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Edit - Or bring back the actual guildmarm Sophia from previous MH 4/Gen games. At least she had a sense of humor and could follow hunters around and take notes during fights without putting herself in danger.
I miss being called Doodle.
In old MH games there was an item you could find in bonepiles called "unknown skull" with a description implying it was owned by a hunter who died in the field. I imagine the Guild introduced handlers to keep track of hunters and prevent these occurences.
So she's supposed to protect you (not physically, just confirm if you fall and notify the cart felynes) and be the reason you faint instead of literally die when your health reaches zero. Not that you could die in the old games, but that handlers should start becoming a thing is a surprisingly consistent logical progression for the lore of the series.
Of course, she endangers herself (and therefore the PC) more often than not. Her foible is that she is literally useless at this job, and has the kind of personality that makes you realise she doesn't even know it, ergo everyone hates her.
Although, they've had that kind of stuff before.
In some games, you could sometimes see some Guild Felynes in balloons, watching you, and presumably monitoring your status.
I get the feeling the Handler is more for the story purpose of the breaking research they're doing in-story.
(As the Guild is trying to figure out why those monsters are migrating to the New World. I think it was that some Elder Dragons were migrating there, and acting odd.)
That said, I could stand for her to be a little less "Leeroy Jenkins". (i.e. charging right into danger, consequences be hanged)
She can talk all she wants (since we're silent protagonists), but she really needs to show a little more professionalism.
Yes, pretty much. I'm doing a bit of theorycrafting more than anything, like "why do handlers exist" rather than "why does THIS handler exist".
Liker seriously our Handler sucks as hell.
Her infamous quote "You can do it, We can do it!" is seriously piss me off.
When we got Serious Handler I was like "Bye Handler and never come back."
The fact that there's contention AT ALL with the handler shows just how much Capcom screwed the pooch with her character. Annoying overly giddy genki girl with a penchant for gluttony and crying like a helpless kid for people she barely knows, wow so charming. Overbearing characters like her are best left with minimal screentime and not basically the whole ♥♥♥♥♥♥♥ game.
I was really hoping they'd do her better in iceborne, but she's still the 12 year old little ♥♥♥♥ that insists on going into the field with you that she was in base game.
And no, I won't accept any sort of head canon or fan theory as to why she exists or does the things she does at all. Serious handler exists and my time with her was simple and she basically serves the guild girl purpose to the letter, especially when she knows she needs to plant her ass back at camp and stay there. 4 generations of monster hunter, and we go at the field ALONE or with other hunters (HUNTERS, not HANDLERS) and that's how I'd like it to stay.
I think it's more that The Handler is so bad that pretty much anyone else is an upgrade. Being stupid isn't a personality. Besides, I wouldn't call Serious zero-dimensional when you're only with her for two quests.
waifubabs are truly hilarious
i don't find any character in this game to be more than a cardboard cutout but i'm inclined to agree with this assessment; i always felt a dry, sterile, robotic vibe about SH, as if purposefully designed to be as inoffensive to fragile babies as possible.