Monster Hunter: World

Monster Hunter: World

View Stats:
Fredo Sep 2, 2018 @ 3:59am
[Need Advice] New to great sword stun-lock builds, what did I miss?
Hello everyone, first of all, thank you very much for paying attention to this thread.
I'm new to this series and so far only got around 200 hours experience in this game with mainly Bow/ Insect Glaive/ Dual Blade (HR 66). I have seen some cool stun-lock builds and very interested to try one.
This is where my idea come from: https://www.youtube.com/watch?v=3O0moAWzQuY

As I see in the video when the hunter deal a designated damage to monster's weak spots he can stun the monster, but something is off in my case: I can't stun 3 stars Tobi-Kadachi with 500 crit damage in the head.

Informative post:
#3, #10

Related to my weapon and skills:
- Nergigante tree last Greatsword (Purgation's Atrocity) no augmentation (I don't know how to unlock it yet).
- Attack Boost Lv4
- Weakness Exploit Lv3
The rest of gear and skills are irrelevant as I'm bad and need to deal with monster roars, stun, whetfish fin animation... (kinda embarrassing actually).

Finally the questions (If you know or have any source of related information for any of these question or information that you would like to share please let me know, much appreciated):
- Is stun threshold different between monsters? Is it percentage relating to monster's total HP by any chance? Is it scaled in multiplayer?
Originally posted by Nightryderace:
yes, stun resistance is different for every monster.
- Is there any sign to tell us that damage is counting toward stun threshold? Or monster is mostly stunned?
Originally posted by Nightryderace:
There is no way to tell how much stun is built. You will know you are building stun when you hear a crackle sound effect.
- Do every type of damage can stun monsters? (Blunt/ Serve/ Bullet/ Raw/ Elements)
Originally posted by Nightryderace:
Stun can only be built up by hitting the head with blunt attacks, unless you have Punishing draw.
- Do individual weak spots have individual stun threshold? If it does will it reset when monster stunned?
- What skill is good for this type of build? Or do you have any recommended mix sets?

Thanks for reading, happy hunting.
Last edited by Fredo; Sep 2, 2018 @ 6:22am
< >
Showing 1-12 of 12 comments
Fredo Sep 2, 2018 @ 5:00am 
[Update]
4 stars Rathian: 604 damage in the face while roaring still not get stunned (not to mention first hit, and sure the damage does not come to the wing as I stand right in front of him).
Last edited by Fredo; Sep 2, 2018 @ 5:01am
Shichiya Sep 2, 2018 @ 5:12am 
iirc so far breaking parts will sometimes stun it only, most of the time it will just flinch a bit.

There's no guarentee in stunning the monster with heavy hits
Nightryderace Sep 2, 2018 @ 5:20am 
Only blunt damage can stun. There is no way to tell how much stun is built. You will know you are building stun when you hear a crackle sound effect. Stun is like a status effect: It builds to a threahold. Once that threshold is reached, the monster is stunned, and the threshold increases.

What are you talking about with GS involves the skill "Punishing Draw", which causes all draw attacks to have stun damage. Really only used on the Greatsword.

If you want to test stun before getting that, either pick up a hammer or try using the greatsword side slap to see the effect. Or shoot a stone or redpit.

Stun can only be built up by hitting the head with blunt attacks, unless you have Punishing draw.

Exhaust, which is also inflicted by blunt weapons, is built up regardless of where you hit.

EDIT: Also, yes, stun resistance is different for every monster.
Last edited by Nightryderace; Sep 2, 2018 @ 5:21am
Fredo Sep 2, 2018 @ 5:25am 
Originally posted by Nightryderace:
Only blunt damage can stun. There is no way to tell how much stun is built. You will know you are building stun when you hear a crackle sound effect. Stun is like a status effect: It builds to a threahold. Once that threshold is reached, the monster is stunned, and the threshold increases.

What are you talking about with GS involves the skill "Punishing Draw", which causes all draw attacks to have stun damage. Really only used on the Greatsword.

If you want to test stun before getting that, either pick up a hammer or try using the greatsword side slap to see the effect. Or shoot a stone or redpit.

Stun can only be built up by hitting the head with blunt attacks, unless you have Punishing draw.

Exhaust, which is also inflicted by blunt weapons, is built up regardless of where you hit.

Thank you very much for your comment.
I just simply blindly make a build after saw this video:
https://www.youtube.com/watch?v=3O0moAWzQuY
If there's anything I missed please let me know.
Meanwhile, I gonna test out punishing draw to see how stun looked like.
Fredo Sep 2, 2018 @ 5:26am 
Originally posted by 七夜 ╬ Shichiya:
iirc so far breaking parts will sometimes stun it only, most of the time it will just flinch a bit.

