Monster Hunter: World

Monster Hunter: World

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grimtnt Jan 9, 2020 @ 6:48pm
Simple Iceborne Performance Fix
So before Iceborne my performance was relatively good, was able to run between 45-55 fps at fairly high settings (with volumetrics off) despite my system.

After the Iceborne update the game ran barely 15-25 fps, looked pixilated, strangely dark in areas and would randomly freeze for a few seconds, I tried for nearly an hour to fix it and finally I found a solution.

I dropped my settings to minimum, restarted, set them back to normal ( for my game pre expansion) and restarted again.
(I kept dx12 and Fidelity off due to some rocketing memory usage)

This fixed everything for me, the stutter, fps now a buttery 60fps, pixilation and odd dark textures are also all fixed after trying this ( didn't see it anywhere else but I also had some missing audio before this fix)

My system btw is:
Intel i5-7300hq
Gtx 1050
8gb ram
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Showing 1-15 of 56 comments
KRINGO Jan 9, 2020 @ 7:52pm 
This worked perfectly for me. I have a 2080TI and usually get 90-120 in normal gameplay but sunk to 40-60 after expansion patch. After changing preset settings to 'Low', restarting game, then changing them back my performance returned to normal. Thanks for the tip.
grimtnt Jan 9, 2020 @ 7:56pm 
Originally posted by Kringlorr:
This worked perfectly for me. I have a 2080TI and usually get 90-120 in normal gameplay but sunk to 40-60 after expansion patch. After changing preset settings to 'Low', restarting game, then changing them back my performance returned to normal. Thanks for the tip.

Glad it worked for you, seems there may be an issue with how Iceborne carries over the existing settings from the base game, visually it's almost like it's applying different setting options at the same time, which should be impossible but who knows?
KRINGO Jan 9, 2020 @ 7:58pm 
Originally posted by grimtnt:
Originally posted by Kringlorr:
This worked perfectly for me. I have a 2080TI and usually get 90-120 in normal gameplay but sunk to 40-60 after expansion patch. After changing preset settings to 'Low', restarting game, then changing them back my performance returned to normal. Thanks for the tip.

Glad it worked for you, seems there may be an issue with how Iceborne carries over the existing settings from the base game, visually it's almost like it's applying different setting options at the same time, which should be impossible but who knows?

It's possible there were a lot of behind the scenes engine changes/upgrades that weren't properly coded away. So when you use your old settings it's using defunct or out of date rendering options instead of the newer settings you force on when you change presets.
Originally posted by grimtnt:
So before Iceborne my performance was relatively good, was able to run between 45-55 fps at fairly high settings (with volumetrics off) despite my system.

After the Iceborne update the game ran barely 15-25 fps, looked pixilated, strangely dark in areas and would randomly freeze for a few seconds, I tried for nearly an hour to fix it and finally I found a solution.

I dropped my settings to minimum, restarted, set them back to normal ( for my game pre expansion) and restarted again.
(I kept dx12 and Fidelity off due to some rocketing memory usage)

This fixed everything for me, the stutter, fps now a buttery 60fps, pixilation and odd dark textures are also all fixed after trying this ( didn't see it anywhere else but I also had some missing audio before this fix)

My system btw is:
Intel i5-7300hq
Gtx 1050
8gb ram

hi there! i also read some fixes that they would turn off the high res texture pack dlc, did you happen to turn yours off (or didnt download it at all)?

we have nearly the same setup and was hoping to start IB when I get home later. Wanted to make sure it won't crash as much so reading possible fixes in advance
grimtnt Jan 9, 2020 @ 8:02pm 
Originally posted by Theta:
Originally posted by grimtnt:
So before Iceborne my performance was relatively good, was able to run between 45-55 fps at fairly high settings (with volumetrics off) despite my system.

After the Iceborne update the game ran barely 15-25 fps, looked pixilated, strangely dark in areas and would randomly freeze for a few seconds, I tried for nearly an hour to fix it and finally I found a solution.

I dropped my settings to minimum, restarted, set them back to normal ( for my game pre expansion) and restarted again.
(I kept dx12 and Fidelity off due to some rocketing memory usage)

This fixed everything for me, the stutter, fps now a buttery 60fps, pixilation and odd dark textures are also all fixed after trying this ( didn't see it anywhere else but I also had some missing audio before this fix)

My system btw is:
Intel i5-7300hq
Gtx 1050
8gb ram

hi there! i also read some fixes that they would turn off the high res texture pack dlc, did you happen to turn yours off (or didnt download it at all)?

we have nearly the same setup and was hoping to start IB when I get home later. Wanted to make sure it won't crash as much so reading possible fixes in advance

I've never used the high res pack ( never downloaded it ), strangely though the game looks more crisp after this fix than it did pre Iceborne, and runs smoother
The High Seraph Jan 9, 2020 @ 8:03pm 
Omg it worked , come here after massive fps drops in ancient forest ( previous solid 60 ) and now boom !! Ty
Last edited by The High Seraph; Jan 9, 2020 @ 8:04pm
RuDoKa Jan 9, 2020 @ 8:03pm 
Well I tried it...

And it didnt worked... I still have 45 fps instead of the 90 fps I had before
Originally posted by grimtnt:

I've never used the high res pack ( never downloaded it ), strangely though the game looks more crisp after this fix than it did pre Iceborne, and runs smoother

oh that's great to hear. I'm okay with or without the high res pack anyway (never had it too but accidentally let it download with the update a while ago)
thanks for this!
grimtnt Jan 9, 2020 @ 8:09pm 
Originally posted by RuDoKa:
Well I tried it...

And it didnt worked... I still have 45 fps instead of the 90 fps I had before

Damn, sorry to hear that.

You could try deleting the configuration file and verifying the game integrity and then try launching the game again, (worked for a friend of mine with an amd card).

Also, you could try disabling dx12 and Fidelity in the title menu before doing this, I noticed my memory gradually increasing and then maxing out with these enabled.
RuDoKa Jan 9, 2020 @ 8:21pm 
Originally posted by grimtnt:
Originally posted by RuDoKa:
Well I tried it...

And it didnt worked... I still have 45 fps instead of the 90 fps I had before

Damn, sorry to hear that.

You could try deleting the configuration file and verifying the game integrity and then try launching the game again, (worked for a friend of mine with an amd card).

Also, you could try disabling dx12 and Fidelity in the title menu before doing this, I noticed my memory gradually increasing and then maxing out with these enabled.
Ok I just did this and it didnt worked as well...
Geist Jan 10, 2020 @ 3:29am 
hmm, DX12 runs fine for me, but I had extreme pixellation, found out "Screen Space Reflections" causes it for some reason.
SubTonic Jan 10, 2020 @ 4:01am 
Originally posted by Geist:
hmm, DX12 runs fine for me, but I had extreme pixellation, found out "Screen Space Reflections" causes it for some reason.

Yeah, it's weird. It enhances image quality especially around water, but it also applies some kind of pixel filter to the screen. Reminds me of the Interlaced rendering option for DMC5. It might be an intended side effect or a bug. Hoping the latter and that Capcom will fix it.
This makes no sense and I'm upset this worked for me.
Numeriku Jan 10, 2020 @ 5:42am 
Tried it, but sadly it didn't work.
Tokfan Jan 10, 2020 @ 5:45am 
I just hit ctrl+alt+delete and increase the processor priority to high, solves it and I can keep my old graphics settings on custom mid/high
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Date Posted: Jan 9, 2020 @ 6:48pm
Posts: 56