Monster Hunter: World

Monster Hunter: World

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Mr. Snrub Mar 18, 2020 @ 12:10am
Hunting horn song effects?
Been playing hh for quite a bit and a few songs I still have questions on what they do. Hell, like the impact one I'm told stuns faster.

Just confused about what exactly some of these songs actually do. I checked the wiki but they only show the sheet and what they play, but no real stats behind them.

Any links for this information or a list of what each song does? Like the different percentage effects of the attack, defense, and affinity buffs.

Just looking to doot better with my hunts.

Thanks
Last edited by Mr. Snrub; Mar 18, 2020 @ 12:10am
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Showing 1-13 of 13 comments
Warkrunner Mar 18, 2020 @ 12:16am 
Yo Mr. Snrub, try this with Impact Wave:
1) Bring Horn Maestro 2 so you're not reapplying all of the buff songs all of the time.
2) Queue up 3 Impact (or Dragon) waves in a row.
3) Smacka-da training pole and play all 3 songs.
4) Encore for massive damage.

You're welcome.

*Side Notes:*
It is not affected by affinity or sharpness at all, only PURE RAW UNADULTERATED POWER, so Peak Performance, Agitator and Attack Boost are your friends.
It also counts as impact damage, so it KO's like a mofo.
Now HH can hit a wake-up call like a GS can.

*Edit Notes:*
They buffed HH's waddle, so you can rotate faster when playing tunes. The impact damage from the "wave" songs hit at the drum/bell/bagpipe/horn location at the end of the doot stick.

"Dragon" actually does dragon damage, so it might be affected by dragon gems? Iunno, I haven't tested it yet. Don't know if it has elder seal either.
Last edited by Warkrunner; Mar 18, 2020 @ 12:20am
Poothoottoot Mar 18, 2020 @ 12:21am 
https://monsterhunter.fandom.com/wiki/MHW:_Horn_Melodies

Was tempted to do the snarky google that for you thing but didn't feel like being a butt.

This is up to date BEFORE Iceborne's release though I don't think IB changed any values for HH songs anyway, the only things it's lacking would be the echo note songs which from what I remember Impact wave does BIG KO (Not sure on actual value) and some damage, Echo wave Dragon does a big chunk of dragon damage and is worth going for, the echo healing puddle gives a slight heal and increased natural regen, stamina puddle increases max stamina by 50 and it stacks with food (your DBs will love you), and finally the movement speed puddle gives anyone who walks in it basically a level in evasion and gives ONLY YOU movement speed with your weapon unsheathed.


Also while typing this I noticed the page I linked doesn't give the %s you asked for but off memory the (L) buffs are all 20%.
Last edited by Poothoottoot; Mar 18, 2020 @ 12:22am
Mr. Snrub Mar 18, 2020 @ 12:25am 
Thanks for the info.

Yeah, I was still unsure about WHAT the effects do, so at this point in time, I have almost all horns so I have a vast selection.

Also, I aoe heal all recently. Hardly do much damage because I lack the good jewels, but I keep my people alive and land the good hits now and then.

Is there a list of all these effects though? I thought this stuff would be written down on a wiki, but they still lack what some of these effects actually do. Thanks to anyone who comes up with a link and a full list of wtf I'm dooting.
Mr. Snrub Mar 18, 2020 @ 12:27am 
Originally posted by Poothoottoot:
https://monsterhunter.fandom.com/wiki/MHW:_Horn_Melodies

Was tempted to do the snarky google that for you thing but didn't feel like being a butt.

This is up to date BEFORE Iceborne's release though I don't think IB changed any values for HH songs anyway, the only things it's lacking would be the echo note songs which from what I remember Impact wave does BIG KO (Not sure on actual value) and some damage, Echo wave Dragon does a big chunk of dragon damage and is worth going for, the echo healing puddle gives a slight heal and increased natural regen, stamina puddle increases max stamina by 50 and it stacks with food (your DBs will love you), and finally the movement speed puddle gives anyone who walks in it basically a level in evasion and gives ONLY YOU movement speed with your weapon unsheathed.


Also while typing this I noticed the page I linked doesn't give the %s you asked for but off memory the (L) buffs are all 20%.
Cool, thanks for the heads up. Yeah, looks like some of this info is hearsay, unless someone already did the math for past games and they are the same here.

Either way, thanks for the tips!
Poothoottoot Mar 18, 2020 @ 12:35am 
I did a bit more digging since I wasn't satisfied with my answer and here: https://gaming.stackexchange.com/questions/326526/what-is-the-magnitude-of-the-hunting-horns-buffs

Someone claims to have tested the buffs and found % values which line up with past games.

