namielle is INCREDIBLY disappointing. It's weapon pendant does not make sense at all because it's just a lazy recolor of Raging Brach's. The layered armor sets are also underwhelming imo and have no correlation with Namielle.
Here's to hoping the next AT is a memorable one.
Absolute Madlad.
It just sucks because we know how creative the MH team can be when they actually try. That's why I'm actually looking forward to them stopping support of this game soon and moving on to the sequel. It seems they are running out of ideas imo.
Kushala has massive tornados and a constant wind aura making it much harder to fight her.
Kirin have thunderbolts that can dish out a ton of damage and if you happen to get stunned by either lightning or by normal stun you risk the chance of being fried by a lightning bolt pretty quickly.
Namielle just put out water spots, sometimes cause thunder to go through them. But overall her abilities are much easier to avoid and handle.
Even with 1000 defense Namielle still hurts you with some of it's moves.
This is my experience so far.
Yeah in other words Namielle movesets are still way more forgivable and not that annoying comparing to the other two monsters, which is why i found the fight is challenging but still pretty fun nonetheless..
Even though I enjoy fighting Nami, the normal fight felt like a pushover. I'm glad AT buffed the ever living ♥♥♥♥ out of Nami.
- Sliding interrupts heals and does a bit of damage
- Water jet attacks are multi-hit
- Becomes powered up more often
- Thunder Nova used more frequently
My only problem is Nami's physical attacks being too powerful. Rocking -13(ish) water resistance, water jet attacks were taking about half my HP. Why is a fast dashing bite attack doing more damage to me then the water attack?