There's no guarentee in stunning the monster with heavy hits

Thanks for your information, much appreciated.
I wish they have a rate-up button or something.
Nightryderace Sep 2, 2018 @ 5:31am 


Originally posted by miosally:
Originally posted by Nightryderace:
Only blunt damage can stun. There is no way to tell how much stun is built. You will know you are building stun when you hear a crackle sound effect. Stun is like a status effect: It builds to a threahold. Once that threshold is reached, the monster is stunned, and the threshold increases.

What are you talking about with GS involves the skill "Punishing Draw", which causes all draw attacks to have stun damage. Really only used on the Greatsword.

If you want to test stun before getting that, either pick up a hammer or try using the greatsword side slap to see the effect. Or shoot a stone or redpit.

Stun can only be built up by hitting the head with blunt attacks, unless you have Punishing draw.

Exhaust, which is also inflicted by blunt weapons, is built up regardless of where you hit.

Thank you very much for your comment.
I just simply blindly make a build after saw this video:
https://www.youtube.com/watch?v=3O0moAWzQuY
If there's anything I missed please let me know.
Meanwhile, I gonna test out punishing draw to see how stun looked like.
Ah, he is actually causing the monster to flinch/knockdown. Which is done from delivering a certain amount of damage to a monster part. Kushala seems to get knocked down when his head flinches, which isn't something I was aware of.

Flinching is a bit different. A part break is a guaranteed flinch, but also just simply doing enough damage will cause the flinch.

For a lot of monsters, dealing enough damage to the hind legs will result in it being knocked down instead of flinching.

I apologize, stun is something completely different.
Nightryderace Sep 2, 2018 @ 5:38am 
https://youtu.be/9FHTSui5Z4I

An example of flinching to its fullest effect.
Fredo Sep 2, 2018 @ 5:45am 
Originally posted by Nightryderace:
https://youtu.be/9FHTSui5Z4I

An example of flinching to its fullest effect.
Thank you very much, I learned a lot from your comments.
Fredo Sep 2, 2018 @ 5:47am 
@GungZA: I don't know why you remove your comment but thank you very much for it, I actually missed something apparently. I thought you wrote Impact Mantle?
Last edited by Fredo; Sep 2, 2018 @ 5:50am
L3pr4ch4un Sep 2, 2018 @ 6:08am 
Flinching and stun are different, far different. Flinching you can do with straight up GS - stun you need punishing draw (and maybe exhaust gems) AND to be ONLY using draw attacks. Which sucks with TCS now. or True charged slash.
To my knowledge - toppling, especially in bigger monsters is leg specific. Meaning, if you take out or wail on the left leg and the right...it falls on the left. Then a few swings the right should fall. Which is a major bonus.
Gs is more for breaking/being a jack of all trades.
Now, a suggestion from me, instead of stun/exhaust focus - why not focus on the great girros blade? It can have white sharpness (potentially), and gives paralysis - whiiiich will "stun" monsters usually twice (for the bigger ones) per fight. At least.
Go for the legs, but keep your damage even, err, spread, you'll see ..or at least i seem to with it balanced flinch/knock them over with a nice spread. And with tcs if you miss, but still hit a spot you've worked on, you may still topple it.
My current gear is nerg chest pants gloves - death stench boots and wyvernking (crit exploit, necessary) eyepatch. Gems are hit or miss, and a handicraft +3 charm. So, +5 handicraft i get white sharpness on my leviathan's fury - which also goes a way to knocking them around/cutting. White sharpness helps.
resucitate (or however its spelt) kicks in a lot, (dont remember my exact gems), latent power, divine blessing (even 1 gem is worth it for everyone, mantles or no), and some attack boost, altho could be switched for the miasma gem (for vaal) or fire resist for teostra. Altho not really needed.
Augments come with streamstones - depends on your weapon, if tier 8 (like nerg) they come off - a chance - from investigations tempered elder dragons ...it may take a while to get...and it rolls like gems, so it may be hammer, lance...etc I got a hammer earlier ^.^
Anyhew,

Punishing draw is the old style, but altho it has its uses, people are a ) bounce around too much and b) far too spread out. To get a good draw, you'll need the rocksteady mantle (need it anyway) or some way of negating the dragons attacks just to land it. (focus helps if you can get it, but there's more necessary) And if it's not a lvl 3 /2 it's not gonna hit hard enough to do real damage.

I suggest you go for damage, survivability (divine blessing....kicks in more then you'd think) and practice with the GS FIRST before fine tuning for the "best damage". And get a leviathan's fury. White beats blue. and maybe a malady's kiss .... 3 augment slots and paralysis..less damage sure but...

