Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When her coat falls off, Ice is and always has been the best element to use on her. Blast is only good for breaking her coat ASAP in the first phase, and then since her status cap has gone up by that point you get less blast procs from then on, thus increasing the strength of Ice weapons.
Only question is if the trek back from camp is worth that difference in DPS and it probably is negligible. So you should probably just bring Ice in the first place knowing everyone else will be bringing blast weapons.
That's 40% of the original highest hitzone, element is dead on her.
They're not showing the difference between her mantle and her skin, so I'm not sure what to make of that page's info still.
Just tenderize her chest and wall bang, it'll break both her chest parts and allow you to go molten faster since you do more damage to her broken chest area. Then it should be pretty easy to just go around breaking parts. If that's still challenging for you, you're likely undergeared or playing too passively.
As for AI spamming moves, that's just monster hunter. KT has always had huge, room wide moves where she rolls around or sweeps her tail or whatnot. You can at least i-frame the move where you rams her horns directly beneath her.
I grinded the ♥♥♥♥ out of her when she came out and have fought her over 600 times. *I* can fight her just fine and get plenty of breaks, thank you very much. The headbutt and barrel roll spam happens in single player and is frankly unbearable no matter where you're standing to hit her. And the hitboxes are enourmous as I am sure you already know since you seem so knowlegeable on the subject. Even if you safety dive, you still get hit by the end of her barrel roll because the attack animation is so long. That said I rarely ever cart from her even in MR with her ♥♥♥♥♥♥♥♥ headbutt attacks, it's just super annoying contantly trying to catch up to her when she rolls to the over side of the cavern. The serious issue I've been having is people in multiplayer SOSes, who don't keep an eye on their health, or join with non augmented armour, and tripple cart. I have yet to kill a single MR kulve in muliplayer, because everyone that keeps joining SOS keeps ♥♥♥♥♥♥♥ dying. But hey ho assume what you will.
Stop crying over the easiest MH title released.