Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Most of his attack have pretty good tell and he's not hitting you with some ♥♥♥♥♥♥♥♥ like roar into attack, dangerous puddle or wind spam. Which make him pretty fun fight too.
with sticky hbg he was lying on the ground most of the time.
temp guiding lands version is needed for the weapon.
Better hitboxes, easier controls, more tuned ai, more options to fight with all change how a monster fights in newer games.
Narga used to be a real pain in my ass, now he's a pushover.
That said, I fought both temp metal raths and they were much more of a challenge, so I expect temp Rajang to be somewhere closer to that when I get to it.