Monster Hunter: World

Monster Hunter: World

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Pranci Jan 9, 2020 @ 3:18pm
Best Image quality?
Hey guys, I have a really good rig, so I can try Iceborne at max settings, but I don't know if I should use FidelityFX (put it to max quality) or just set Resolution Scaling to High (because you can just use one of them and not both togheter).

So, FidelityFX vs Resolution Scaling on High, which is better with quality?
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well i assume Fidelity FX is basically just FXAA and Resolution Scaling is just scaling resolution, which have always been the two contenders. I think most peopkle have said that Resolution Scaling tends to be the first choice and adding AA is secondary for optimal image quality.
so basically the FidelityFX is for the people who cant scale resolution I suppose.
Pranci Jan 9, 2020 @ 3:22pm 
I think you didn't check the options, if you turn FidelityFX on you can no longer use Resolution Scaling, it uses FidelityFX to do the resolution scaling, and I don't know which gives you the best image quality between the two
Space Jan 9, 2020 @ 3:23pm 
DLSS is only available for anything greater than 1080p?
Don't use FidelityFX or DLSS if you want the best quality. Both of those render the game at a lower resolution then upscale + sharpen.

Keep the in game AA turned off as well, FXAA and TAA blur everything.

What specs do you have?
Pranci Jan 9, 2020 @ 3:28pm 
Originally posted by DecisivelyNumbGaming:
Don't use FidelityFX or DLSS if you want the best quality. Both of those render the game at a lower resolution then upscale + sharpen.

Keep the in game AA turned off as well, FXAA and TAA blur everything.

What specs do you have?
My specs:

R5 2600
16GB 3000Mhz
RX 5700 XT

I can run at best settings don't worry
like resolution makes more pixels while AA makes better pixels. Having more pixels is always better.
Originally posted by Pranci:
Originally posted by DecisivelyNumbGaming:
Don't use FidelityFX or DLSS if you want the best quality. Both of those render the game at a lower resolution then upscale + sharpen.

Keep the in game AA turned off as well, FXAA and TAA blur everything.

What specs do you have?
My specs:

R5 2600
16GB 3000Mhz
RX 5700 XT

I can run at best settings don't worry

Keep it 1080p. set image quality to high, volumetric fog to variable, ambient occlusion to mid, SH diffuse to mid (or high), turn off motion blur and depth of field. Everything else should max fairly well.

Use Vsync, and set FPS to no limit.

That should give you a start for quality. Don't forget the high resolution texture pack addon.

If you remove the volumetric fog, you can bump it up to 1440p but that really hurts the overall aesthetic and atmosphere in my opinion as the weather effects rely on it heavily.
Last edited by DecisivelyNumbGaming; Jan 9, 2020 @ 3:33pm
Pranci Jan 9, 2020 @ 3:34pm 
Originally posted by DecisivelyNumbGaming:
Originally posted by Pranci:
My specs:

R5 2600
16GB 3000Mhz
RX 5700 XT

I can run at best settings don't worry

Keep it 1080p. set image quality to high, volumetric fog to variable, ambient occlusion to mid, SH diffuse to mid (or high), turn off motion blur and depth of field. Everything else should max fairly well.

Use Vsync, and set FPS to no limit.

That should give you a start for quality. Don't forget the high resolution texture pack addon
I have all of that, btw never use volume rendering quality and I don't use thing to mid, as I do 100+ fps with everything set to max, so I don't need mid. I already have HD texture pack.

I just want to know FidelityFX vs Resolution Scaling, which one gives you more image quality
Originally posted by Pranci:
Originally posted by DecisivelyNumbGaming:

Keep it 1080p. set image quality to high, volumetric fog to variable, ambient occlusion to mid, SH diffuse to mid (or high), turn off motion blur and depth of field. Everything else should max fairly well.

Use Vsync, and set FPS to no limit.

That should give you a start for quality. Don't forget the high resolution texture pack addon
I have all of that, btw never use volume rendering quality and I don't use thing to mid, as I do 100+ fps with everything set to max, so I don't need mid. I already have HD texture pack.

I just want to know FidelityFX vs Resolution Scaling, which one gives you more image quality

Neither, both of those reduce your image quality.

And setting things to mid and variable isn't just for performance. Some of the settings in my opinion look better on mid vs high like ambient occlusion and diffuse, same with keeping AA off.
okay my assumption then is that FidelityFX optomizes the highest resolution scaled + the highest effects applied, while resolution scaling does the highest resolution that can be scaled without effects applied.
thats the only reason I can think why they would give two options
Originally posted by JrockStarap:
okay my assumption then is that FidelityFX optomizes the highest resolution scaled + the highest effects applied, while resolution scaling does the highest resolution that can be scaled without effects applied.

FidelityFX takes your existing resolution. 1440p for example, renders the game at 1080p upscales and sharpens to 1440p. It's a reduction in picture quality.

Resolution scaling does the same thing, but doesn't have a sharpening filter built in. Each tier high being full resolution mid being 1080p, low 720p roughly.
Pranci Jan 9, 2020 @ 3:41pm 
So actually I tested out this a bit and FidelityFX seems to give a better image quality
Originally posted by Jaffa:
SH diffuse quality should be set to max, not mid. Otherwise you get horrible shimmer on grass in hoarfrost. Also, just set image quality to high and don't use fidelityFX.

ah damn, I haven't been there yet. I found on high it gives a strange gridlike artifact on overlapping distant objects in the base game and astera.
Last edited by DecisivelyNumbGaming; Jan 9, 2020 @ 3:43pm
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Date Posted: Jan 9, 2020 @ 3:18pm
Posts: 21