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Glad to be of service. I been wanting it since Iceborne released. I even contacted MHVuze on nexusmods to ask if such is possible with the HD texture dlc (he is the one who made crude texture fix for armors on base game), but got no response. Had to do it myself lol
1. Do I still have to download the full 40GB HD Texture Pack?
1.a. If yes, perhaps someone is kind enough to host the necessary texture files, through Google drive to minimize download times? Is that viable or do I have to do my own extraction?
1.a.i. Wait, is that legal? lol I don't want to get banned.
2. Do layered armors also have HD Textures?
Cheers!
1. Yes.
1.a. The extracted files are around 90 GB in total, it is more practical to download the 40 GB HD texture pack then extract some/all of it in your hard drive. Download it once and keep it so in future you can extract more stuff from it should you want something else.
1.a.i. I would assume very legal, based on the fact that the devs let texture modding run directly via nativePC folder while function mod cannot do the same anymore after Iceborne. Making the game run well on your machine (while using HD texture pack) is very harmless yet increasing customer satisfaction, far from disrupting experience of other players, so no need to worry. The devs would be happy you find a way to run it smoothly without their help.
2. Yes. I saw some of it while copying folders.
Yes there is. They are on a folder named "wp".
People do worst and don't get banned.
//
I am curious what the total size of Character, Armor, Weapon textures add up to in comparison.
26GB for pl which is general textures for PlayerCharacters and armor
2.8GB for NPC Textures
6.7GB for WP which is Weapon Textures.
7.7GB for EM which will be your monster textures.
Stage makes up a large chunk of the textures which is World asset textures. A alarming 28GB for something you're barely ever gonna look at!
Now adding these up, there's some heavy compression on the chunk files so this is only really worth it if you're wanting to reduce VRAM usage, rather than disk space.
I was thinking of doing this well before this thread's creation, but just obvious pointers to others, back up your actual NativePC files so you can overwrite the texture dump if you have any texture/mesh alterations.