Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The monsters aren't any more dangerous - they just take longer to kill.
I'm still using my HR Y armor, and I'm not having any problems taking hits even though there's Master gear with +50 def on each piece available for me to craft.
From the way the vanilla game progressed, I would have expected Master Rank monsters to have stupidly high attack, but only slightly higher HP, so the fights wouldn't actually take longer as long as you played well, but would punish you if you played poorly. That's pretty much how it's been until now.
Sure, in ye olden days of previous games the monsters would take about half an hour to hunt, but they would also put you on a cart in a matter of seconds if you were under-geared :P
Honestly, End game of MHW (Non evvent ♥♥♥♥♥♥♥♥, that wasnt true end game), like augment grinding and elder grinding for those augment stones, made hunts last for what, 1 minute?
What a fun time...
Insteado fthat 1 minute, now turn that into 4 minutes or so with an everage of end game geared people in a quest.
Thats 3 more minutes of actually playing the game.
Thats 1 minute less then a non over timed match in rocket league :/ Get the jizz? I found it personally boring we stunlocked mons in vanilla MHW for a minute only to see it limping afterwards. XD
The DPS on these weapons is insanely high. Safi weapons, coming later, are even higher.
Combine weapon damage to our decos and the boost they give us and you start to see we can now do absurd damage in short periods of time. So to compensate for this enemy HP was inflated
It seems like they have more HP, but it's actually that we can now do more damage and that compensation comes in early before we gain access to our superior weaponry/builds
Run a Gold Rathian weapon like CB or Switch Axe against a max star hunter rank monster. Then run one of those weapons against a max star master hunter monster. You'll see how absurdly fast the hunter rank dies and how little damage you're taking.
That first Barioth was my most difficult battle. Had 5 minutes left on the clock. Was smooth sailing after that fight since by then I had a full set of Master rank gear with weapon.