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Uga buga very good!!!
The battles are quest based mostly. You accept a quest and you go on it and complete the quest
That’s kinda the appeal I guess.
If you go in just spamming attacks even the first monster, the Great Jagras, will give you trouble.
Luckily the gameplay is a lot of fun and the game loop of hunt monster and make gear is supplemented by a deep meta game of skill management to get the most out of your build. The story missions also introduce new monsters and areas at a decent pace just to mix up the grind and keep players from being bored.
That said the learning curve is very high. Not only is learning the patterns of each monster daunting, but there are a lot of systems in place that you need to learn in order to have any meaningful progress. Also, the player base is not kidding when they say that the weapons play so differently that it may feel like a completely different gaming experience to switch weapons. Weapons at the extreme ends do feel like you are playing completely different games.
I play a lot of Stardew valley, Mount & Blade, Civilization.
Actually i am waiting for it to go to sale
It's repetitive on the grander scale: hunt monster => build stronger gear => hunt stronger monsters, etc, but the combat itself.. well, I fought each elder for 100+ times, perhaps, with different weapons and I still find myself time to time feeling the urge to get back and do some hunts.