Also the encore for self improvement evidently has a 15% raw damage buff to the horn based on some tests done by a redditor: https://www.reddit.com/r/MonsterHunterWorld/comments/869h9r/hunting_horn_20_selfimprovement_buff_damage/

A decent chunk of the buffs are fairly self explanatory

Element Res songs will boost your resistance by a value (You can look at your status screen before and after playing to see how much exactly)

Divine Protection works similarly to the armor skill: having a chance to reduce the damage taken from attacks

Stamina use reduction works like dash juice and slows stamina drain

Tool use drain makes mantles/hunting tools last longer

Wind pressure negate and earplugs only negate the lower tier of their effects, for all roars/windpres you need All Wind Pressure Negate/The Earplug counterpart.

Knockback negation gives the party flinch free

Those are most of the semi-ambiguous ones I see other than scoutfly power which to be honest I have no idea.
Mr. Snrub Mar 18, 2020 @ 7:00pm 
Oh damn. Thanks for the added info bud! One thing is for sure, lots of this is not documented in the wiki's. So if anyone finds this info useful...
Last edited by Mr. Snrub; Mar 18, 2020 @ 7:00pm
Mr. Snrub Mar 18, 2020 @ 9:23pm 
Originally posted by awoken:
https://mhworld.kiranico.com/melodies
Yeah, thanks bud, but it doesn't have any noteworthy facts about what the song effects do. Percent wise, what do certain boosts do, duration, etc.

Example from your list shows impact echo wave as 0 (0) what does that mean when it actually does damage?
Last edited by Mr. Snrub; Mar 18, 2020 @ 9:24pm
Fregi Mar 18, 2020 @ 10:04pm 
Originally posted by Mr. Snrub:
Originally posted by awoken:
https://mhworld.kiranico.com/melodies
Yeah, thanks bud, but it doesn't have any noteworthy facts about what the song effects do. Percent wise, what do certain boosts do, duration, etc.

Example from your list shows impact echo wave as 0 (0) what does that mean when it actually does damage?
https://mhworld.kiranico.com/weapons/zQfMycq5/the-rasping-ballad

Looking below, there's the echo wave attacks listed as projectiles. I'm going on a little guess here to assume that the echo wave listed with 90 stunning power is very likely to be the impact echo wave.
Stefe Mar 18, 2020 @ 10:52pm 
Originally posted by Mr. Snrub:
Originally posted by awoken:
https://mhworld.kiranico.com/melodies
Yeah, thanks bud, but it doesn't have any noteworthy facts about what the song effects do. Percent wise, what do certain boosts do, duration, etc.

Example from your list shows impact echo wave as 0 (0) what does that mean when it actually does damage?

I can't really tell what those numbers on the chart mean, due to a lack of labels. Maybe duration and encore duration, with the numbers in the brackets the duration with level 2 Horn Maestro?

From what I've read online, and from personal experience, Attack and Defense Up S/M/L gives a 10%/15%/20% boost respectively. Health Boost L temporarily raises your max health by 50; this comes from the same pool as meal boosts and max potions, so they won't stack. I think the large resistance boosts give an extra 10 (maybe 15) points of resistance to their respective elements, not sure about the small boosts.

If anyone else knows the other effects, feel free to add.

Also, here's a good resource I've found. Should shed a bit more light into what you're looking for:

https://www.youtube.com/watch?v=7gpSI0ltC40

EDIT: Actually, the fantastic chart the guys in the video put up should answer most (if not all) of your questions:

https://docs.google.com/spreadsheets/d/1vQui73lQLokrt_BOwXW7rr0gXtsva8XQrAKqOEEjkFY/edit#gid=1784370472
Last edited by Stefe; Mar 18, 2020 @ 10:58pm
Mr. Snrub Mar 18, 2020 @ 11:42pm 
Originally posted by Stefe:
EDIT: Actually, the fantastic chart the guys in the video put up should answer most (if not all) of your questions:

https://docs.google.com/spreadsheets/d/1vQui73lQLokrt_BOwXW7rr0gXtsva8XQrAKqOEEjkFY/edit#gid=1784370472
PERFECT!
[Wahr] Eogard Mar 19, 2020 @ 12:40am 
It's hard to hit most monster with the x3 Impact song + encore so be sure to do it when the monster is a bit staggered or you you be interrupt 90% of the time by a random monster attack sincei t takes a while to pull off.
Mr. Snrub Mar 19, 2020 @ 9:16am 
Originally posted by Wahr Eogard:
It's hard to hit most monster with the x3 Impact song + encore so be sure to do it when the monster is a bit staggered or you you be interrupt 90% of the time by a random monster attack sincei t takes a while to pull off.
True. I'm learning it all while I'm being a pot spammer with wide spread+quick drinker. Learning how certain attacks work and all.

Thanks for the info.
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Date Posted: Mar 18, 2020 @ 12:10am
Posts: 13