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I couldn't get the kjarr crest thunder still. I ran out of large elder bones.
But, the Taroth Crest Thunder with free element was reaching up to 1260 thunder damage.
I may have to do some sieges, but that will be wtfeasy with a 990 water damage lance.
Time for some hot, non-stop Kulve aggression.
Health boost 3 is always a must, then either earplugs, evade extender, or divine protection.
For utility, speed sharpening 3 is not bad, especially with all of the slots on the brachy leggings.
1 point in stonethrower, crisis, or brace is useful for obvious reasons, and I like having blight resistance 2 with phoenix for free damage boosts on some matchups.
On a related note, Kjarr Crest (King) is going to give AT Nami flaming nightmares.
https://steamcommunity.com/sharedfiles/filedetails/?id=2073715776
This was a build that I quickly thew together. I may drop a level of resentment and slot in latent power, or try and squeeze stamina surge in there at some point.