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翻訳の問題を報告
I see. Good thing I actually play LS as one of my secondary. Gonna try it once I get the mats to augment my armors. If all else fails, then I will make the Frostcraft GS build.
Unless the way you are losing is by running out of time, you can defeat the monster.
I just remember the time in MHFU where I spent the majority of my elder rank tigrex fight running around a wall so he can bite it, and frantically running to gather herbs.
I wish I had it recorded. Absolutely sloppy, pathetic run.
Also.
You say you like a lot of defensive utility... get the shara ishvalda armor set, wear the assassin and glider mantle... infinite earplug windproof tremor resist and a point of flinch free. a lot more slots for other stuff.
I use that set way too much. I switch to a lunastra set every now and again but... having all of those bases covered is pretty busted for the most part.
Raging Brachy has decent hitzones, and a lot of his attacks you can dodge by rolling underneath him. He's pretty much a brachy until the last area. Bring Glider Mantle + and slot 3 levels of blast resist in it, and use the fire mantle (has blast immunity on it). You'll be able to cycle these mantles back to back and get blast immunity with full uptime from mantles.
The point is you should not cart when solo. In multi players, there are 4 players and 3 life. If everyone take one cart, is game over.
I solo Furious Rajang & Raging Brachydios special investigation, didn't cart. I always solo main quest and special investigation, never SOS.
since safeguard is a thing you actually have 4 carts if you want.
funny thing is find raging brach easier in final part than first area. his charge or leap + swing move is just insanely broken hitbox wise once explosions are added to them. if he decides to use that twice in a row on you chance is stupid high to cart from it. while final are he just creates slime instead of explosions makeing him much less of a pain to deal with. in mp he feels like a joke compared to solo as his attention is more split out giveing needed breathing room more often.
while furious i find solo much eaiser to deal with due to more KOs.
for those who are just missing reactors and swim in all else btw i got a hint not many seem to be aware off :
if the reactor is all you need just start the quest and break the head asap. takes less than 2-3 minutes to do and grants a chance at an reactor + plunderblade chance from your cat. thats way way faster than killing him everytime for one. unless you got a coordinated team which can sub 10 min him consistently this is alot faster to get reactors over the course of 1 hour. and way less risky on top. after 36 kills without a 2nd reactor showing up for me i went and used this method and got 2 within 1 hour.
https://www.youtube.com/watch?v=SiMHTK15Pik
As far as defense/gearing goes, I would assume from what you said about your builds that you're using nargacuga armor potentially? While I love the set and you can absolutley push R10/11 armor into the endgame; with these fights I would reccomend building, upgrading, and augmenting some elder dragon armor to try and boost your defense closer to 900. It will make enough of a difference to save you some carts here and there. Augmented weapons can absolutley make a difference, but most augments that are worth your time will be locked behind tempered elders in GL (T Nami for Health regen is the big one imo), but I wouldnt stress about this too much (I didnt augment a weapon until MR150 or so).
Other than that I'd reccomend vigorwasp for the free revival, and if you havent unlocked feline safeguard as a food skill that will help a lot. Between F.insurance, F.safeguard, F.moxie, andvigorwasp revival you can turn a 3 cart hunt into 6/7 if you play your cards right.
Honestly though they're challenging content even with fully maxed out gear, do t beat yourself up if you have to grind out some gear to make your way through them. Plus making their gear early is just going to make everything before them seem lackluster by comparison.
Apologies for the wall of text.
Good hunting to you ^.^
Also, consider this. Having some strong offensive skills is actually defensive.
If you can get a flinch because you do more damage, that's more time beating on the monster and less time getting swatted around.
These 2 monsters in particular are also much easier if you play to their weaknesses. Like,
Furious Rajang's anchor arms are nothing if you use high ice damage.
Brachy's legs in particular are vulnerable to tenderizing and tripping, while it is really weak to sleep for wake-up calls.