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That's a good question considering Hornetaur has a full armor for example.
Now it only takes one piece of armor to get an entire passive effect, so you stretch it out with uneccessary grapgics and models for database entries that no one will use because they are garbage?
In the older games each armor piece tended to give +1 or +2 to an armor skill AND -1 or -2 to another. However, you usually needed a total point value of 10 to actually get the effect of said armor skill. So equipping someting with Crit +2 didn't actually give you anything, you needed to do some calcualtion so that your armor pieces together added upp to 10 or more Crit for the bonus to trigger. This is also why we hunters has such an awesome upper hand to the monsters in World.