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翻訳の問題を報告
with regen weapon no need to worry with enviromental,chip and light strikes damage which temporal mantle not negate
temporal mantle should pupose as defense tool not offense one .
Even rocksteady feels like it unbalances the combo game. (Which wasn't necessarily balanced to begin with, mind you.)
I don't really mind when other hunters use them, as I'd rather finish the quest than see faints, but they're definitely a skill crutch that don't really speed up the hunt. I can still top the dmg charts without them.
If I have to be honest I hate all the mantles. There were never a thing in previous titles. You had to equip EVASION gems or get armor with it to be able to roll like a pro ( that was my playstyle ) I found that using mantles not only my skill was dulled but the combat overall was cheapened ( in a sense that A.I will spam AOE's or read your input to punish you ).
Now you can tank with evasion mantle, get extra hp or damage and tremor/knockback resistance ( things that previously you had to gem in or get armors to make it work ). HP regen is total BS on armor as well. I forgo completely EVASION skills and just run REGEN or CRIT DMG as this is the new META for MH. This is handicap and CAPCOM knows it, hence the mosnters have cheap 1 shot moves, AOE damage or plain cheap combo attacks ( it rarely happened in previous MH titles that I had aggro for SO MANY ATTACKS ) now monster really wants you dead.
i just, could not appreciate at all this style, i just stick with bushido or guild depending of the weapon i use
Its ironicly the thing you use when you want to deal as much damage as posible.
But id personally nerf it so each auto doge decreases its duration a bit.
Like many things in MHW, they did not balance the mantles