Monster Hunter: World

Monster Hunter: World

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Hunting horn builds?
I decided to pick up the hunting horn and after watching a tutorial checked for some builds to get me started but all I can find is stuff from a few months after the game came out so there's at best Deviljho but never any Behemoth gear or any gamma gear in any of the sets being shown.

It seems I'll need to craft different horns with different builds as I'll need to tailor the available songs to the monster.

Deep Vero seems to be most recommended as the best all rounder horn but what armour and decorations do I use with it and what other horns/builds should I use?


Edit: since one reply has mentioned this figured I'd better say here. I have no intention of being a corner horner/ wide range supporter. I will be smacking the monster in the face with the horn.
Last edited by Aelin Galathynius; Feb 24, 2019 @ 6:15pm
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Showing 16-30 of 33 comments
tehRein Feb 25, 2019 @ 5:56am 
Originally posted by Remi:
I don't know about you but keeping up 3 songs of which only one is useful makes things more complicated than needed, doesn't it?
aaaah u get used to it
really
Last edited by tehRein; Feb 25, 2019 @ 5:58am
tehRein Feb 25, 2019 @ 6:02am 
Originally posted by Moonmadness:
Originally posted by Arya Stark:


According to the wiki Roar blaze only has:

All Melody Effects Extended
Knockbacks Negated
Attack Up (L)

So that's really only one useful song?

Meanwhile Deep Vero has:

Increase Damage (L)
Increase Defense (L)
Health Boost (L)
Wind Pressure Negated

3 of which are very good.

Surely the point of the horn is to take the one with the best songs for the monster? Something with fire or thunder resist large vs Teo or Kirin for example. 3 of Deep Veros songs are universally useful for every monster.

Am I missing something here?
AuXL is really the only song you need, and all melodies extended is better than you would think it is because it refreshes AuXL with a quick high damage combo.
AuXL is cool and all that but if you don't pick styx on kushala hunt u are smelly stinky poop
Originally posted by Unregistered HyperCam 2:
Originally posted by Moonmadness:
AuXL is really the only song you need, and all melodies extended is better than you would think it is because it refreshes AuXL with a quick high damage combo.
AuXL is cool and all that but if you don't pick styx on kushala hunt u are smelly stinky poop
I'd rather get more damage since I already know how to not walk into his tornados.
tehRein Feb 25, 2019 @ 6:07am 
Originally posted by Moonmadness:
Originally posted by Unregistered HyperCam 2:
AuXL is cool and all that but if you don't pick styx on kushala hunt u are smelly stinky poop
I'd rather get more damage since I already know how to not walk into his tornados.
U can't be serious
it's not about tornados
it's about his W~I~N~D~Y aura lmao :hp_nikki:
Also don't underestimate recovery speed up https://www.youtube.com/watch?v=UtcHcWvzU7M
builds around recovery speed and peak performance do significantly more dmg than blaze cuz it's not that hurd to keep only 3 songs up
if you wanna do non-tempered monsters speedrun then use deep vero
AT - sleep/bazel/vero
EDIT: and if you are playing with HH in multiplayer u need to utilize more than just one horn
Last edited by tehRein; Feb 25, 2019 @ 6:22am
Remi (Banned) Feb 25, 2019 @ 6:24am 
Originally posted by Unregistered HyperCam 2:
Originally posted by Moonmadness:
I'd rather get more damage since I already know how to not walk into his tornados.
U can't be serious
it's not about tornados
it's about his W~I~N~D~Y aura lmao :hp_nikki:
Also don't underestimate recovery speed up https://www.youtube.com/watch?v=UtcHcWvzU7M
builds around recovery speed and peak performance do significantly more dmg than blaze cuz it's not that hurd to keep only 3 songs up
if you wanna do non-tempered monsters speedrun then use deep vero
AT - sleep/bazel/vero
EDIT: and if you are playing with HH in multiplayer u need to utilize more than just one horn

