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I can see how the end game grind can get boring playing solo, but the story content and normal quests, which can easily take you over 100 hours to beat already if you go for all of them, is already enough content to justify the price. It's even better if you factor the content the expansion adds. When you get to the actual end game grind, which takes A LOT of time on your first playthrough, your best bet is looking for a premade group on discord or somewhere else and sticking with them, rather than playing with randoms.
One tip: if you do buy it, DON'T use defender armor or weapons. They will make the game feel much easier and less punishing than it actually is, and it will inhibit your learning process and teach you the wrong lessons. Have fun!
Happy to help you learn the ropes if you'd like too. Always fun watching a new player discover the game for the first time and to watch them getting their bum whooped by an angry monster.
I'd suggest not to use SOS in your first monster encounter and I second DaBa's suggestion not to use defender set, as it is way too powerful for early game, makes hunts trivial and makes you pick up bad habits. The only reason to use it imo is to get a second or third character up to DLC
That's it really. firing the flare basically makes your quest free for all, so anyone can help. At any rank, the rewards for people helping you are pretty fantastic, so you'll always get help. especially on story quests.
Game is brilliant, but end game and weapon creation is useless if you already know what you want. There are lots of different builds to make, however, the new decoration and charm levels make some of the decorations kind of useless. And it seems the guiding lands is a big ticket to endgame, which is just a big map where you kill stuff and get rare materials... probably will get boring.
You can join people who fire flares too. Helping others or jumping into a quest with people is pretty great, Probably the only thing aside from making armor setups that remains fun after you beat the game.
It's still fun solo, however, after you figure out how to use the mechanics, it's simply just maximizing your setups for particular monsters.
There are arena challenge quests in the hub in which you use a preset equipment build to defeat monsters for a time challenge. I don't know if Capcom patched it but these challenges were always intended for duo play unless you're a ridiculous player who makes no mistakes and kill the monster within A rank time frame.
The thing about Monster Hunter and why it still is such an amazing title after more than 15 years is the solo play. You learn about a monster, its characteristics, weaknesses, strengths, and how to go about fighting them. Your preparations is also a key point as well: bringing traps, flash bombs, and other kind of utility.
Monster Hunter World even lets you observe the life of a monster albeit not very fleshed out. Don a ghillie and bring binoculars.
Overall you will not experience any loss of gameplay by going solo. In fact going multiplayer with random people may even sour your experience. If you truly cannot a type of monster after an hour or two of bashing heads, I suggest you ask for tips first before firing a signal flare for help.
But when you get yourself a nice group of hunters with discord or something its even more fun.
However, ironically, I have a blast with the multiplayer in MHW. Yes, as many others have said, you can play the game fully solo. There's no real downside to it at all and it's probably balanced around it.
However, I do have to point out that I think the games multiplayer is equally as good, even if it's different. You don't need voice at all. In fact I do multiplayer a lot (except the first times of a new mission, I do those solo). To me, it's not really about doing a monster solo the fastest way. I get why people enjoy this, but to me that's not really what I like. I've never been a sucker for doing things the most efficient or fastest way. Hell, I think a lot of people would probably laugh at the unoptimized way I play a switchaxe. But I am having fun with it. A lot. No one talks in random groups, at all. No one chats. People just go nuts on a monster.
For me this allowed me to enjoy multiplayer. Everyone is essentially doing their own thing, but together, if that makes sense.
At the end of the day, both solo play and co-ordinated multiplayer is possible, but you can get away just as much with yolo multiplayer where no one communicates, but somehow it still works. Ofcourse you won't beat records like this, but if that's your aim of the game, then you're probably already in the top.. 2% of the playerbase.
Casually? You can't go wrong. Solo, multi, anything will work. And to me that's why MHW is so fun. I can do whatever I want really. I'm not looking to break records, i'm just looking to have some monster fun.
You will too.
The multiplayer part I mean.
After you know some parts of in-and-out of the game then just hop online to help other people for fun. People barely use voice chat anyway, any kind of communication mostly comes from text chat and the quick chat/gesture options.
Just make sure you don't skimp on defensive stats and give your cat partner (Palico) Sleep-inducing weapon so you have (more) breathing rooms in hunts.