Monster Hunter: World

Monster Hunter: World

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hellatze Nov 8, 2018 @ 2:24am
The best gunlance combo ?
Any suggestion ? Keyboard only.
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Showing 1-10 of 10 comments
Stefe Nov 8, 2018 @ 2:33am 
Which shelling type? Normal gunlances should go for the full burst combo; long types are better off stabbing once then spamming charged shots; wide types usually poke > shoot > poke > shoot > quick reload.

If you're trying to hit a hard part that would make a poke bounce, start off with a shot then go from there.
Last edited by Stefe; Nov 8, 2018 @ 2:34am
!?! Nov 8, 2018 @ 3:33am 
Slap slash reload is how you do physical damage.
You get a slap by either initiating with Y+B and then just attacking, doing a jump attack with RT or pressing Y+B after a quick reload or after your forward poke.
Attack after a slap to get a slash. If you attack again, it finishes the combo with your explodey poke thing which you may not want so reload instead to reset it and after a reload you can press Y+B again to get a slap.

If you just attack instead of pressing Y+B after a quick reload, you get an upward slash which is slow and does little damage. You never want to do that, always press Y+B instead.
Slap slash reload is all you do all day long with high damage crappy shelling gunlances.

After a slap you can shoot to empty all your shells in a full burst.
This is only good for either normal shelling or long shelling with capacity boost.
Wide shelling gets a huge damage penalty if you do that, long shelling isn't wortwhile without the extra shell from capacity boost.
Slap full burst slash reload is your life if you have a normal shelling gunlance.

After an attack, you can hold the shoot button to charge your shells.
This is good for long shelling type gunlances and you need focus 3 for it to be effective.
This is what you mostly do with long shelling types but not your entire life since full bursts are also an option if your long shelling gunlance doesn't suck horribly at physical damage.

The only gunlance you'd want to shoot normally with and not do any full bursts or charged shells are wide shelling gunlances.
To avoid the combo finisher after shooting twice, reset the combo with a poke inbetween shots and that is what you do all day long.
It's the fastest combo that leaves you the least vulnerable while still doing respectable damage but good luck getting that wide 4 gunlance from kulve.
Last edited by !?!; Nov 8, 2018 @ 3:46am
For melee GL:
Y+B > Y > Y > quick reload, followed by the infinite Y+B > Y > quick reload
or forward+Y > Y+B > Y > quick reload into the infinite

For normal burst GL:
Y+B > Y > B > Y > quick reload

For wide GL:
Y > B (x3) then quick reload

For long GL:
spam charged B, reload, repeat

I'm sorry you'll have to look up the equivalent on keyboard.
JebKerman Nov 8, 2018 @ 5:09am 
To translate the Xbox controls above:
Y = LMB
B = RMB
Quick Reload = Ctrl + RMB

[...] = Infinite combo

Long is centred around charged shelling:
'Opener' > [Hold RMB > Hold RMB > Hold RMB > Ctrl+RMB] > ...

Wide is centred around regular shelling:
'Opener' > [RMB > RMB > Ctrl+RMB] > ...

The 'opener' can be either:
LMB (Low thrust)
Ctrl > LMB (High thrust)
LMB + RMB (Upswing, for overhead shelling)


'Melee' is centered around the Melee combo:
LMB+RMB > [LMB > LMB > Ctrl + RMB] > ...
Can also be started from any Ctrl + RMB

Normal is essentially the Melee with an extra RMB:
LMB+RMB > [LMB > RMB > LMB > Ctrl + RMB] > ...
Can also be started from any Ctrl + RMB
Last edited by JebKerman; Nov 8, 2018 @ 5:28am
hellatze Nov 8, 2018 @ 7:47am 
Thats quite.. long.
Venusgate Nov 8, 2018 @ 12:10pm 
Originally posted by hellatze:
Thats quite.. long.
GL isn't as complicated as, say, CB, but it did take me like 15 minutes in training room to really start to understand it. They also have the dumb button swap nonsense for the slam, so that takes some getting used to
Seamus Nov 8, 2018 @ 12:23pm 
Originally posted by Moonmadness:
For melee GL:
Y+B > Y > Y > quick reload, followed by the infinite Y+B > Y > quick reload
or forward+Y > Y+B > Y > quick reload into the infinite

For normal burst GL:
Y+B > Y > B > Y > quick reload

For wide GL:
Y > B (x3) then quick reload

For long GL:
spam charged B, reload, repeat

I'm sorry you'll have to look up the equivalent on keyboard.
Your wide combo is wrong. If you try to shell three times in a row, you wyvern stake after the second. Can't quick reload out of wyvern stake.
Lack of Stuff Nov 8, 2018 @ 12:50pm 
Originally posted by hellatze:
Thats quite.. long.

Specify which shell type and it'll get alot simpler. There are 3 different playstyles or maybe 4 if you count just melee only and your move set is actually fairly simple for each style.
I mean there's literally one combo for two styles (melee and normal) with one more button for one of them, another style is just poke>shoot>poke>shoot and the final style is just shoot>shoot>shoot>shoot. There's nothing complicated aside from the dumb button swap.
Originally posted by Moonmadness:
I mean there's literally one combo for two styles (melee and normal) with one more button for one of them, another style is just poke>shoot>poke>shoot and the final style is just shoot>shoot>shoot>shoot. There's nothing complicated aside from the dumb button swap.

Ikr. That dumb button swap on the overhead smash that changes depends on how you initiate is just dumb. Ive fired single shells on full burst playstyles, which is annoying.

Start with rising and follow up with /\ or Y or LMB, start with running lunge then press /\+O or Y+B or LMB+RMB

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Date Posted: Nov 8, 2018 @ 2:24am
Posts: 10