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wait until behemoth appears with its annoying mother of all aoe ultimate attacks
ecliptic meteor born to destroy them all everywhere on the map (not the area the map), you are only save in the camp inside the tent or at food table which is pretty stupid.
best part is when you get the message monster killed, but mission failed
https://www.youtube.com/watch?v=YWSdRmKUHYA
A post somewhere in the discussions describes it best. You expect a car, but you get a forklift. The fanboys defend the forklift by saying it's more complicated. In the end, it's still a ♥♥♥♥♥♥♥ forklift.
You will not change the lovers of this game to think otherwise.
I would tend to agree with this, as MH has always been niche for several. However, it's been six months since the initial release. That is plenty of time for people to find out what they think is car is in reality a forklift. The most that any news of this port has done is show that this is a somewhat shinier forklift with its own set of issues. Thinking that the pc model forklift fixes everything "wrong" with the console forklift is naive at best. Don't be mad at the "fanboys" who knew what they were getting into just because you forgot to take off your beer goggles.
I get how you might think that man. but if you and the other complainants were so concerned about hitboxes, 5 minutes of google would have answered all your questions, and you guys wouldn't have purchased or at least refunded the title.
I don't feel its fair everyone suffers because you guys feel you didn't get the game you wanted.
Nobody, that's who.
Well-made hitboxes aren't some fancy designer feature, they're a baseline expectation. There's no reason to assume a game *doesn't* have them.
it easily came up in research.
and if these guys actually were concerned about the hitboxes, they actually would have studied them.
I didn't even have them as the focus of my quick google study of the game, and it came up repeatedly in archived and old threads re: MH.
I don't see this as a valid excuse at all. A lack of wisdom does not denote a broken game. The monster is the size of a house, the hitboxes are just as big. Deal with it.
The first time it happened was against the Tobi. It was doing its super avoidable tail slam thing and i was way off to the side watching it and next thing i know i'm giving it a prostate exam.
Other than that, the hitboxes seem fine, i manage to squeeze thru diablos legs and wings when its charging so it's not like a sollid wall of death.
Sometimes, the game lags hard enough to actually teleport the monster in front of you, and sadly they seem to take advantage of the lag. Other times, the hitboxes are so janky that you can either dive straight into it and not get hit or be a mile away and get carted.
Not all of them are bad, but there's some pretty nasty ones.
Fun fact: first monsters in Ancient Forest(those not hostile dinosaurs) do not have hitbox in like first 30% of thier body starting from head. Go to Ancient Forest and try it yourself.
seems like everything is your fault but you don't seem to actually think about the why
just so we're clear i had the same problem than you at the start when using the long sword launched attack (never played a mh before) and all I had to do was to trigger it from a different angle while going for the same body part at the end
its that complicated bro. + there are decorations to completely nullify any kind of knockback if you're that bad
tl dr : if you're doing full frontal attacks you're doing it wrong