Not like Blaze hits harder than meta Jho set and the Sleep set has 10 more true raw than Blaze. Recovery Speed is again the same noob trap as Vaal 3pc, but i won't judge, Horn is trash in multiplayer anyway just like Hammer.
You don't need Recovery speed skills when you can just pop max pots in an instant or not get hit in the first place.
And videos like that are the reason why the average joe you meet online got carried through half their assignements because they couldn't do it themselves. Or why folks take 30 minutes for AT monsters regardless of weapon.
Last edited by Remi; Feb 25, 2019 @ 6:32am
tehRein Feb 25, 2019 @ 6:34am 
Originally posted by Remi:
Originally posted by Unregistered HyperCam 2:
U can't be serious
it's not about tornados
it's about his W~I~N~D~Y aura lmao :hp_nikki:
Also don't underestimate recovery speed up https://www.youtube.com/watch?v=UtcHcWvzU7M
builds around recovery speed and peak performance do significantly more dmg than blaze cuz it's not that hurd to keep only 3 songs up
if you wanna do non-tempered monsters speedrun then use deep vero
AT - sleep/bazel/vero
EDIT: and if you are playing with HH in multiplayer u need to utilize more than just one horn

Not like Blaze hits harder than meta Jho set and Sleep has 10 more true raw than Blaze. Recovery Speed is again the same noob trap as Vaal 3pc, but i won't judge, Horn is trash in multiplayer anyway just like Hammer.
You don't need Recovery speed skills when you can just pop max pots in an instant or not get hit in the first place.
well if hh is trash then why u showed up in this thread mr.I based my opinion on what is meta HH by playing it ones?:hp_nikki:
Remi (Banned) Feb 25, 2019 @ 6:55am 
Because it is fun. It however is less fun if i'm the only one profiting from AuXL since my teammates are your average joe and i'm therefore mostly soloing a multiplayer scaled monster.
Note that not all randoms are brainlets and i can actually get use out of AuXL very rarely.

Apart from fun there just isn't any reason to play Horn without a team that can use the buffs, i'd rather just play a weapon that isn't underpowered in its own damage because of the buffs it provides.
Kyukyu Feb 25, 2019 @ 7:01am 
Originally posted by Davy Jones:
This is going to start war but

the xeno one isnt terrible because its buffs are pretty good
please dont hurt me

Nah mate, I love the Xeno HH buffs. Though I use the Luna version for the razor sharp bonus which helps a lot.
Ragosta tin Dei Feb 25, 2019 @ 7:15am 
The best hunting horn build uses artillery, lvl 5 handi, and magazine capacity up. Run focus 3 on it, weakness exploit and if there's room, peak performance. What you wanna do is get your xeno HH and augment it by totally swapping it out with a something useful like a diablos charge blade or the KT equivalent.

Whats that? You want a dagger build? Well that's easy. First you get Artillery 3...
tehRein Feb 25, 2019 @ 7:34am 
Originally posted by Remi:
Because it is fun. It however is less fun if i'm the only one profiting from AuXL since my teammates are your average joe and i'm therefore mostly soloing a multiplayer scaled monster.
Note that not all randoms are brainlets and i can actually get use out of AuXL very rarely.

Apart from fun there just isn't any reason to play Horn without a team that can use the buffs, i'd rather just play a weapon that isn't underpowered in its own damage because of the buffs it provides.
blaze can do as much dmg as vero only with PP active
(606EFR for fully buffed vero/591 for fully buffed blaze with PP/620 for fully buffed sleep with PP)
the only one thing in blaze that makes it hypothetically better is this *All Melody Effects Extended* song because it's comes from great combo
but in reality it's much easier to keep 2 songs by rotation rather than spamming *All Melody Effects Extended* performance
and if you really doing this for fun then u need to utilize more than just one horn just sayin' :hp_nikki:
P.s. happy hunting
Last edited by tehRein; Feb 25, 2019 @ 7:35am
Aelin Galathynius Feb 25, 2019 @ 2:56pm 
Originally posted by Ragosta tin Dei:
The best hunting horn build uses artillery, lvl 5 handi, and magazine capacity up. Run focus 3 on it, weakness exploit and if there's room, peak performance. What you wanna do is get your xeno HH and augment it by totally swapping it out with a something useful like a diablos charge blade or the KT equivalent.