O and magda's have negative affinity (will make you do less damage) expecting you'll get a crit draw gem or something along those lines to put you positive anyway.

As the rambling as said - malady's kiss (paralysis, procs a lot, on all) leviathan's fury, and focus more on practice first theeeen fine tweak it. Stunning and pinpoint is after you've had some..or a good bit of practice. err flinching..you know what i mean. Hope this helps.

O and earplugs may be tempting - but rocksteady mantle should be more than enough for most fights. Get up in between their legs and bob barker it (neuter them)
Fredo Sep 2, 2018 @ 6:21am 
Originally posted by L3pr4ch4un:
Flinching and stun are different, far different. Flinching you can do with straight up GS - stun you need punishing draw (and maybe exhaust gems) AND to be ONLY using draw attacks. Which sucks with TCS now. or True charged slash.
To my knowledge - toppling, especially in bigger monsters is leg specific. Meaning, if you take out or wail on the left leg and the right...it falls on the left. Then a few swings the right should fall. Which is a major bonus.
Gs is more for breaking/being a jack of all trades.
Now, a suggestion from me, instead of stun/exhaust focus - why not focus on the great girros blade? It can have white sharpness (potentially), and gives paralysis - whiiiich will "stun" monsters usually twice (for the bigger ones) per fight. At least.
Go for the legs, but keep your damage even, err, spread, you'll see ..or at least i seem to with it balanced flinch/knock them over with a nice spread. And with tcs if you miss, but still hit a spot you've worked on, you may still topple it.
My current gear is nerg chest pants gloves - death stench boots and wyvernking (crit exploit, necessary) eyepatch. Gems are hit or miss, and a handicraft +3 charm. So, +5 handicraft i get white sharpness on my leviathan's fury - which also goes a way to knocking them around/cutting. White sharpness helps.
resucitate (or however its spelt) kicks in a lot, (dont remember my exact gems), latent power, divine blessing (even 1 gem is worth it for everyone, mantles or no), and some attack boost, altho could be switched for the miasma gem (for vaal) or fire resist for teostra. Altho not really needed.
Augments come with streamstones - depends on your weapon, if tier 8 (like nerg) they come off - a chance - from investigations tempered elder dragons ...it may take a while to get...and it rolls like gems, so it may be hammer, lance...etc I got a hammer earlier ^.^
Anyhew,

Punishing draw is the old style, but altho it has its uses, people are a ) bounce around too much and b) far too spread out. To get a good draw, you'll need the rocksteady mantle (need it anyway) or some way of negating the dragons attacks just to land it. (focus helps if you can get it, but there's more necessary) And if it's not a lvl 3 /2 it's not gonna hit hard enough to do real damage.

I suggest you go for damage, survivability (divine blessing....kicks in more then you'd think) and practice with the GS FIRST before fine tuning for the "best damage". And get a leviathan's fury. White beats blue. and maybe a malady's kiss .... 3 augment slots and paralysis..less damage sure but...

O and magda's have negative affinity (will make you do less damage) expecting you'll get a crit draw gem or something along those lines to put you positive anyway.

As the rambling as said - malady's kiss (paralysis, procs a lot, on all) leviathan's fury, and focus more on practice first theeeen fine tweak it. Stunning and pinpoint is after you've had some..or a good bit of practice. err flinching..you know what i mean. Hope this helps.

O and earplugs may be tempting - but rocksteady mantle should be more than enough for most fights. Get up in between their legs and bob barker it (neuter them)

Thank you very much for such dedicated post. I'll make sure to practice what you said. Since I'm new, not much I can questioning from your post, guess I will figure it out on the way.
Happy hunting.
L3pr4ch4un Sep 2, 2018 @ 6:30am 
Years of GS practice hehe. Some of it will make sense when you "Do" rather then read.
Basically - get white sharpness/handicraft, power..power..maybe roll if you don't dodge well or have good def. And yea, practice. There is no "one perfect" way, there are lots of good, great, good enough, etc ways to GS which are more than enough to kill.
Don't feel overloaded...
Most important is to do what you feel confident in dealing damage - and staying alive.. An alive hunter can finish the hunt. Most people seem to forget that...or not plan for that.

Yep, happy hunting. One last bit - may want to look up gaijinhunter - he has a lot of builds, through the MH ages and some of the ...theory..to attacks and stuff applies from one to the next. So might give some ideas since you like youtube. Good luck, happy hunting :) May all your tails be servered.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Sep 2, 2018 @ 3:59am
Posts: 12