Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What could they gain from a newer gen game, anyway? Most of the returning monsters got downgraded.
For gigginox, his head and tail has more flexibility/is used more often than not than the monsters we currently have
Search up "lagiacrus prototype" or sumthin of the sort, its the reason why we dont have lagiacrus despite his body being similar to chungus them as well
I went and played MH4U and Tigrex and Zinogre felt the same so I kinda doubt this statement, it's just a lot easier on World because of the more fluid controls. I don't have GU yet to fight Glav or the others to check that though.
Capcom have issues with lathians skeletons so Khezu's neck would also caused issues one of the reasons why lagiacrus isn't in the game (And confirmed he won't be) is because of the issues
but still i hope that lagi and one of the boys will make it in the next gen
what i think is that in world and iceborne the second and first gen got a lot of love and the next game will feature a lot of the 4th and maybe 3rd gen
The real question is why is Kushala not able to be fought at Hoarfrost Reach despite there being a hidden molted Kushala shell present on the map?
What lmao?
Been playing since the original mh - in no other mh games have monsters fought so fluidly save maybe frontier, and even frontier gor shut down last year. Mhw's blos follows up dive attacks with charges literally immediately now, zinorge can change targets during most of his combos, etc. These are all things haven't existed in old mh games.
Not to mention - objectively so - that monsters movesets have all been changed to move around the arenas much, much more - especially compared to old monster. All of the new monsters have so much more maneuverability it's not even funny.
Still would be cool though I've always liked Khezu. The creepiness and lack of music, and everything. Plus the fact he can eat you. Evil, evil! Of course if they add him, they'd have no excuse not to add the various other similar Monster types, like Gypceros. Maybe then we'd get a monster other than Gold Rathian who was dangerous with poison, too.