Monster Hunter: World

Monster Hunter: World

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Cringiest story i've played in a video game.
and i know this game is not about the story etc etc
I do understand that its about grinding and stuff like that but when they force a story and its about 90 hours to f$cking finish its absurd,♥♥♥♥♥♥♥♥♥ its the most cringy boring and dumb story line ever

OMG ELDER DRAGONS OH GOD MY GRANDFATHERS WORK,OH GOD THEY ARE ALL CONNECTED...HOLY SH!T MINDBLOWING

the worst part is when they release an expansion with the SAME storyline and everything like the base game,WHERE IS THE POINT TO ICEBORN THEN? most monsters are reskinned old ones anyways lmao,only difference again is in gear and getting better damage builds etc,as a story line this game is awful,i love the monsters design tho i just ♥♥♥♥!ng hate that they forced a 90h storys and that the new ''expansions'' monsters are just mostly reskinned.
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Showing 61-75 of 91 comments
Powercrank Jan 24, 2020 @ 6:56am 
to summarize the thread:
why the hell is there no skip cutscene in 2020 capcom what the hell

we can all go home now
Edifier Jan 24, 2020 @ 7:39am 
Originally posted by Lil Mary:
Originally posted by Edifier:
Cringey? Nah it's just generic.

But the story is supposed to introduce you to the game and it's monster eco system. Which it does. It doesn't go full detail on absolutely everything but it does a decent job explaining what the monsters are.

Yes the handler does some silly things but it's not like you die from watching it.
oh you mean the handler treating the tracker or whatever her name is like its her mother? wow your grandfather gave you this piece of cloth? WOW SAME,i guess you're my mom now,also telling her back the quotes that the tracker once told her ''quote : a great woman once told me you either push forward bla bla'' yea not cringy at all.

At this point you're more cringe than the story.

The Handler obviously been with the old woman for quite some time and care for her.
The map is a memento for the old woman because it's from someone she knew.

I'm far more annoyed with that the main character doesn't talk because it ruins any sort of immersion.
Ravagexe Jan 24, 2020 @ 7:48am 
Almost every ♥♥♥♥♥♥♥ Japanese game has god-awful stories, at the end you learn TEH POWER OF FRIENDSHEEEP AND LOOOOVE. Cringe incarnate, MHW is not a game you should focus on story either.
Last edited by Ravagexe; Jan 24, 2020 @ 7:53am
Edifier Jan 24, 2020 @ 7:53am 
Originally posted by Ravagex:
Almost every ♥♥♥♥♥♥♥ Japanese game has god-awful stories, at the end you learn TEH POWER OF FRIENDSHEEEP AND LOOOOVE. Cringe incarnate, MHW is not a game you should focus on story either.

It sounds more like you just hate Japanese games. I've played plenty with awesome stories.
Ravagexe Jan 24, 2020 @ 7:56am 
Originally posted by Edifier:
Originally posted by Ravagex:
Almost every ♥♥♥♥♥♥♥ Japanese game has god-awful stories, at the end you learn TEH POWER OF FRIENDSHEEEP AND LOOOOVE. Cringe incarnate, MHW is not a game you should focus on story either.

It sounds more like you just hate Japanese games. I've played plenty with awesome stories.

Few exceptions doesnt change the fact that %90 of their games end up with lazy-a**s generic anime crap of "Friendship and FAMILY was the true POWAH inside uuus! Just beliiiiieeeve in yourselveeees! If you belieeeve we can dooo EVERYTHIIIING" carebear storyline.
Last edited by Ravagexe; Jan 24, 2020 @ 7:57am
Scyris Jan 24, 2020 @ 8:00am 
The story also contradicts its self too, were supposed to live with the environment yet here we are mass murdering anything we see pretty much, new monster shows up? we go and kill it.
Gigantoad Jan 24, 2020 @ 8:02am 
Japan has good writers. Sadly they don't seem to be employed in the games industry.
Cardes Jan 24, 2020 @ 8:04am 
Originally posted by Scyris:
The story also contradicts its self too, were supposed to live with the environment yet here we are mass murdering anything we see pretty much, new monster shows up? we go and kill it.
I like how the ending they realized ruiner is like the balance and savior to the nature and then towards the end, they agreed to go after it and kill it. ????????????? What??
Scyris Jan 24, 2020 @ 8:08am 
Originally posted by Cardes:
Originally posted by Scyris:
The story also contradicts its self too, were supposed to live with the environment yet here we are mass murdering anything we see pretty much, new monster shows up? we go and kill it.
I like how the ending they realized ruiner is like the balance and savior to the nature and then towards the end, they agreed to go after it and kill it. ????????????? What??

LOL yeah, that part made me scratch my head, Negigante is like the ecosystems balancer, yet they go and kill it just because. Honestly most games these days have pretty poor story because its all been done to death, there is only so many ways you can re-tell the same story before no matter what you do it gets stale.
The_Lazy_Artist Jan 24, 2020 @ 8:22am 
Originally posted by Scyris:
The story also contradicts its self too, were supposed to live with the environment yet here we are mass murdering anything we see pretty much, new monster shows up? we go and kill it.
Funny thing... ...well, it's a tiny spoiler in one of the upcoming DLCs, so I'll just say it's not as ignored as you think.

