Monster Hunter: World

Monster Hunter: World

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TapperSwe Aug 10, 2018 @ 5:18am
Anyway to make this game look sharper?
I was honestly expecting this game to look better then it does, i mean like The witcher 3 or other really good looking game. My main problem is the fuzzy and blurry look that this game has. What i have done is to turn the volume rendering to OFF and Everything else is on High, is there anny other setting to change to sharpen up the image?

I gues using reshade to have this game look proper is out off the question since it uses denuvo?

This game does not feel or look like a triple AAA title at all (mouse controll feels horrible),and the voice dialogs seems very random ,if you ask me it should have been like 30 euro instead of the 59 e that it paid. But i gues Graphics is always going to suffer in ported games...
Last edited by TapperSwe; Aug 10, 2018 @ 5:24am
Originally posted by Noctuah真実:
Turn of AA . FXAA & TAA blur the game .

I would use Reshade, yes .
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Noctuah真実 Aug 10, 2018 @ 5:19am 
Turn of AA . FXAA & TAA blur the game .

I would use Reshade, yes .
Alucard Aug 10, 2018 @ 5:23am 
How were you expected this game to look like W3?! There were tons of videos on YT from closed PC beta, there were tons of articiles where devs said they there won't be high res textures at release (maybe later). There were also tons and tons of videos from consoles in last months so you could see how game looks like.

Like, do you ever do research before you buy new game or you just buy it blindly with some strange expectations and then be surprised that it's different?

And one last thing- where did devs say that it's AAA title? MH was always a niche title and sold well. That does not make it AAA game.

If you thing 60 euro is price for graphics, not for a good game then I pity you. Who needs top-end graphics if game and gameplay is superb and well worth 60 euro...
Last edited by Alucard; Aug 10, 2018 @ 5:31am
TapperSwe Aug 10, 2018 @ 5:33am 
Originally posted by Alucard:
How were you expected this game to look like W3?! There were tons of videos on YT from closed PC beta, there were tons of articiles where devs said they there won't be high res textures at release (maybe later). There were also tons and tons of videos from consoles in last months so you could see how game looks like.

Like, do you ever do research before you buy new game or you just buy it blindly with some strange expectations and then be surprised that it's different?

I get what you saying but i was hopping it would look way better then on a console, to implement some basic and sharper looking grapich settings should not be a hard task to do when reshade can do it in anny game, as long as the game permits it ,and with a very smal fps cost.
Just a bloom (to controll that horrible light) and hd setting would have helped alot
Alucard Aug 10, 2018 @ 5:37am 
Originally posted by TapperSweden:
Originally posted by Alucard:
How were you expected this game to look like W3?! There were tons of videos on YT from closed PC beta, there were tons of articiles where devs said they there won't be high res textures at release (maybe later). There were also tons and tons of videos from consoles in last months so you could see how game looks like.

Like, do you ever do research before you buy new game or you just buy it blindly with some strange expectations and then be surprised that it's different?

I get what you saying but i was hopping it would look way better then on a console, to implement some basic and sharper looking grapich settings should not be a hard task to do when reshade can do it in anny game, as long as the game permits it ,and with a very smal fps cost.
Just a bloom (to controll that horrible light) and hd setting would have helped alot

I get you but if you did a little bit research you'd know that this is not the case. Game is good, maybe mods later will improve graphics (reshade) or Capcom will release high res textures patch.

"Horrible light"? Turn off Volumetric Rendering and it's much better and your fps will go up. Colors will also be sharper and more vibrant
Last edited by Alucard; Aug 10, 2018 @ 5:37am
TapperSwe Aug 10, 2018 @ 5:37am 
Originally posted by NoctVirtuousIX:
Turn of AA . FXAA & TAA blur the game .

I would use Reshade, yes .
Thank you! I will try that.
Not sure if Reshade will work in this game, but will try it tonight.
Last edited by TapperSwe; Aug 10, 2018 @ 5:37am
TapperSwe Aug 10, 2018 @ 5:39am 
Originally posted by Alucard:
Originally posted by TapperSweden:

I get what you saying but i was hopping it would look way better then on a console, to implement some basic and sharper looking grapich settings should not be a hard task to do when reshade can do it in anny game, as long as the game permits it ,and with a very smal fps cost.
Just a bloom (to controll that horrible light) and hd setting would have helped alot

I get you but if you did a little bit research you'd know that this is not the case. Game is good, maybe mods later will improve graphics (reshade) or Capcom will release high res textures patch.
A high res patch would be very Wellcome :-)
Noctuah真実 Aug 10, 2018 @ 5:40am 
Originally posted by TapperSweden:
Originally posted by NoctVirtuousIX:
Turn of AA . FXAA & TAA blur the game .

I would use Reshade, yes .
Thank you! I will try that.
Not sure if Reshade will work in this game, but will try it tonight.

TAA is so fuaking bad, Nivida or w.e is trying to make a new AA that is based of TAA, How you ask? Using RAYTRACING TECH TO REMOVE THE BLUR FX of TAA .

LMAO . What darn nonsense . Honestly..
Last edited by Noctuah真実; Aug 10, 2018 @ 5:41am
Alucard Aug 10, 2018 @ 5:41am 
Turn off Volumetric Rendereding, keep resoluton scalling to High (or else game will lower res dynamically to lower resolutions to keep high fps) and use FXAA instead of TAA.
Noctuah真実 Aug 10, 2018 @ 5:42am 
Originally posted by Alucard:
Turn off Volumetric Rendereding, keep resoluton scalling to High (or else game will lower res dynamically to lower resolutions to keep high fps) and use FXAA instead of TAA.

LMAO , I legit told him to remove to turn off Blur AA such as those, first post . Try again . Maybe next time you answer the question instead of ranting on...
Alucard Aug 10, 2018 @ 5:44am 
Originally posted by NoctVirtuousIX:
Originally posted by Alucard:
Turn off Volumetric Rendereding, keep resoluton scalling to High (or else game will lower res dynamically to lower resolutions to keep high fps) and use FXAA instead of TAA.

LMAO , I legit told him to remove to turn off Blur AA such as those, first post . Try again . Maybe next time you answer the question instead of ranting on...

Turn off Volumetric Rendereding, keep resoluton scalling to High (or else game will lower res dynamically to lower resolutions to keep high fps) and use FXAA instead of TAA.

Should I repeat myself again?
TapperSwe Aug 11, 2018 @ 4:26am 
Volume rendering was already off since i know that makes the image less clear, resolution scaling was also on high. What really helped was to turn of TAA and FXAA. But the bigest upside was that Reshade works in this game so now iys way way sharper with the preset that i made.

Youtube screwed up the clip a bit, when i move it looks blurry ,but it does not look like that on my screen or the clip that i uploaded

https://youtu.be/tErt6GzylHg
Last edited by TapperSwe; Aug 11, 2018 @ 10:17am
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Date Posted: Aug 10, 2018 @ 5:18am
Posts: 11