Monster Hunter: World

Monster Hunter: World

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Razer Jan 27, 2020 @ 5:47am
Grainy textures
Heya, just got this game and I was wondering if there was anything I can do to improve the texture quality. I've got everything set to maximum, but textures are very pixilated and blurry. Also it's mostly when things aren't zoomed in. So in conversations everything looks ok, but when I walk around the surroundings and my character look very pixilated. I play on a 24" screen at 1080p. Like I said at max settings that the game has to offer. I know there's a texture pack, perhaps I should try that, but I feel the base game should look better. I have much much older games that look a ton better so I'm thinking something's off. any help is appreciated.
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Showing 1-15 of 56 comments
NoobMaster69 Jan 27, 2020 @ 5:49am 
Texture pack probably your best bet.
Flibble Jan 27, 2020 @ 5:53am 
Have you tried turning off Volume Rendering?
Razer Jan 27, 2020 @ 6:54am 
Turned off Volume Rendering thingy, but that didn't help anything. Image is incredibly choppy and blurry. Also the texture pack (I'm downloading it now) complains that it needs more vram than I currently have. If this game cannot play on 1080p with decent graphics on my card then the game is incredibly poor when it comes to performance handling. It's not very noticable when I'm fighting monsters, but when I'm just wandering around or standing still I can tell the graphics are really poor. Reminds me of a PS2 game to be honest. :(
Chief Jan 27, 2020 @ 6:55am 
I have the same problem. I'm over the VRAM limit in settings but textures are similar to low settings ones and never going over 2GB VRAM usage. I used to play like this in World, with the High Resolution Texture pack, but after Iceborne and decreased performance on DX11 I had to switch to DX12, and since then the textures aren't loading in properly for some reason. Try switching back to DX11 and go look at lava textures (or any texture from anywhere) down from camp 16 in Elder's Recess and compare. If I do it myself, high res textures are back but I'm down to 30fps, but I used to get above 60 in World.

Edit: And i think someone mentioned that bad Ambient Occlusion implementation is to blame for some weird blocky texture effects while moving. Try disabling that.
Last edited by Chief; Jan 27, 2020 @ 7:08am
NoobMaster69 Jan 27, 2020 @ 6:58am 
OP, can you show us a pic? That doesn't sound right. I don't use the HD texture pack and play at 3440x1440 and things look fine:

https://steamcommunity.com/sharedfiles/filedetails/?id=1981078026

Razer Jan 27, 2020 @ 7:01am 
Here's a pic from the menu before you start the game: https://imgur.com/s6J7eY4
Razer Jan 27, 2020 @ 7:03am 
and another from ingame: https://imgur.com/dq5WNmd
NoobMaster69 Jan 27, 2020 @ 7:04am 
That looks pretty normal to me? Not sure I can see what is wrong there. What about pics in-game?

Edit: posted as soon as you posted that second pic.
Last edited by NoobMaster69; Jan 27, 2020 @ 7:04am
NoobMaster69 Jan 27, 2020 @ 7:05am 
Hm honestly I can't see much aside from low image quality; is that 1:1 of the game or the actual image capture that is making it look a little fuzzy? Other than that it looks normal to me.

Here's a pic on mine in a similar position (couldn't get same time of day sorry):

https://steamcommunity.com/sharedfiles/filedetails/?id=1981085428

I honestly can't notice much difference between them? Or is there something I'm missing?
Last edited by NoobMaster69; Jan 27, 2020 @ 7:09am
_Synt3rax_ Jan 27, 2020 @ 7:12am 
Originally posted by Razer:
Turned off Volume Rendering thingy, but that didn't help anything. Image is incredibly choppy and blurry. Also the texture pack (I'm downloading it now) complains that it needs more vram than I currently have. If this game cannot play on 1080p with decent graphics on my card then the game is incredibly poor when it comes to performance handling. It's not very noticable when I'm fighting monsters, but when I'm just wandering around or standing still I can tell the graphics are really poor. Reminds me of a PS2 game to be honest. :(
mid settings take 2gb while anything above high takes a minimum of 4gb vram,so the texture pack needs like 6gb for sure
also if you turn everything to ultra and expect a stable frame rate thats on your side of problems......
Last edited by _Synt3rax_; Jan 27, 2020 @ 7:13am
Razer Jan 27, 2020 @ 7:17am 
Ok, so it's choppy all around. Hm that's a shame. I also own Dragon's Dogma (also by Capcom) and that game just looks so much better.
Seamus Jan 27, 2020 @ 7:17am 
Originally posted by Razer:
and another from ingame: https://imgur.com/dq5WNmd
Looks like you've got DLSS or FidelityFX on with sharpness turned all the way down.
NoobMaster69 Jan 27, 2020 @ 7:31am 
Originally posted by Razer:
Ok, so it's choppy all around. Hm that's a shame. I also own Dragon's Dogma (also by Capcom) and that game just looks so much better.

I've always thought MHW looked pretty good, I mean it doesn't have the best graphics in the world but its definitely not PS2 level. Either way just as well people play for the gameplay and not the graphics, right?
Calan Jan 27, 2020 @ 7:42am 
Turn off fidelity fx in options, it looks awful and does the opposite of what it says. Disable it and enable sharpening in your GPU settings
Razer Jan 27, 2020 @ 7:44am 
This is the settings I use: https://imgur.com/qSvbNKT
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Date Posted: Jan 27, 2020 @ 5:47am
Posts: 56