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Сообщить о проблеме с переводом
Other than that, there is no braindead "I lock on and don't have to think"-system to be found here. I mean, it would end in 100% death anyway, so no use for it anyway. You aim your ♥♥♥♥♥♥♥ self.
But Monster Hunter, with or without lock on. Is not about precision.
It's about steering like the world's most dangerous fork lift.
Admitting this to yourself, will get you breaking the horns off a still living animal with surgical accruacy far faster than the usual brand of "advice"
"Precision game? ahahahah. no. 'In their general direction' game " mentality skyrockted my tail cuts off Rathalos and their recolors for example instead of buying into the "This isn't a lazy game for lock on babies!" hype.
The combat overall is super amazing. But the movement is right out of a ps1 launch title.
Work around it, rather than with it, and you'll do wonders.
The movement is nowhere near as bad as it seems, and it will click sooner rather than later even with the clunkiest of weapons.
But it's nowhere near as precise as claimed either. God forbid you declare something "Good, not great" though.
Also, don't ever lock, there is no benefit to that other then quickly identifying where monster is.
Other then aforementioned lock? Not really, but you'll get better with experience.
Pressing right stick will switch targets