Monster Hunter: World

Monster Hunter: World

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Fraktal Apr 11, 2020 @ 8:16am
Recovery Up 3 vs Health Boost 3 w/ Weapon HP Augment
Say on Lance, makes sense or retarded?

Thinking on ditching HB3 for Reup 3.
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Showing 1-5 of 5 comments
Rashed UAE5 Apr 11, 2020 @ 8:18am 
health boost will help you from getting OHKO. so i saykeep it.
Recovery up is trash, I've tried it to see if it could be useful after the massive regen nerf but nope, still sucks. HB3 is the best defensive skill by far.
!?! Apr 11, 2020 @ 8:28am 
That's not even remotely comparable.
How is health boost 3 even debatable?
You really wanna sac 1/3 hp when you get slapped around for half your health or more?
Last edited by !?!; Apr 11, 2020 @ 8:30am
Greb Apr 11, 2020 @ 8:31am 
With the new Furious Rajang legs I guess you can easily build Health Boost 3 on most sets, unless you absolutely need the legs for other things such as a Safi build and so on.

Health Boost 3 is definitely more reliable and helpful than Recovery Up 3, but why not both? Wear those Rajang legs and then replace your old Whatever/Vitality Jewels with Whatever/Medicine Jewels and you're even harder to kill, right?

Recovery Up also boosts healing from a Health Regen Augment, makes your mega potions feel less crappy when used with a huge 200 HP health bar, and I think they even boost the healing you get from the Safi armour set effect too. It's nice to have...but not as essential as Health Boost 3.
Remi (Banned) Apr 11, 2020 @ 9:08am 
It's really only worth taking on Safi sets since a percentage of Safi heal is still pretty big, but it is not better than HB3 in any scenario, hell HB1 is better than it in pure efficiency terms. 2 Health augments on a 300 damage finisher heal for 37ish HP, a third of that is less than what HB1 gives you.
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Date Posted: Apr 11, 2020 @ 8:16am
Posts: 5