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in fact comparing to previous games G-rank i expected worse
It is ok the game being hard. But wtf is this that now you need optimal damage builds otherwise you finish in 20-30 minutes. I can already see everyone starting to play that new stupid glutton build.
I killed story mode Velkhana with defender ig in 13 minutes. I don't think their health are overtuned, and needing optimal damage builds to finish a hunt under 20 mins is far from the truth. If you did AT monsters in HR, you should be able to finish MR hunts in about the same time, maybe a bit more.
Also weapon aug for health regen and you can just out heal the damage if your not just getting hit 24/7 and i mean if your getting hit more then 1-2 times in a combo you should die so if anything they need to buff their damage but thats most likely going to be added with w/e we get to replace AT MR
Tempereds don't have that much health modifier, if any. I have a tempered azure rath investigation and that one has 24k health, which is only about 3k more than the regular version. Heck, for all i know it could just be an investigation modifier. It's unlike AT where Nerg's hp jumped from 7k to 26k.
So you should still finish your hunts in about the same time as their regular versions, especially if you have a decent build (doesn't even need to be damage-optimal).
https://monsterhunterworld.wiki.fextralife.com/Tempered
"Tempered monsters in Monster Hunter World (MHW) are special creatures found in special quests. These monsters deal more damage and have more health than their High Rank versions. Arch-Tempered monsters deal more damage and have more health than their Tempered versions."
Now in iceborne the monsters already got an huge ♥♥♥♥♥♥♥ health buff. This a was completly unecessary.
Also please share with all of us the avarage times stats you seem to have.