Also, to be fair, it's for the sake of game mechanics that we're killing the EXACT same monsters over and over again and not often for story purposes. If you think about it, shouldn't even the side/optional quests be done just once, especially when the client who gave it to you already gave you the item reward for it?

And for expeditions, do you REALLY need to kill the monsters who are just minding there own business? Are you really going to stick it to poor Dodo again because it's just eating rocks?
CovfefeCat Jan 24, 2020 @ 8:24am 
Originally posted by Scyris:
Originally posted by Cardes:
I like how the ending they realized ruiner is like the balance and savior to the nature and then towards the end, they agreed to go after it and kill it. ????????????? What??

LOL yeah, that part made me scratch my head, Negigante is like the ecosystems balancer, yet they go and kill it just because. Honestly most games these days have pretty poor story because its all been done to death, there is only so many ways you can re-tell the same story before no matter what you do it gets stale.

Nergigante existed to be the balancer, but since we didn't know that we killed everything he was supposed to kill, leaving him alone to rampage with no target except us, who while wearing Elder Dragon carcasses are essentially on par with an Elder Dragon. The whole "balance" thing is still really well thought out and explained, just sometimes you have to look for it. But yes obviously you have to take that with a grain of salt and maybe some stretches here and there, because this is a game about fighting monsters afterall. It just wouldn't make sense for us to say "Ah let's kill all of them EXCEPT this one. He's a good boy" after we just got done carving his dinner into little wearable bits.

After all, who is to say we even KILL Nergigante. Ruiner is the same one from base World that we "killed" but he didn't die because his Wolverine like regeneration essentially makes him immortal. But it was already stated in the Lore that whenever we fail to fully kill basically any monster on a hunt, after they nurse their wounds they grow stronger and sometimes evolve, which is how we get Tempered/Arch Tempered, or Ruiner Nergigante.
We probably just knocked him unconscious again and after we carved a few things and took some notes left his body alone so he can regen, that way the Ecological team can study his biology (since we can't capture an Elder Dragon).

TLDR; The story makes sense as long as you use your brain. My only complaint would be that the story FEELS like the Handler and the Tracker are a rushed relationship because the game gives the impression that it only took us a few days to complete the story. Like I believe it was stated the Argosy would take a few weeks on the ocean to travel between the Guild and the New World. It happens every few quests for us however. Meaning that our character most likely took a month or two before we finally killed Velkhana.
Ravagexe Jan 24, 2020 @ 10:58am 
Originally posted by Cardes:
Originally posted by Scyris:
The story also contradicts its self too, were supposed to live with the environment yet here we are mass murdering anything we see pretty much, new monster shows up? we go and kill it.
I like how the ending they realized ruiner is like the balance and savior to the nature and then towards the end, they agreed to go after it and kill it. ????????????? What??


Then they all went home, cooked the damn nature guardian and danced around bonfire. I was wrong, this was a good story after all. We were the villains all along and we turned poor Nergigante into kabob because that fatass handler wanted a bite. What a twist.
Last edited by Ravagexe; Jan 24, 2020 @ 10:59am
TyresTyco Jan 24, 2020 @ 11:27am 
Imagine a good mh story mhm. What would it be?

A handsome anime black dragon kidnapping the daughter of the admiral, then becoming pregnant by said black dragon for getting a human dragon hybrid as successor for its "all for one"

Random hunter coming in "imagine dmc 3 were Dante enters the tower" banging through all the servant monsters, finally arriving at top. Learning from your sister that you are the lost son of the admiral and that you have rajang super power hunter arts.

Even more motivated, having a family to protect, killing of the black dragon with hyperbudd,... but the seed was already planted muhaha.

Finally arriving home.. 6 months, 6 days and 6 hours and 1000 filler hunts passed. The whole town blew up and a white dragon appears. Shred in pieces the sisters last words were "kill my son its meh"

10 super rajang hpyerbudds later. Everything destroyed. You survive. Magic time machine arrives for chapter select for endless grinds.


Done. Within10 minutes.
Last edited by TyresTyco; Jan 24, 2020 @ 11:28am
Abacus Jan 24, 2020 @ 11:32am 
I don't understand how anyone could disregard this masterpiece of a story and it's limitless depth of meaning......
TBH, That's why you can't skip cutscenes. They are to be experienced in their utter majesty.

They need to make a movie about this IMO, it makes The Godfather and Citizen Kane look like they were written by monkeys.
Ravagexe Jan 24, 2020 @ 11:47am 
Handler is an amazing character that deserves some special kind of award. Not everyday you want to punch a virtual character to death or imagine an Anjanath ripping her in two as she screams for help. For movie casting of this insta-classic character my prime choices would be either Jared Leto or Sir Anthony Hopkins.
Last edited by Ravagexe; Jan 24, 2020 @ 11:48am
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Date Posted: Jan 22, 2020 @ 5:29am
Posts: 92