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翻訳の問題を報告
Also the Jargras puke thing is ridiculous. In 8 min I get around 7 warped and 10 worn stones. Some runs I get nothing but this is like a four to six minute break before it starts RNG gold again.
So far, i've found my times aren't too much different. Full charges take a lot of practice and getting the right openings/knowing when to go for a 2 charge and roll vs greedy and nothing, and going for a snipe crit, these methods are pretty much what you want to do. By all means charge, as much as possible. The final "spin to win" for the GS is really powerful, but those chip hits really do add up with critical, crit draw, and weakness exploit. Find your mix of damage vs skills you need, and learn to stagger or trip, or any openings you can make for triple charges. This just helps you when you're not able to get in safe, but can still output damage quite frequently, but much more safely. You'll want to begin actually blocking simetimes, as mighty/crit/weakness is sort of the cookie cutter, but it's not that OP in comparison. People should test this out! Get into the old school GS play haha. Still, you're not putting out min max damage, but it's quite viable after testing. Downed Extremoth solo in 24 min. Not the most amazing times but i'm also not very good with this mon, however it made the fight a lot more manageable.