Whats that? You want a dagger build? Well that's easy. First you get Artillery 3...
My main weapon is the charge blade, I want to try something different.
Tregrenos Feb 25, 2019 @ 4:02pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1667047681

I get the nice songs of the Deviljho horn, but have the added effect of paralysis. HH is pretty reliable when it comes to status, but that's more of a bonus. This set is non-layered and just looks nice. I built this set for taking on Behemoth when I'm not in my GL set and acting as a tank. If I para it, great! If I KO it, great! This build isn't designed to focus on either, but rather have them as a nice bonus action to help the group.

Despite being a fantastic Healer HH the addition of Evade Extender and Evasion allow me to play aggressively, even without my Mantles. I tried a "All Melodies Extended" build, but I felt weighed down by it. My songs, even AuL, last long enough for the monster to run to the next area anyway. The Knockback Prevention of the AME build sounds nice on paper, but way too many wound up taking multiple hits and carting when they would normally just take 1 hit.

Priority is to get AuL and your self buffs up. The others can be activated during the fight as they are just a buffer for possible incoming damage. Don't forget the HH buff songs deal quite a bit of exhaustion damage, so don't be a side-healer or someone who only buffs between fights. The HH buff songs are pretty good at momentary stuns and I believe (I could be wrong) but the status damage is buffed.

The Flinch Free and Minds Eye are only QoL bonuses. Minds Eye for when I don't notice my self buffs wear out and Flinch Free so most players can't mess up my victory dance in the end. :p
Last edited by Tregrenos; Feb 25, 2019 @ 4:19pm
tehRein Feb 25, 2019 @ 6:34pm 
Originally posted by Unregistered HyperCam 2:
Support [honeyhunterworld.com]
Support 2 [honeyhunterworld.com]
solo/mixed +earplugs L [honeyhunterworld.com]
mixed/anti-kulve doot [honeyhunterworld.com]
solo/mixed AuL [honeyhunterworld.com]
Deep Pee ass [honeyhunterworld.com]
EDIT:
mixed/anti-vaal [honeyhunterworld.com]
mixed/anti-kushala [honeyhunterworld.com]
Dps blaze [honeyhunterworld.com]
Dps sleep [honeyhunterworld.com]
:hp_nikki:
Last edited by tehRein; Feb 25, 2019 @ 6:49pm
Holografix Feb 25, 2019 @ 7:24pm 
those Drachen armor HH builds are just overkill. xD
anyone have Guild Cross builds or even Brigade builds?
something where you don't have to kill the HARDEST monster in the game to forge! lol
tag545 Feb 25, 2019 @ 8:21pm 
Originally posted by Holografix:
those Drachen armor HH builds are just overkill. xD
anyone have Guild Cross builds or even Brigade builds?
something where you don't have to kill the HARDEST monster in the game to forge! lol

killing a giant chicken can be pretty tough but if you want the meta build which is what you are most likely to find on those sites that is what you gotta do. just plunder blade behemoth for easy parts once you have defeated the double tap chicken.

otherwise its pretty standard stuff. get your horn specific sonorous skill then stack affinity. if you are too fragile sacrifice some affinity for vit up or in my case i enjoy the vaal regen. only change my set has from the meta skills is that without masters touch i use a handicraft charm to make up for it. even with my non meta builds and without using stat boosting items i still get sub 4 min hunts without much issue with any weapon.

just do the best you can with what you have available
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Date Posted: Feb 24, 2019 @ 4:05pm
Posts: 33