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When a monster is below 25% health remaining, use a trap and 2 tranq bombs to capture it. The tranq bombs have a short duration, so you can use those first in the event that you're concerned the trap won't last long enough (trap durations get shorter with each use of the same trap).
Also, sleep bombs simply apply the Sleep status effect to monsters. This makes them fall sleep and take double damage from the first attack that hits them, but has no part at all in capturing them.
Just maul Kulu until he limps home before using them.
General confusion about traps that might happen: You can't place traps on some terrain, like vine ground where Anjanath sleeps. Also you can't have multiple traps on the map at the same time, so if you left a trap somewhere and the monster moved to another area, go to the trap and break it, otherwise it takes some minutes before it vanishes.
Ya @Xavor0k thats pretty much what happened.