Monster Hunter: World

Monster Hunter: World

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El Moustache Nov 25, 2018 @ 11:06am
Can someone teach me how to use JoyToKey in order to walk on PC using a keyboard?
I've found a user by the name of ZackGee who claimed it possible to walk in-game on PC using a program called JoyToKey which allows you to use a controller as a keyboard. I'm trying to find how to use it in order to hotkey controller buttons to the keyboard.

Any help would be appreciated. Capcom really screwed up something so simple...
Originally posted by Ancient:
You can use the Keyboard 2 options in JTK to emulate a % of an analog stick's movement.

Switch based on analog input level
For analog stick inputs, the assignment can change depending on the analog input level.
- ex) small stick input => slow movement key
- ex) large stick input => fast movement key
https://joytokey.net/en/screens/KeySwitch-en.png

Just make an assignment for Left Stick Forward, go to Keyboard 2 tab, bind a key or key combo to Input1, then tick "Switch depending on analog input level" and adjust the % for the first box (probably 15-25% or so will be good for walking).
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Farrel Nov 25, 2018 @ 11:53am 
I haven't used joyToKey, but if, like me, you're trying to use a PS3 controller, there are easier ways.

SCP - (Scarlet Crush Productions) made a very good PS3 controller wrapper. Essentially letting you use a PS3 controller as if it were an Xbox one.
The author of this thread has indicated that this post answers the original topic.
Ancient Nov 25, 2018 @ 12:23pm 
You can use the Keyboard 2 options in JTK to emulate a % of an analog stick's movement.

Switch based on analog input level
For analog stick inputs, the assignment can change depending on the analog input level.
- ex) small stick input => slow movement key
- ex) large stick input => fast movement key
https://joytokey.net/en/screens/KeySwitch-en.png

Just make an assignment for Left Stick Forward, go to Keyboard 2 tab, bind a key or key combo to Input1, then tick "Switch depending on analog input level" and adjust the % for the first box (probably 15-25% or so will be good for walking).
Last edited by Ancient; Nov 25, 2018 @ 12:26pm
ChubbNutt Nov 25, 2018 @ 12:30pm 
What do you need to walk for?
El Moustache Nov 25, 2018 @ 12:46pm 
Originally posted by Ancient:
You can use the Keyboard 2 options in JTK to emulate a % of an analog stick's movement.

Switch based on analog input level
For analog stick inputs, the assignment can change depending on the analog input level.
- ex) small stick input => slow movement key
- ex) large stick input => fast movement key
https://joytokey.net/en/screens/KeySwitch-en.png

Just make an assignment for Left Stick Forward, go to Keyboard 2 tab, bind a key or key combo to Input1, then tick "Switch depending on analog input level" and adjust the % for the first box (probably 15-25% or so will be good for walking).

Thank you very much! I'll be sure to check this out. I've already found a convoluted workaround using UCP, but I might as well use this if it provides better controlls!
HUNTER II7 Oct 26, 2019 @ 2:48pm 
Originally posted by Ancient:
You can use the Keyboard 2 options in JTK to emulate a % of an analog stick's movement.

Switch based on analog input level
For analog stick inputs, the assignment can change depending on the analog input level.
- ex) small stick input => slow movement key
- ex) large stick input => fast movement key
https://joytokey.net/en/screens/KeySwitch-en.png

Just make an assignment for Left Stick Forward, go to Keyboard 2 tab, bind a key or key combo to Input1, then tick "Switch depending on analog input level" and adjust the % for the first box (probably 15-25% or so will be good for walking).

can you elaborate a bit more? I've been messing around with joytokey trying to figure out how to walk but haven't found a work around. I tried your method but it doesn't make sense, that option doesn't work the way you think it does unless the game was a walk function / key bind.

My theory:
Playing shooters stealthy I would tap "A" a few times to kind of mimic walking slowly. The faster you press A the faster / more you walk. Its this method that I want to bind in Joytokey but I haven't found out how. I think I could make a macro but id like to stick to only using Joytokey and not some other program in conjunction.
Basically I think using the "keyboard multi" "switch depending on analog input level" to bind different rates of button press. Lets say for example at <20% analog movement, "Input1" would be activated which repeatedly taps "A" at 1.6 taps per second. Then at <90% "input2" would be activated which repeatedly taps "A" at 2.5 taps per second. Finally "Input3" >90% would simply have "A" binded.
Theoretically this method could be applied infinitely where as the analog movement is related to HOW FAST joytokey taps a "A" per second.

Anyway, any help would be appreciated.
Xilo The Odd Oct 26, 2019 @ 2:51pm 
you know, i wonder if there is a mod to make it so there is a walk toggle key.

i wonder if iceborne will bring us such a key...

either way this thread was a good read.
El Moustache Jun 25, 2020 @ 11:08pm 
Originally posted by Xilo The Odd:
you know, i wonder if there is a mod to make it so there is a walk toggle key.

i wonder if iceborne will bring us such a key...

either way this thread was a good read.

No mod afaik but I managed to get it working as per this thread.
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Date Posted: Nov 25, 2018 @ 11:06am
Posts: 7