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Yup, the clunk claw destroyed and sucked the fun right out of the game, it's a dumb mechanic that cuts the flow of the battle. The only good part is wall slams and that's it.
The only time it won’t make a difference is sticky ammo, gunlance shelling attacks and charge blade impact phial damage. If you’re trying to speedrun and annoyed with the mechanics in the game because “gotta go fast” then put down the game. No one is forcing you to play it. I find that tenderizing has been nothing but a benefit to MOST players assuming your weapon doesn’t have to tenderize twice because you can make your own weakpoints. If they released the game with the same flinch values, the same hitzone values for monsters (which in the past they’ve done similar things for grank expansions) the hunts would’ve taken so much longer. I do think longsword, insect glaive, bow and lbg needs a way to tenderize in one go. Especially IG and LS. But other than that I quite like the claw mechanic.
Another thing to add, I think usually with bow if you aim for the head you’re USUALLY good for damage and then you can just claw when the monster is exhausted as the devs intended. You don’t really have to worry about keeping any other part tenderized, emphasis on the usually though. Recommend looking up hitzone values for all of the monsters including the elemental hitzone values since the hunters notes are lies especially because you’re a bow player you should be focusing on element damage.
I do tenderise every time I get drooling animtion or when I get them down from flinch shot, I end the combo with clutch claw => tenderise. BUT losing those hitzone values mid fight against fast enemies sucks so hard that if you need to tenderise again, you need to sheathe your weapon and run around, so when you get the chance you won't accidentally clutch claw to the wrong place or be too far away or on the wrong side to clutch claw in time.
So if you have a part with a with a hitzone value of 0.4 (40%), tenderize it will make it equivalent to a 0.55 (55%) (40 + 15 from tenderize) hitzone value, resulting in a 37.5% increase damage.
The most a monster is already weak on a part, the less efficient tenderize is.
Some monsters need to be tenderized, like G.Ratian and S.Rathalos head, Zinogre forelegs, or Lunastra head.
If you are good enough, you can deal so much damage to the monster that it will trip enough time to let you tenderize his part for the entire hunt, but it's quite hard.
If you don't feel necesary to tenderize the monster, don't force it and just enjoy the hunt !
If you’re so smart and I’m moronic, then why are you trying to attain a world record that’ll last about a week when I’m playing to have fun? And why are you asking MORONS like me for advice on the forums? I’m giving genuine advice and you’re coming out and calling me a moron. These ♥♥♥♥♥♥♥ forums are literally filled with the most retarded people imaginable. Goodbye and royally go ♥♥♥♥ yourself.