Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Jokes aside, it's not perfect as it is and it can get really frustrating when a cycle of chase-dung-chase-dung begins but it's a step in the right direction.
And if it's an angry Jhoe doing it, enjoy the damage it deals to the monster you're hunting.
As far as Turf Wars go, I'm pretty sure I've never taken damage if I just run in there and take swings as they go on? Although I'm not 100% if I'm dealing damage during it either.
yeas you do, the only thing is that they can't die during the animation, so for the duration of it the monster HP won't drop below 1
What I truly find suuuper annoying are those investigations where your target runs off immediately after a turf war and then is chased after by the intruder (even with dung pods), they have another fight, then target runs off again, that you end up chasing your target all over the map.
Say whatever you want, but I do appreciate monster interaction this time around... Though it does end up demanding for earplug...
I just wish the game wasn't so particular about it happening, Let me change what happens. I want to see something else happen since I can usually paralyze a monster in like 20 seconds, Let me change the outcome or something. you can't even get free clutch claw attacks in.
OP you like many others just got the world to complain about don't you? no no hear me out before the insults flinging begin, hear me out hear me out....
Okay so you have a problem with Turf Wars but why must that be a problem?? 2 things to take into consideration here just like DaBa said here... uuuuuuse your dung pods!! they are there in the game for just that reason to make the monsters go away so you dont have to get inbetween a Turf War. 2nd - you may not agree with this fact but alot of people like OP they dont really know what they are saying. If they would have it their way (hypotethically) then you would carve out a big and often cool mechanics of the game! like Faust Wither said you can smash the monster together which makes for incredible epic gameplay. I don't think you guys really truly understand that if you had your way and they got rid of said mechanics or whatever then the game would be stepping down a few levels of epicness. Thank god rant post usually dont get their way otherwise it would ruin the fun for alot of players. I'm guessing you are new to monster hunter, if you been a fan of previous monster hunter games you would not make such a post but rather embrace this feature.
Everything in moderation, my dude. I never said that a turf war once in a while can't be epic or fun, but as it is right now, it simple feels like the Devs just wanted to flex their cool animations skills than trying to introduce epic moments while we play. It can't be a cool moment if it's happening 95% of the times. It's tiresome and make people disliking and avoiding certain stages.
Let alone that killing my target after a turf war feels a little cheap. I prefer winning the hunt due to personal skill or a good teamplay than having the game win it for me by weakening my prey.